Good day everyone!
I'd like to provide an update on the status of exporting in-game assets. These include the following:
1. 2D textures, including hero icons, portraits, and backgrounds. Users have grown interest uploading the aforementioned assets but are unsure how. That is why we intend to publish tutorial videos to the MLBB Wiki YouTube channel. With that said, please subscribe to our channel! (https://youtube.com/@MobileLegendsBangBangWiki) This could assist you understanding the standards for submitting in-game assets and we want want every user to have accessibility to the assets.
2. Uploading renderings of hero display models. As of today, @Reynning has released some hero renders, which can be seen on their respective hero pages. But these are early uploads, and we don't know how to utilize Blender at first, but we're working to standardize everything from camera and light setup to the pre- and post-rendering process. We'll be pleased to publish the results after they've been posted in the following days. If you have any problems or suggestions for changes, please let us know. While we intend to enhance lighting and color correction, those are areas where we are amateurs at. 😅. and;
3. Calling attention to editors who know Blender better than we do. You may offer your assistance if you have advanced knowledge of Blender. There are 3D models that are crooked and stretched. It would be great to help our cause.
That's it for today, and thank you for your time fellow editors!
-MLBB Wiki staff