Mobile Legends: Bang Bang Wiki
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Mobile Legends: Bang Bang Wiki

Attack speed is an in-game mechanic which is the speed of the hero's basic attack. Unless otherwise stated, it does not affect skills. The higher Attack Speed a hero has, the quicker they hit their basic attack. Items, emblems, talents and specified skill can increase a hero's Attack Speed.

Increasing Attack Speed[]

Hero Abilities[]

  • Miya Miya's Moon Blessing Moon Blessing (5% per stack, up to 25%)
  • Zilong Zilong's Supreme Warrior Supreme Warrior (45%-75%, scales with skill level)
  • Freya Freya's Power of Einherjar Power of Einherjar (200%)
  • Moskov Moskov's Abyss Walker Abyss Walker (1.15–1.5 times, scales with skill level)
  • Roger Roger's
    • Hunter's Steps Hunter's Steps (20%–40%, scales with skill level)
    • Bloodthirsty Howl Bloodthirsty Howl (1.15–1.4 times, scales with skill level)
  • Harley Harley's Magic Master Magic Master (5%-10% per stack, scales with level, up to 100%)
  • Helcurt Helcurt's Shadow of Styx Shadow of Styx (After leaves Prowler state 0.75 second)
  • Martis Martis' Ashura's Wrath Ashura's Wrath (30% per stack, up to 120%)
  • Hanabi Hanabi's Ninjutsu: Equinox Ninjutsu: Equinox (25%)
  • Claude Claude's Art of Thievery Art of Thievery (4-7%, doubled if the target is an enemy hero, scales with skill level, up to 5 stacks)
  • Hanzo Hanzo's Kinjutsu: Pinnacle Ninja Kinjutsu: Pinnacle Ninja (30%–50%, scales with skill level)
  • Thamuz Thamuz's Cauterant Inferno Cauterant Inferno (1.3–1.6 times, scales with skill level)
  • Masha Masha's Wild Power Wild Power (50% for next two Basic Attack Basic Attacks)
  • Wanwan Wanwan's Crossbow of Tang Crossbow of Tang (30%)
  • Popol and Kupa Popol and Kupa's We Are Angry! We Are Angry! (1.3-1.7 times, scales with skill level)
  • Natan Natan's Theory of Everything Theory of Everything (7.5% per stack, up to 45%)
  • Aulus Aulus' The Power of Axe The Power of Axe (100-200%, scales with skill level)
  • Edith Edith's Primal Wrath Primal Wrath (50-150%, scales with skill level)
  • Melissa Melissa's Falling! Falling! (50%-75%, scales with skill level)

Emblems & Talents[]

Emblems & Talents Amount
Marksman Emblem Marksman Emblem 15% (level 60)
Swift Swift 10%

Equipment[]

Item Attack speed Cost
Corrosion Scythe Corrosion Scythe 30% Coin 2050
Corrosion Scythe Corrosion Scythe Unique Passive - Impulse 30% (6% per stack, up to 30%)
Demon Hunter Sword Demon Hunter Sword 20% Coin 2180
Feather of Heaven Feather of Heaven 20% Coin 2030
Feather of Heaven Feather of Heaven Unique Passive - Impulse 30% (6% per stack, up to 30%)
Golden Staff Golden Staff 15% Coin 2000
Golden Staff Golden Staff Unique Passive - Swift 1% Crit Chance to 1% Attack Speed
Golden Staff Golden Staff Unique Passive - Endless Strike 80% (for 1 Basic Attack after every 2 non-critical Basic Attacks)
Haas's Claws Haas's Claws 15% Coin 2020
Haas's Claws Haas's Claws Unique Passive - Frenzy 20% (when critical strikes)
Knife Knife 10% Coin 280
Malefic Gun Malefic Gun 25% Coin 1940
Regular Spear Regular Spear 10% Coin 600
Rogue Meteor Rogue Meteor 15% Coin 900
Sea Halberd Sea Halberd 20% Coin 2050
Swift Boots Swift Boots 15% Coin 710
Swift Crossbow Swift Crossbow 20% Coin 1000
Swift Crossbow Swift Crossbow Unique Passive - Impulse 15%
(3% per stack, up to 15%)
Wind of Nature Wind of Nature 20% Coin 1910
Windtalker Windtalker 35% Coin 1820

Battle Spells[]

  • Inspire Inspire (1.5 times)

Trivia[]

General[]

  • The maximum Attack Speed a hero can have is 3.0
  • Some Marksman Icon Marksmen do not prioritize attack speed such as Kimmy Kimmy and Granger Granger.
    • This is because Kimmy Kimmy naturally has the maximum attack speed which is 3.0 and all attack speed effects from items is turned into movement speed bonus.
    • Granger Granger is unique to most Marksman Icon Marksmen because he is a more skill-based Marksman Icon Marksmen than Basic Attack Basic Attack which means he does not need to rely on Attack Speed much.

Gameplay[]

Counters[]

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