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The fearless fighter who can split the enemies before taking them down one by one.
 
Mobile Legends: Bang Bang

Badang, the Tribal Warrior, is a hero in Mobile Legends: Bang Bang.

Hero stats [edit]
Attribute Fixed-value base stats Percentage stats
Level 1 Level 15 Growth
HP 2708 5788 220 -
Mana 0 -
HP Regen 8 13.8 0.41429 -
Mana Regen 0 -
Physical Attack 111 244 9.5 -
Magic Power 0 -
Physical Defense
(Physical Damage Reduced)
23
(16.1%)
87
(42%)
4.5714 -
Magic Defense
(Magic Damage Reduced)
15
(11.1%)
50
(29.4%)
2.5 -
Attack Speed 1.13 1.55 0.03 -
Attack Speed Ratio - 100%
Cooldown Reduction - 0%
Critical Chance - 0%
Critical Damage - 200%
Crit DMG Reduction - 0%
Movement Speed 255 -
Physical PEN 0 0%
Magic PEN 0 0%
Lifesteal - 0%
Spell Vamp - 0%
Basic Attack Range 1.8 -
Resilience - 0%
Damage Reduction 0 0%
Healing Effect - 0%
Healing Received - 100%

Story[]

Long ago there was a small village, surrounded on all sides by water, which was resting in the southern regions of the Land of Dawn. The villagers were very hardworking, fishing day and night for a living. Among them was a strong man, a mighty warrior, named Badang. It was said that Badang could lift a kart full of firewood, with just one arm. He has a great sense of justice and a heart full of courage.

Badang was known for fighting beasts who seemed a threat to his village. Enthusiastic and brave, he tirelessly helped everyone solve their difficulties in life.

One day, a strange thing happened in the peaceful village, not long after. The villagers got up early on the day to catch loads of fish. However, in the evening, they returned empty-handed, and even the tools for fishing were broken. Everyone was upset and overcome with panic, thinking it was the curse of a mystical water monster. As food supplies ran low, Badang decided to give them a hand to find out the truth, since he did not believe in the stories of the water monster.

In the early morning, Badang went out to fish, as usual. He came to the river near the village to set up a fishing trap. He not only placed a lot of fish, but also hid it with a giant fishing net, prepared in advance, trying to find out who or what was causing all this trouble. Shortly after, the river suddenly began to roll, a strange creature lurking within the river appeared next to his trap. Devil-like and fearsome, it began to gobble the fish and destroy his trap. Its eyes were fierce, with long hair and a slimy octopus structure. Badang decisively threw a giant fishing net, trying to trap the monster. However, the monster pierced the fishing net with its giant blade-like teeth and broke free. It constantly attacked him, but the fearless Badang jumped into a battle against this fearsome beast, without any hesitation. The power of this monster was surprisingly strong and Badang's arms were severely injured in the bloody battle. When the beast was about to devour Badang, he used his all his remaining strength and pierced a fishing spear into its eye, and then dragged the monster to the river shore. After leaving the river, the monster gradually lost its moisture and began to dry. It was struggling to breathe. Badang had never seen such a creature and was somewhat surprised at it.

He noticed a magical gem sparkling within its body. Struggling to speak, the water monster begged Badang to let it go, swearing it was an elf who lived within the river but had suffered a horrible transformation. Once the beast headed to the southern mountains to prey on fishes, it accidentally ate fishes caught by the fisherman, corrupted by hunger and evil energy. As it spoke, Badang kindly freed it off the spear's pain, advising it to seek a pure life. Touched by this kindness, the beast’s body gradually began to change. The water beast began to regurgitate all the fish it had consumed, along with the evil energy. Having returned to its natural state, the water elf deeply appreciated Badang.

After that, he blessed Badang with a stream of powerful energy and not only was his injured arms restored but they had become way more overwhelmingly powerful than before. Badang's kind heart drove him to finally let go of the monster. Badang started helping the villagers day and night, whose lives slowly returned to normal. However, Badang couldn't let go of the southern mountains that the monster spoke of. For the safety of his village, Badang was determined to find the source of this evil energy, within the mountains and traveled across the islands, and into the Land of Dawn.

Abilities[]

Passive[]

Chivalry Fist
Chivalry Fist
CC Damage

After every 4 Basic Attacks Basic Attacks, Badang's next Basic Attack deals 50 (+30% Extra Physical Attack) to enemies hit and knocks them back. Enemies that are knocked into obstacles will be stunned for 0.6s (minions and creeps are stunned directly).
Fist Wind Fist Wind generated by Badang's skills can also trigger this effect.
Skill terms
Physical Basic Attack
Deal Physical Damage to enemies. Triggers ATK Effects and Lifesteal.
Displacement
Target Displacement; Can interrupt certain skills and Blink or Charge effects (interrupts the same skills as Knock Airborne effect). Including but not limited to Knockback, Drag and effects that pull targets together.
Stun
Basic level Crowd Control: Prevents a target from moving, and using Basic Attacks and skills. Can interrupt some skills.
Icon variants

Notes

  • Chivalry Fist Chivalry Fist can trigger Basic Attack Basic Attack effects like Demon Hunter Sword Demon Hunter Sword, Feather of Heaven Feather of Heaven and benefit from Lifesteal as it is separate from the original basic attack.
  • Heroes knocked back to a wall are actually stunned for 2 seconds. This is also the case for Minions and Creeps hit.
  • The Dashing speed of the 5th Basic Attack Basic Attack scales to Badang's Attack Speed.
  • Heroes knocked back are moved a distance equal to the position of Badang and the edge of his Basic Attack Basic Attack range.

Skill 1[]

Fist Wind
Fist Wind
AOE Slow

Badang unleashes a gust of Fist Wind Fist Wind in the target direction, dealing 125–225 (+90% Extra Physical Attack) Physical Damage to enemies hit, slowing them by 30% for 1.5s, and knocking them back. The Fist Wind Fist Wind will explode upon hitting an obstacle, dealing 100–175 (+60% Extra Physical Attack) Physical Damage to nearby enemies. Fist Wind Fist Wind can trigger attack effects and grants Badang 1 Chivalry Fist Chivalry Fist stack upon cast.
Badang stores up to 2 Fist Wind Fist Wind charges and restores 1 charge every 10.4s.
Skill terms
Physical Basic Attack
Deal Physical Damage to enemies. Triggers ATK Effects and Lifesteal.
Attack Effect
Both Physical and Magic Basic Attacks can trigger Attack Effects Attack Effects include the "Devour" effect of the Demon Hunter Sword equipment, the 'Weakness Finder" Talent effect, etc.
Icon variants
Level scaling
Properties 1 2 3 4 5 6
Cooldown 10.4 9.8 9.2 8.6 8.0 7.2
Base Damage 125 145 165 185 205 225
Explosion Damage 100 115 130 145 160 175
Skill Recharge Time 10.4 9.8 9.2 8.6 8.0 7.2
Attack Effects 100%

Notes

  • Fist Wind Fist Wind can't crit crit or benefit from Spell Vamp, but it will trigger other Basic attack effects.
  • The Chivalry Fist Chivalry Fist effect included is regarded as skill damage.
  • Heroes knocked back to a wall are actually stunned for 2 seconds. This is also the case for Minions and Creeps hit.
  • It can damage turrets if casted inside their range but the damage dealt is based on Chivalry Fist Chivalry Fist not Fist Wind Fist Wind's stats.
  • Heroes knocked back are moved a distance equal to the position of Badang and the edge of his Basic Attack Basic Attack range.
  • Fist Wind Fist Wind's only explodes once even if passing through multiple obstacles,
  • Heroes, Minions, and Creeps hit by Fist Wind Fist Wind's projectile right before it dissipates only takes damage and slow, but are not knocked back nor inflicted with Chivalry Fist Chivalry Fist damage.
    • This could be the reason why Chivalry Fist Chivalry Fist couldn't deal damage to turrets outside their range despite able to outrange them.

Skill 2[]

Fist Break
Fist Break
Mobility CC

Badang dashes in the target direction, dealing 230–330 Physical Damage to enemies in his path while gaining a 350–600 shield that lasts 5 seconds. He stops immediately upon hitting an enemy hero, slightly knock back while creating an obstacle that lasts 4 seconds behind them. Enemies hit by the obstacle are dealt 130–180 Physical Damage.
Use Again: Badang removes the obstacle he created.
Skill terms
Physical Damage Skill
Deal Physical DMG to enemies. Triggers Spell Vamp.
Displacement
Target Displacement; Can interrupt certain skills and Blink or Charge effects (interrupts the same skills as Knock Airborne effect). Including but not limited to Knockback, Drag and effects that pull targets together.
Cooldown
The time needed for casting the skill one more time, which can be affected by CD Reduction (unless otherwise stated).
Icon variants
Level scaling
Properties 1 2 3 4 5 6
Cooldown 9.0
Base Shield 350 400 450 500 550 600
Base Damage 230 250 270 290 310 330
Explosion Damage 130 140 150 160 170 180

Notes

  • Badang will only create an obstacle if he encounters Heroes on his way.
    • He will pass through Guinevere Guinevere's illusion illusion, Sun Sun's Dopplegangers Dopplegangers or Hanzo Hanzo's original body when Kinjutsu Pinnacle Ninja Kinjutsu Pinnacle Ninja is active.
  • Heroes knocked back are moved a distance equal to the position of Badang and the edge of his Basic Attack Basic Attack range but a bit farther than usual.

Ultimate[]

Fist Crack
Fist Crack
Burst AOE
Fight to protect and persist for benevolence.

Badang throws a flurry of punches in the target direction, dealing 60–120 Physical Damage to enemies hit multiple times (can trigger attack effects). The Fist Wind Fist Wind generated by the punches will explode upon hitting an obstacle, dealing 30–60 Physical Damage to nearby enemies.
Badang is immune to control effects for the duration.
Skill terms
Physical Basic Attack
Deal Physical Damage to enemies. Triggers ATK Effects and Lifesteal.
Control Immunity
You are immune to enemy CC effects (Suppressed excluded) within the duration.
Icon variants
Level scaling
Properties 1 2 3
Cooldown 30.0
Base Damage 60 90 120
Explosion Damage 30 45 60
Attack Effects 100%

Notes

  • Blade of the Heptaseas Blade of the Heptaseas's Unique Passive Ambush triggers on the first hit of this skill.
  • Endless Battle Endless Battle's Divine Justice and other passive effects alike will trigger on the first hit of this skill only if Badang has already casted another skill prior.
  • Fist Crack Fist Crack does not trigger Brute Force Breastplate Brute Force Breastplate's Brute Force.
    • This skill can only be cancelled/interrupted by Suppression during throwing (and while the shield is active).
      • If Badang is affected by Suppression during throwing, throwing fists will be interrupted.
    • This skill cannot immune Suppression.
  • The Chivalry Fist Chivalry Fist effect included is regarded as skill damage.
  • Heroes knocked back to a wall are actually stunned for 2 seconds. This is also the case for Minions and Creeps hit.
  • It can damage turrets once if casted inside their range but the damage dealt is based on Chivalry Fist Chivalry Fist not Fist Crack Fist Crack's stats.
  • Heroes knocked back are moved to the edge of Fist Crack Fist Crack's skill range rather than a set distance.
  • Heroes, Minions, and Creeps are only knocked back/stunned at the start of Fist Crack Fist Crack, this includes Chivalry Fist Chivalry Fist.
  • Fist Crack Fist Crack's Fist Winds only explodes once even if passing through multiple obstacles,
  • Heroes, Minions, and Creeps hit by Fist Crack Fist Crack's Fist Winds right at its very edge only takes damage, but are not knocked back/stunned nor inflicted with Chivalry Fist Chivalry Fist damage.
  • Even when Badang's Shield is depleted, he will still continue channeling Fist Crack Fist Crack if hit with CC effects excluding Knockback, Airbone and Suppression.
  • Since Chivalry Fist Chivalry Fist is only triggered once at start of Fist Crack Fist Crack, this could be the the reason why Fist Crack Fist Crack couldn't continuesly damage turrets with Chivalry Fist Chivalry Fist.

Gallery[]

Splash art[]

Avatar icons[]

Trivia[]

Trailer[]

Final_Battle_New_Hero_Badang_Trailer_Mobile_Legends_Bang_Bang!

Final Battle New Hero Badang Trailer Mobile Legends Bang Bang!

References[]

  1. <citeclass="citationwebcs1">"1GUY,50VOICES|VOICEIMPRESSIONSOFMLBBHEROESft.JAMESFLYNN(REALVOICEOFBADANG&MINSI)".KazukiOfficial.14July2021–viawww.youtube.com.<spantitle="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft.btitle=1+GUY%2C+50+VOICES+%26vert%3B+VOICE+IMPRESSIONS+OF+MLBB+HEROES+ft.+JAMES+FLYNN+%28REAL+VOICE+OF+BADANG+%26+MINSI%29&rft.pub=Kazuki+Official&rft.date=2021-07-14&rft_id=https%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3De8j0UOxiOSg&rfr_id=info%3Asid%2Fmobile-legends.fandom.com%3ABadang"class="Z3988">
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