Patch Notes 1.8.20[]
"Slightly enhanced the effects of his Skill 1."
- BUFF ↑
- Stun Duration: 1s >> 1.5s
- Cooldown: 14-11.5s >> 15-12s
1.6.66[]
"We're boosting Baxia's initiation potential in the early game."
- BUFF ↑
- BUFF ↑ Base Damage: 125-250 >> 180-255
- NERF ↓ Cooldown: 9-6s >> 10-7s
- BUFF ↑+FIX Optimized the calculation of the cooldown, now Baxia will have shorter cooldowns in certain cases.
1.5.24[]
"We've weakened his durability and benefits of charging, which will lead to a high requirement of the skill hit rate, while his attacks still have a great impact on enemies."
- NERF ↓
- NERF ↓ Damage Reduction: 35 → 25
- BUFF ↑
- BUFF ↑ Max HP Bonus of Damage: 5% → 6%
- ADJUST ~
- NERF ↓ Base Damage: 50-70 → 40-60
- BUFF ↑ Damage Reduction Boost: 75% → 140% (Total Damage Reduction effect almost unchanged)
1.4.94[]
- ADJUST ~ Adjusted label specialty - Initiator/Crowd Control to Support/Damage.
1.4.86[]
-
- BUFF ↑ Basic Damage: 280-380 → 300-400
- BUFF ↑ Magic Power Bonus: 55% → 60%
- BUFF ↑ Stun Duration: 0.5 seconds → 0.8 seconds
- BUFF ↑ Leaping Damage & Stun Duration Multiplier: 100% → 125%
- NERF ↓ Leaping Cooldown: 1s → 1.5s
1.4.44[]
-
- ADJUST ~ Damage Reduction: 28-56 → 35 (for all levels)
-
- NERF ↓ Basic Damage: 60-90 → 50-70
- NERF ↓ CD increased by 10s at all levels
1.4.36[]
-
- BUFF ↑ Increased the width of this skill’s AoE by 30%
- ADDED + Now the CD can be reduced by hitting Heroes and Creeps instead of hitting a marked enemy
-
- ADDED + Now this skill will slow the hit targets down by 15% for 0.5s
1.4.28[]
-
- BUFF ↑ Magic Power Bonus: 80% → 120%
-
- NERF ↓ Magic Power Bonus: 50% → 30%
-
- NERF ↓ Stun Duration: 1s → 0.5s (The duration of the Stunning Effect when striking to the target will be still the same)
