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Chess TD

Tower Defense Battle Royale Match


Chess-TD Mode Image

Harper, who was venturing in the southern Abyss, inadvertently enters the Abyss. He discovers that the demons headed by Dyrroth Dyrroth are gathering in the Abyss. Soon they will cross the Lantis Mountain and destroy the Moniyan Empire. However, all the creatures along the way will suffer pain brought on by the disaster.

CHESS-TD is an Arcade Mode that is full of fun and strategy! In this mode, 6 will be distributed into 6 maps and confront with each other and with creeps. Players can buy heroes from the shop, buy their own lineup, loot golds, and enhance their troops to get to the victory.


Chess TD Layout

The map is random for every match. Players can buy Heroes from the shop and deploy them on stones that are higher than the ground (slots). Deployed heroes will attack nearby enemies automatically and cast their skill once they gain enough Mana.


Chess TD Features

Definition of Round: A round contains 4 phases: the preparation phase, the get ready phase, the battle phase, and the resolving phase. The preparation phase is for players to buy, deploy, recall, or sell heroes and upgrade the capacity. During the battle phase, one of the other players' heroes will invade your map. If these invaders successfully get to the destination before they are eliminated, you will receive relative damage.

Definition of Gold & Capacity: At the end of each round, players will get a certain amount of Gold and Interest (for every 10 gold owned, get extra 1 gold). Additionally, getting winning streaks or losing streaks will also grant an extra gold bonus. Capacity decides how many heroes you can deploy. The maximum is 9. At the end of each round, you will get 1 Capacity Exp. Also, you can choose to buy 4 Capacity Exp. with 4 golds. The chance to get elite heroes scales with the level of the capacity, at the same time, the chance to get common heroes decays with it.

Hero Level & Star: There are 4 levels for heroes, which indicate the rarity and the cost of them. Generally speaking, high-level heroes should be more powerful. If there are 3 same heroes on the battlefield, they will upgrade into a higher-level hero. Three 1-star heroes will upgrade into a 2-star hero. Three 2-star heroes will upgrade into a 3-star hero.

Synergy: Every hero has 2 attributes: faction & role. The synergy effect will be activated if there are enough heroes with the same attributes on the battlefield (the same heroes' attributes will be counted once only). It is important to take synergy into consideration.

Roles[]

Targeman

Tank

[2] Tank heroes deal Magic Damage equal to 250 + 3% of shield's Max HP to nearby enemies every second.
[4] Tank heroes deal Magic Damage equal to 450 + 3% of shield's Max HP to nearby enemies every second.
[6] Tank heroes deal Magic Damage equal to 650 + 3% of shield's Max HP to nearby enemies every second.


Weapon Master

Fighter

[3] Fighter heroes' Basic attacks deal 40% splash damage to units within an area.
[6] Fighter heroes' Basic attacks deal 80% splash damage to units within an area.


Assassin

Assassin

[2] Assassin Heroes reduce the CD of the skill they cast by 20%.
[4] Assassin Heroes reduce the CD of the skill they cast by 70%.
[6] All Heroes reduce the CD of the skill they cast by 70%.


Mage

Mage

[2] Mage Heroes regenerate 8 Mana every 5 seconds.
[4] All Heroes regenerate 20 Mana every 5 seconds.
[6] All Heroes regenerate 20 Mana every 5 seconds. Meanwhile, Mage Heroes ' Basic Attack deal massive Magic Damage.


Archer

Marksman

[3] Increases damage of Marksman heroes by 20%, the crit chance by 30%.
[6] Increases damage of Marksman heroes by 60%, the crit chance by 70%.


SupportMC

Support

[1] Inflicts slowdown debuff of 70% when dealing damage.


Factions[]

Eruditio

The Eruditio

[3] The player will get extra 1-4 gold at the start of battles.


Elf

Elf

[2] Elf heroes release 1 split arrow(s) while casting attacks, dealing 50% Damage.
[4] Elf heroes release 3 split arrow(s) while casting attacks, dealing 100% Damage.


Scarlet ShadowMC

Scarlet Shadow

[2] Units of the Scarlet Shadow will unlock new Ninja Skills: Hanabi - Ninjutsu: Petal Barrage, Hayabusa - Ougi: Shadow Kill.


Cyborg

Cyborg

[3] Increases 125% of the time that opponents' units being controlled.


Dragons Altar

Dragons Altar

[2] Dragons Altar's heroes increase their attack and skill damage by 45% every time they cast skills (capped at 5 times).
[4] Dragons Altar's heroes increase their attack and skill damage by 50% every time they cast skills (capped at 7 times).


Northern Vale

Northern Vale

[2] Northern Vale Heroes' damage will reduce the Magic Defense of targets by 25.


Empire

Empire

[2] Empire Heroes' skills have a 20% chance to stun targets for 1.1s.
[4] All Heroes' skills have a 20% chance to stun targets for 1.1s.


Undead

Undead

[1] Undead Heroes get 75% damage boost when 1 Undead Hero(es) exist(s)
[4] Undead Heroes get 200% damage boost when 4 Undead Heroes exist.


Celestial

Celestial

[2] Celestial Heroes' attack speed increases by 30%.
[4] All Heroes' attack speed increases 50%.


Abyss

Demon

[2] Demon Heroes' damage dealt reduce 35 physical defense of the target.
[3] All Heroes' damage will be converted into true damage and can reduce the target's physical defense by 35.


Equipment[]

List of equipments available in Chess TD

Team Enhancement[]

Tank Shield

Lv. 1

Tank Shield
Tank units will receive a shield a shield that can absorb the damage equals to 40% of the Max HP.
Speedy Assassin

Lv. 1

Speedy Assassin
Assassin units will receive 20% movement speed boosting when attacking.
Power of Supporter

Lv. 1

Power of Supporter
Support units reduce the damage nearby allies receive. The fewer allies nearby, the more damage will be reduced. Can reduce damage up to 60%.
Power of Fighter

Lv. 1

Power of Fighter
Increases Fighter units' Physical DEF by 30.
Power of Mage

Lv. 1

Power of Mage
Increases Fighter units' Magic DEF by 30.
Power of Assassin

Lv. 1

Power of Assassin
Assassin units will receive 50% movement speed boosting for 3s at the start of the battle.

Undead Fighter

Lv. 2

Undead Fighter
Fighter units can continue to move for 2s after taking fatal damage when attacking.
Ice Armor

Lv. 2

Ice Armor
When HP is less than 30% during attacking, Mage Heroes will activate their Ice Potency, regenerating HP and becoming invincible for 2s.
Wrath of Supporter

Lv. 2

Wrath of Supporter
When Support units die, a shield equal to 50% of their Max HP will be generated to all nearby allies.
Wrath of Tank

Lv. 2

Wrath of Tank
Tank units will cast Taunt Skills every 5s, reducing damage taken by 50% for 1s.
Wrath of Assassin

Lv. 2

Wrath of Assassin
When Assassin units die, 30% Movement SPD will be provided to a nearby ally. This buff can be inherited to other allies.
Wrath of Marksman

Lv. 2

Wrath of Marksman
Marksmen will gain 30% Movement SPD with their HP higher than 70%.
Talent of Eruditio

Lv. 2

Talent of Eruditio
Reduce the duration of CC effects that are applied to Eruditio Heroes by 50%.
Talent of Northern Vale

Lv. 2

Talent of Northern Vale
Northern Vale Heroes have a 20% chance to silence the attacker for 2s.
Talent of Empire

Lv. 2

Talent of Empire
Empire units will silence nearby turrets.
Talent of Undead

Lv. 2

Talent of Undead
Undead units will respawn the first time they die.
Power of Demon

Lv. 2

Power of Demon
Demon units will receive 1% damage reduction for every 1% HP loss. Can reduce damage received by up to 70%.

Omni-Fortitude

Lv. 3

Omni-Fortitude
Increases all units' resilience by 30%.
Winter Cold Wave

Lv. 3

Winter Cold Wave
All heroes deal 1 extra damage to the enemy player.
Power of Marksman

Lv. 3

Power of Marksman
Increases Marksman's dodge by 20%.
Talent of Elf

Lv. 3

Talent of Elf
Every time Elf Heroes are attacked, the attacker will lose 25 Mana.
Talent of Scarlet Shadow

Lv. 3

Talent of Scarlet Shadow
Scarlet Shadow units will be invisible for 2.5s every 5s.
Talent of Cyborg

Lv. 3

Talent of Cyborg
Cyborg Heroes reduces CC duration by 90%.
Talent of Dragon Altar

Lv. 3

Talent of Dragon Altar
Dragon Altar Heroes have a 20% chance to stun the attacker for 1s.
Talent of Celestial

Lv. 3

Talent of Celestial
Celestial units will slow the Attack SPD of nearby turrets by 30%.

Omni-Vitality

Lv. 4

Omni-Vitality
Doubles the HP of all units.
Omni-Sprint

Lv. 4

Omni-Sprint
Increases all units' Movement Speed by 45%.
Last Stand

Lv. 4

Thunderclap
10s before the end of the battle, all heroes on the battlefield will enter a rage state, increasing Movement Speed by 50% and gaining the immunity to all CC.

Personal Enhancement[]

Boots

Lv. 1

Boots
Increases the carrier's movement SPD by 30.
Vitality Crystal

Lv. 1

Vitality Crystal
Increases the carrier's HP by 40%.
Leather Jerkin

Lv. 1

Power of Supporter
Reduces the carrier's Physical Damage taken by 40%.
Magic Resist Cloak

Lv. 1

Magic Resist Cloak
Reduces the carrier's Magic Damage taken by 40%.
Tough Boots

Lv. 1

Tough Boots
Increases the carrier's Resilience by 30%.
Armor

Lv. 1

Armor
The carrier will receive a shield that can absorb the damage equals to 30% of self's Max HP.

Ares Belt

Lv. 2

Ares Belt
Increases the carrier's HP by 2000.
Minify Stone

Lv. 2

Minify Stone
Minifies the carrier's size by 50%, increasing the Movement speed by 40%.
Blade of Silence

Lv. 2

Blade of Silence
Turrets will be silenced for 10s when killing the carrier.
Shield Of Respawn

Lv. 2

Shield of Respawn
The carrier will respawn the first time they die.
Silence Robe

Lv. 2

Silence Robe
Increases the carrier's Magic Defense by 60.
Dreadnaught Armor

Lv. 2

Dreadnaught Armor
Increases the carrier's Physical Defense by 60.
Flicker

Lv. 2

Flicker
The carrier will use flicker and flash forward for a distance in specific places.
Mainstay Of Immune

Lv. 2

Mainstay of Immune
The last deployed Hero will be immune to CC.
Regen Pioneer

Lv. 2

Regen Pioneer
Increases HP Regen by 100 for the first deployed Hero.
Vitality Pioneer

Lv. 2

Vitality Pioneer
The first deployed Hero will gain extra 100% HP.
Guardian Helmet

Lv. 2

Guardian Helmet
The carrier will regen 5% of self's Max HP each second.

Twilight Armor

Lv. 3

Twilight Armor
Increases the carrier's Dodge by 50%.
Holy Sceptre

Lv. 3

Holy Sceptre
The carrier will be immune to all CC effects.
Magnify Stone

Lv. 3

Magnify Stone
Increases the carrier's size by 50%, reducing the Movement speed by 45% and gaining 50% damage reduction.
Bloodlust Axe

Lv. 3

Bloodlust Axe Chess TD
When the carrier dies, 50% Movement SPD will be provided to nearby allies.
Scarlet Phantom

Lv. 3

Scarlet Phantom Chess TD
The carrier will be invisible for 6s at the start of the battle, but still can be hurt by AoE damage.
Deceiver's Mask

Lv. 3

Deceiver's Mask
The carrier will get 1 star upgrade temporarily when attacking. (Can be upgraded to up to 3stars).
Mainstay Of Sprint

Lv. 3

Mainstay of Sprint
The last deployed Hero will gain 200% Movement SPD for 5s.
Mainstay of Eliminating

Lv. 3

Mainstay of Eliminating
The last deployed Hero can deal 200% damage to the enemy player.
Mainstay of Balance

Lv. 3

Mainstay of Balance
Increases the first deployed Hero's Physical Defense and Magic Defense by 100%.

Swift Boots

Lv. 4

Rapid Boots
Increases the carrier's Movement SPD by 100%.
Invincible Shield

Lv. 4

Winter Truncheon
The first deployed hero will be invincible for 5s.



Hero[]

List of heroes available in Chess TD

Faction→
Role↓
Chess TD Chess TD
The Erudito
Chess TF Chess TF
Elf
Chess TD Chess TD
Scarlet Shadow
Chess TD Chess TD
Cyborg
Chess TD Chess TD
Dragons Altar
Chess TD Chess TD
Northern Vale
Chess TD Chess TD
Empire
Chess TD Chess TD
Undead
Chess TD Chess TD
Celestial
Chess TD Chess TD
Abyss
Chess TD Chess TD
Tank
Chess TD Chess TD
Fighter
Chess TD Chess TD
Assassin
Chess TD Chess TD
Mage
Chess TD Chess TD
Marksman
Chess TD Chess TD
Support
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