- For its predecessor, see Eternal Scepter.
“ | Eruditio's latest product creatively combines Starlium with magic and time, providing a variety of enhancements to power and growth. | ” |
—MLBB
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Clock of Destiny is an equipment in Mobile Legends: Bang Bang.
Tips[]
“ | Best equipped by Magic Tanks to increasse their laning sustainability and durability | ” |
—MLBB Equipment Tips
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- Clock of Destiny is great for magic heroes that can perfectly sustain in combat as it provides an adequate amount of HP, mana, an improving hybrid defense, and a much appreciated HP and mana regeneration effect.
- A squishy hero can perfectly sustain in combat thanks to its passives: "Destiny" and "Gift".
- It is best coupled with Thunder Belt to get a huge amount of hybrid defense to enhance sustainability and durability while dealing true damage to the enemies.
- It is also best coupled with Brute Force Breastplate and Concentrated Energy to get magic power, HP, cooldown reduction, hybrid defense, hybrid lifesteal, movement speed, resilience, HP and mana regeneration.
- Examples of Suitable Heroes:
Patch history[]
Patch Notes 1.8.92[]
REWORKED ⟳ Hopefully the new Clock of Destiny will help Magic heroes who need both damage and durability, and we also find equipment that grows slowly over time is not suitable for fast-paced gameplay.
- NERF ↓ +60 Magic Power >> +45 Magic Power
- NERF ↓ +500 HP >> +400 HP
- BUFF ↑ +600 Mana >> +800 Mana
- REMOVED - Unique Passive - Time: Gains 20 extra Max HP and 4 extra Magic Power every 20 seconds, capped at 15 stacks.
- REMOVED - Unique Passive - Reincarnate: Gains 5% extra Magic Power and 600 extra Max Mana at max Time stacks.
- ADDED + Unique Passive - Destiny: Gains 5-12 Hybrid Defense (scales with level) each time dealing Magic Damage to hero, stacking up to 6 times for 5 seconds (can gain 1 stack every 0.4 second).
- ADDED + Unique Passive - Gift: When HP drops below 50%, recovers 15% of HP over the next 3 seconds. When Mana drops below 50%, restores 15% of Mana over the next 3 seconds. Cooldown: 60 seconds.
Patch Notes 1.7.68[]
- NERF ↓ Attributes HP: 625 >> 500
- NERF ↓ [Unique Passive - Time] Each stack grants 20 HP (was 25).
Patch 1.5.62[]
- Unique Passive - Time:
- BUFF ↑ Attribute Growth Interval: 30s → 20s
- BUFF ↑ Attributes grow a total of: 10 times → 12 times
- NERF ↓ Attribute Growth: 30 HP + 5 Magic Power → 25 HP + 4 Magic Power
Patch 1.1.85[]
- ADJUST ~ Name changed to ‘Clock of Destiny’; item icon optimized.
Gallery[]
Trivia[]
- Clock of Destiny had succeeded Eternal Scepter.