- For the predecessor, see Emblems (2016–2023).
Emblems are hero enhancements that grant additional buffs or effects as well as bonus attributes. In the preparation tab or during the hero pick phase, players can choose their preferred emblem sets. Currently, there are 7 types of emblems, each with its own set of bonuses.
Standard talents and core talents are the two of talents. Players can choose additional effects for their chosen hero via talents, providing them with an advantage with the suitable configurations; however, they can only choose two standard talents and one core talent. Currently, there are 16 types of standard talents and 8 types of core talents, each with its own set of bonuses.
Basic Common Emblem Set[]
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Basic Common Emblem |
◇ Attributes | ||||
● Hybrid Regen: +12
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● HP: +275
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● Adaptive Attack: +22
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◇ Standard Talents | ||
◇ Core Talents | |||
Custom Tank Emblem Set[]
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Custom Tank Emblem |
◇ Attributes | ||||
● HP: +500
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● Hybrid Defense: +10
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● HP Regen: +4
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◇ Standard talents | ||
◇ Core Talent | ||
Custom Assassin Emblem Set[]
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Custom Assassin Emblem |
◇ Attributes | ||||
● Adaptive Penetration: +14
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● Adaptive Attack: +10
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● Movement Speed: +3%
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◇ Standard talents | ||
◇ Core Talent | ||
Custom Mage Emblem Set[]
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Custom Mage Emblem |
◇ Attributes | ||||
● Magic Power: +30
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● Cooldown Reduction: +5%
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● Magic Penetration: +8
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◇ Standard talents | ||
◇ Core Talent | ||
Custom Fighter Emblem Set[]
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Custom Fighter Emblem |
◇ Attributes | ||||
● Hybrid Lifesteal: +10%
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● Adaptive Attack: +22
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● Hybrid Defense: +8
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◇ Standard talents | ||
◇ Core Talent | ||
Custom Support Emblem Set[]
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Custom Support Emblem |
◇ Attributes | ||||
● Healing Effect: +12%
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● Cooldown Reduction: +10%
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● Movement Speed: +6%
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◇ Standard talents | ||
◇ Core Talent | ||
Custom Marksman Emblem Set[]
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Custom Marksman Emblem |
◇ Attributes | ||||
● Attack Speed: +15%
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● Adaptive Attack: +16
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● Lifesteal: +5%
| ||
◇ Standard talents | ||
◇ Core Talent | ||
Trivia[]
Most of the standard talents and core talents are from the old emblem systems but with a bit different:
- was one of the in .
- It is also the combination of:
- in , , and .
- in and .
- in .
- It is also the combination of:
- was one of the in , , and .
- was one of the in , , and .
- It is also the former subtalent - in .
- was one of the in .
- It is also the combination of:
- in and .
- in and .
- It is also the combination of:
- was one of the in .
- It is also the former subtalent - in but without Magic Lifesteal.
- It is also the former subtalent - in , and .
- is the combination of:
- and in , and .
- and in .
- was one of the in , , and .
- is the combination of:
- in , and .
- in .
- was available on Advanced Server for a while and was later removed. Until Patch Notes 1.8.20 returns and replaces .
- formerly known as and it was the former third talent in .
- was the in .
- formerly known as and it was the former second talent in .
- formerly known as and it was the former first talent in .
- was the in .
- was the in .
- was the in .
- was the in .
- formerly known as and it was the former second talent in .
- was the in .
- was the in .
- formerly known as and it was the second talent in .
- was the in .
- was the in .
- was the in .
Patch History[]
Patch Notes 1.8.78
- NERF ↓ Now takes effect when the hero deals skill damage to the enemy hero. Dealing skill damage recovers 4% >> 5% of Max HP.
- ADJUST ~ Now killing an enemy hero will instantly recover 10% of Max HP >>15% Lost HP.
- NERF ↓ Basic Attacks slow enemies' Movement Speed by 90% >> 50% and Attack Speed by 50% >> 30% for 0.5s >> 1 second.
Patch Notes 1.8.30
- REMOVED - Basic Attacks have a 20% chance to reduce the enemy hero's Movement Speed by 90% and Attack Speed by 50% for 0.5s. CD: 2 seconds.
- ADDED + Basic Attacks slow enemies' Movement Speed by 90% and Attack Speed by 50% for 0.5s. Cooldown: 10s. Every Basic Attack reduces it by 1 second, down to 3 seconds.
- NERF ↓ Adaptive Penetration: 16 >> 14
- NERF ↓ Movement Speed Boost 15% >> 10%
- BUFF ↑ Damage Increase 5% >> 7%
- BUFF ↑ Movement Speed Boost 15% >> 20%
- NERF ↓ Movement Speed Boost: 40% >> 30%
- NERF ↓ Damage: 50-260 >> 44-240
Patch Notes 1.8.20
- NERF ↓ Healing: 15% >> 12%
REMOVED -
- Getting a kill or assist an enemy Minion restores 3% HP and 2.5% Mana.
ADDED +
- Movement Speed in the Jungle and River is increased by 15%. This bonus is halved when in combat with enemy heores, Lord or Turtle.
Patch Notes 1.8.08
- NERF ↓ Hybrid Regen: 15 >> 12
- NERF ↓ Movement Speed: 5% >> 4%
- BUFF ↑ Damage Increase: 4% >> 5%
- BUFF ↑ Mana Regen: 1.5% >> 2.5%
- NERF ↓ Defense Increase: 18 >> 15
- NERF ↓ HP Regen: 5% >> 4%
- BUFF ↑ HP Regen: 8% >> 10%
































