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Common Physical Emblem Set

Common Physical Emblem Set
Physical Emblem
Physical Attack + 14.00
HP Regen + 18.00
Critical Strike Chance + 2.00%
HP + 267.00
Attack Speed + 3.00%
Talent Tier 1
Vitality Firmness Shield
+65.00 HP/Level +4.00 Physical Defense/Level +4.00 Magical Defense/Level
Talent Tier 2
Bravery Swift Fatal
+4.00 Physical ATK/Level +2.00% Attack Speed/Level +1.20% Crit Chance/Level
Talent Tier 3
Life Drain Open Fire
Killing an enemy minion restores 3% of max HP. Dealing damage with skills increases physical attack by 5% for 3 seconds. This skill has a 6 second cooldown.

Common Magical Emblem Set

Common Magical Emblem Set
Mage Emblem
Magic Power + 14.00
HP Regen + 18.00
Cooldown Reduction + 2.00%
HP + 267.00
Mana + 180.00
Talent Tier 1
Energy Vitality Awaken
+70.00 Mana/Level +65.00 HP/Level +7.00 Mana Regen/Level
Talent Tier 2
Flow Desire Observation
+4.00 Physical ATK/Level

+1.00% CD Reduction/Level  +1.50% Spell Vamp/Level

+2.00 Magic Penetration/Level
Talent Tier 3
Energy Absorption Magic Power Surge
Killing an enemy minion restores 2% of max HP and 3% of max MP. Dealing damage with skills increases magic attack by 11~25 (increases with hero level) for 3 second. This effect has a 6 second cooldown.

Custom Tank Emblem Set

Custom Tank Emblem Set
Tank Emblem
Physical Defense + 10.00
Magical Defense + 10.00
HP + 345.00
Cooldown Reduction + 2.00%
HP Regen + 18.00
Talent Tier 1
Vitality Firmness Shield
+65.00/+130.00/+200.00 HP +4.00 Physical Defense/Level +4.00 Magical Defense/Level
Talent Tier 2
Inspire Fortress Purity

+2.50%/+5.00%/+8.00% CD Reduction

+2.50%/+5.00%/+8.00% Physical Defense +2.50%/+5.00%/+8.00% Magical Defense
Talent Tier 3
Tenacity Brave Smite Attack and Defense
Increase physical and magical defense by 35 points when health is less than 40%. Crowd controlling an enemy restores 5% of max HP. This effect has a 10 second cooldown. Increase physical and magical attack by 0.4% of max HP.

Custom Jungle Emblem Set

Custom Jungle Emblem Set
Jungle Emblem
Attack Speed + 4.50%
Physical Attack + 13.00
Lifesteal + 2.50%
Movement Speed + 6.00%
HP + 306.00
Talent Tier 1
Thrill Brutal Balance
+4.00 Hybrid ATK/Level +7.00% Damage to Monster/Level +1.50%/+3.00%/+5.00% Hybrid Lifesteal
Talent Tier 2
Swift Knowledge Iron
+1.50%/+3.00%/+5.00% Attack Speed +2.00% Battle Spell CD Reduction/Level +7.00% Damage Reduction from Monsters/Level
Talent Tier 3
Veteran Hunter Wild Power Mage Killer
Killing jungle monsters hit by Retribution grants 50 extra gold. Retribution’s slow effect increased by 20%. Gain 50 extra gold if an enemy dies under Retribution effect. Increases damage dealt to the Lord, Turtle, and Turrets by 15%. Reduce damage taken from the Lord and Turtle by 20%.

Custom Assassin Emblem Set

Custom Assassin Emblem Set
Assassin Emblem
Physical PEN + 13.50
Physical ATK + 15.00
Critical Strike Chance + 3.50%
Cooldown Reduction + 5.00%
Movement Speed + 2.00%
Talent Tier 1
Bravery Mastery Agility
+4.00 Physical ATK/Level +1.50%/+3.00%/+5.00% CD Reduction +2.00% Movement Speed/Level
Talent Tier 2
Invasion Fatal Bloodthrist
+2.00 Physical PEN/Level +1.20% Crit Chance/Level +1.50%/+3.00%/+5.00% Spell Vamp
Talent Tier 3
Bounty Hunter High and Dry Killing Spree
Gain an extra 100 gold from killing enemy hero (Up to 1300 gold). Increases damage by 6% on the enemy hero when there is no other heroes nearby. Killing an enemy hero restore 15% HP and increase movement speed by 20% for 5 second.

Custom Mage Emblem Set

Custom Mage Emblem Set
Magical Emblem
Magical PEN + 13.50
Magic Power + 17.00
Cooldown Reduction + 5.00%
Spell Vamp + 5.00%
Movement Speed + 2.00%
Talent Tier 1
Flow Mastery Agility
+4.00 Magic Power/Level +1.50%/+3.00%/+5.00% CD Reduction +2.00% Movement SPD/Level
Talent Tier 2
Observation Catastrophe Contract
+2.00 Magical PEN/Level    +1.50%/+3.00%/+5.00% Magic Power +1.50%/+3.00%/+5.00% Spell Vamp
Talent Tier 3
Golden Touch Magic Worship Impure Rage
Reduce the gold cost of gears to 90%. When dealing damage that is more than 7% of target's max HP for 3 times in 5 seconds, burns the target 3 times, each burn dealing 82-250 magic damage. This effect has 12 second cooldown. Damaging enemies with skills will deal an extra damage equal to 4% of the target's current HP as magic damage, and restore 3% of your Mana. This effect has 5 second cooldown.

Custom Fighter Emblem Set

Custom Fighter Emblem Set
Fighter Emblem
Physical ATK + 16.00
Physical Defense + 8.00
Magical Defense + 8.00
Physical PEN + 5.00
HP + 273.00
Talent Tier 1
Bravery Firmness Shield
+4.00 Physical ATK/Level +4.00 Physical Defense/Level +4.00 Magical Defense/Level
Talent Tier 2
Invasion Persistence Swift
+2.00 Physical PEN/Level +100.00 HP/Level +1.50%/+3.00%/+5.00% Attack SPD
Talent Tier 3
Unbending Will Festival of Blood Disabling Strike
Increases damage by 0.2% for every 1% HP lost (up to 12%). Gains 8% Spell Vamp. Killing an enemy hero grants an extra 1% Spell Vamp (up to 12%). Slowing enemy by 20% or more in single instance will increase physical attact by 30%. The effect will end after dealing damage or after 3 second. This effect has 10 second cooldown.

Custom Support Emblem Set

Custom Support Emblem Set
Support Emblem
Hybrid Regen + 10.00
Hybrid PEN + 12.00
CD Reduction + 5.00%
Movement SPD + 4.00%
HP + 183.00
Talent Tier 1
Mastery Vitality Agility
+1.50%/+3.00%/+5.00% CD Reduction +65.00/+130.00/+200.00 HP +2.00% Movement SPD/Level
Talent Tier 2
Gift Rupture Recovery
+3.00% Healing Effect/Level +2.00 Hybrid PEN/Level +5.00 Hybrid Regen/Level
Talent Tier 3
Focusing Mark Avarice Pull Yourself
After dealing damage to an enemy hero, damage dealt by allies on the same enemy hero will be increased by 6% for 3 second. This effect has 6 second cooldown. Gains an extra 10 gold after dealing damage to enemy heroes (up to 1200 gold). This effect has 4 second cooldown. Resurrecting time and battle spell cooldown is reduced by 15%.

Custom Marksman Emblem Set

Custom Marksman Emblem Set
Marksman Emblem
Physical Attack + 17.00
Attack Speed + 7.50%
Physical PEN + 6.00
Lifesteal + 5.00%
Crit Chance + 5.00%
Talent Tier 1
Bravery Greed Fatal
+4.00 Physical ATK/Level +1.50%/+3.00%/+5.00% Lifesteal +1.20% Crit Chance/Level
Talent Tier 2
Doom Mastery Swift
+4.50% Crit Damage/Level +1.50%/+3.00%/+5.00% CD Reduction +1.50%/+3.00%/+5.00% Attack Speed
Talent Tier 3
Weapon Master Electro Flash Weakness Finder
Physical damage gained from gears is increased by 10%. Within 1.5 second of dealing damage with Basic Attacks, increases movement speed by 40% and regenerates HP equal to 30% of hero's Physical Attack. This effect has 10 second cooldown. Basic attack has a 20% chance of reducing target's movement speed by 90% and attack speed by 50%. This effect has 2 second cooldown. (Not effective for melee heroes)
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