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The Emblem Set and the Talent system were designed to give you a small boost on your attributes and supply an innate effect. They provide older players with a slight advantage against newbie players who just started the game.

Application

  • The game provides each user with 9 different emblem sets for different roles and some specialities. You own 2 common emblem sets at the beginning- The Physical and Magic emblem, which are comparitively weaker to the attribute boosts given by the other emblems. The rest 7 emblem sets will be unlocked when your account reaches Lvl. 10. Each emblem set increases your power in some or the other way.
  • Each emblem set has its own emblem level, Lvl. 1 at the beginning (up to Lvl. 60). Each upgrade requires some items(the particular Emblem fragments or Magic Dust) and BPs, and grant some attribute boosts.
  • Each emblem talent branch will be unlocked, once each emblem reaches Lvl. 15. You own 1 talent points at the beginning and get 1 talent point every 5 levels. So you will be able to get all 7 talent points once it reaches Lvl. 45.
  • Each emblem talent has 3 tiers. The first 2 tiers provide basic attribute boosts, each talent of the first two tiers can be upgraded up to Lvl. 3. The last tier, however, provides much stronger effects. The first third tier talent unlocks at level 15 and can be equipped with one talent point..
  • Rules of Unlocking Talents: The first tier has no limitations. You can upgrade them with talent points up to 3 talent points used in the first tier; The 2ne tier will be unlocked at level 30, when you use 3 talent points in the first tier. You can upgrade talents with talent points, up to 3 talent points; There is no limitation in the 3rd tier. However, each talent has its own unlock level and cannot be upgraded, i.e, only 1 talent point can be used in the 3rd tier.
  • Each emblem set's talent points can be distributed and reset at will and that too for free. Reset button is beside the talent point count and when there are multiple talents unlocked, you can re-distribute the talent points by tapping the check button to change your talent in the 3rd tier, anytime.
  • There are several talent pages for each emblem set beside talent points. The first page is for free while unlocking the others requires Starlight Membership or Tickets. Each talent page saves your current build. You can choose different emblem sets and talent pages while picking heroes.
  • Special Attribute Description:
    1. Hybrid Penetration: Each Hybrid PEN grants 1 Physical and Magic PEN.
    2. Hybrid Regeneration: Each Hybrid Regen grants 1 HP and Mana Regen.
    3. Hybrid Lifesteal: Each Hybrid Lifesteal grants 1 Physical and Magic Lifesteal.
    4. Hybrid Attack: Each Hybrid Attack grants 1 Physical ATK and Magic Power.

Common Emblem Sets

Physical Emblem Set

Physical Emblem

Physical Emblem


◇ Attributes


● Physical ATK:
+14
● HP Regen:
+18
● Crit. Strike Chance:
+2%
● HP:
+267
● ATK Speed:
+3%

◇ Subtalents


Vitality
Subtalent - Vitality 1
+65.00 HP/Level
Firmness
Subtalent - Firmness 1
+4.00 Physical DEF/Level
Shield
Subtalent - Shield 1
+4.00 Magical DEF/Level
Bravery
Subtalent - Bravery 2
+4.00 Physical ATK/Level
Swift
Subtalent - Swift 2
+2.00% ATK Speed/Level
Fatal
Subtalent - Fatal 2
+1.20% Crit. Chance/Level

◇ Talents


Life Drain
Physical Talent - Life Drain
Kills on enemy minions grants 3% HP.
Open Fire
Physical Talent - Open Fire
Skills will raise hero's Physical Damage by 5% for 3s. 6s CD.

Magical Emblem Set

Magical Emblem

Magical Emblem


◇ Attributes


● Magic Power:
+14
● HP Regen:
+18
● CD Reduction:
+2%
● HP:
+267
● Mana:
+180

◇ Subtalents


Energy
Subtalent - Energy 1
+70.00 Mana/Level
Vitality
Subtalent - Vitality 1
+65.00 HP/Level
Awaken
Subtalent - Awaken 1
+7.00 Mana Regen/Level
Flow
Subtalent - Flow 2
+4.00 Magic Power/Level
Desire
Subtalent - Desire 2
+1.00% CD Reduction/Level
+1.50% Magic Lifesteal/Level
Observation
Subtalent - Observation 2
+2.00 Magic PEN/Level

◇ Talents


Energy Absorption
Magical Talent - Energy Absorption
Kills on enemy minion regen 2% Max HP and 3% Mana
Magic Power Surge
Magical Talent - Magic Power Surge
Skills raise Magic Power by 11-25 (scales with level) for 3s. 6s CD.

Custom Emblem Sets

Tank Emblem Set

Tank Emblem

Tank Emblem


◇ Attributes


● Physical DEF:
+10
● Magic DEF:
+10
● HP:
+345
● CD Reduction:
+2%
● HP Regen:
+18

◇ Subtalents


Vitality
Subtalent - Vitality 1
+65.00/+130.00/+200.00 HP
Firmness
Subtalent - Firmness 1
+4.00 Physical DEF/Level
Shield
Subtalent - Shield 1
+4.00 Magical DEF/Level
Inspire
Subtalent - Inspire 2
+2.50%/+5.00%/+8.00% CD Reduction
Fortress
Subtalent - Fortress 2
+2.50%/+5.00%/+8.00% Physical DEF
Purity
Subtalent - Purity 2
+2.50%/+5.00%/+8.00% Magical DEF

◇ Talents


Tenacity
Tank Talent - Tenacity
Raise hero's Armor and Magic RES by 35 points when HP is at 40%.
Brave Smite
Tank Talent - Brave Smite
Crowd Controlling an enemy hero grants 5% Max HP. 10s CD.
Concussive Blast
Tank Talent - Concussive Blast
1s after Basic Attack deals 125+(+7% HP) Magic Damage in an AOE. 15s CD.

Jungle Emblem Set

Jungle Emblem

Jungle Emblem


◇ Attributes


● ATK Speed:
+4.5%
● Physical ATK:
+13
● Physical Lifesteal:
+2.5%
● Movement SPD:
+6%
● HP:
+306

◇ Subtalents


Thrill
Subtalent - Thrill 1
+4.00 Hybrid ATK/Level
Brutal
Subtalent - Brutal 1
+7.00% Damage to Monster/Level
Balance
Subtalent - Balance 1
+1.50%/+3.00%/+5.00% Hybrid Lifesteal
Swift
Subtalent - Swift 2
+1.50%/+3.00%/+5.00% ATK Speed
Knowledge
Subtalent - Knowledge 2
+2.00% Battle Spell CD Reduction/Level
Iron
Subtalent - Iron 2
+7.00% Damage Reduction from Monsters/Level

◇ Talents


Veteran Hunter
Jungle Talent - Veteran Hunter
Retribution used on Creeps will grant extra 50 Gold after killed.
Wild Power
Jungle Talent - Wild Power
Raise Retribution slow by 20%. Gain 50 extra Gold when killing enemy under Retribution effect.
Extra Gold is increased by 10 each subsequent time, up to 1100.
Mage Killer
Jungle Talent - Mage Killer
Raise damage to Lord, Turtle and Turret by 20%.
Reduce damage taken from Lord and Turtle by 20%.

Assassin Emblem Set

Assassin Emblem

Assassin Emblem


◇ Attributes


● Physical PEN:
+13.5
● Physical ATK:
+15
● Crit. Chance:
+3.5%
● CD Reduction:
+5%
● Movement SPD:
+2%

◇ Subtalents


Bravery
Subtalent - Bravery 1
+4.00 Physical ATK/Level
Mastery
Subtalent - Mastery 1
+1.50%/+3.00%/+5.00% CD Reduction
Agility
Subtalent - Agility 1
+2.00% Movement SPD/Level
Invasion
Subtalent - Invasion 2
+2.00 Physical PEN/Level
Fatal
Subtalent - Fatal 2
+1.20% Crit. Chance/Level
Bloodthirst
Subtalent - Bloodthirst 2
+1.50%/+3.00%/+5.00% Spell Vamp

◇ Talents


Bounty Hunter
Assassin Talent - Bounty Hunter
Kills grant extra 30% Gold, up to 15 times.
High and Dry
Assassin Talent - High and Dry
Increase hero's damage by 6% on the enemy hero if it's the only nearby hero.
Killing Spree
Assassin Talent - Killing Spree
Kills grant 15% HP and raise Movement SPD by 20% for 5s.

Mage Emblem Set

Mage Emblem

Mage Emblem


◇ Attributes


● Magic PEN:
+13.5
● Magic Power:
+17
● CD Reduction:
+5%
● Spell Vamp:
+5%
● Movement SPD:
+2%

◇ Subtalents


Flow
Subtalent - Flow 1
+4.00 Magic Power/Level
Mastery
Subtalent - Mastery 1
+1.50%/+3.00%/+5.00% CD Reduction
Agility
Subtalent - Agility 1
+2.00% Movement SPD/Level
Observation
Subtalent - Observation 2
+2.00 Magic PEN/Level
Catastrophe
Subtalent - Catastrophe 2
+1.50%/+3.00%/+5.00% Magic Power
Contract
Subtalent - Contract 2
+1.50%/+3.00%/+5.00% Magic Lifesteal

◇ Talents


Mystery Shop
Mage Talent - Mystery Shop
Reduce item cost by 10%
Magic Worship
Mage Talent - Magic Worship
Dealing damage greater than 7% of target's Max HP for 3 times in 5s, burns them 3 times for 82-250 Magic Damage. 12s CD.
Impure Rage
Mage Talent - Impure Rage
Skills deal extra Magic Damage equal to 4% of the target's current HP and restore 3% of your Mana. 5s CD.

Fighter Emblem Set

Fighter Emblem

Fighter Emblem


◇ Attributes


● Physical ATK:
+16
● Physical DEF:
+8
● Magic DEF:
+8
● Physical PEN:
+5
● HP:
+273

◇ Subtalents


Bravery
Subtalent - Bravery 1
+4.00 Physical ATK/Level
Firmness
Subtalent - Firmness 1
+4.00 Physical DEF/Level
Shield
Subtalent - Shield 1
+4.00 Magic DEF/Level
Invasion
Subtalent - Invasion 2
+2.00 Physical PEN/Level
Persistence
Subtalent - Persistence 2
+100.00 HP/Level
Swift
Subtalent - Swift 2
+1.50%/+3.00%/+5.00% ATK Speed

◇ Talents


Unbending Will
Fighter Talent - Unbending Will
1% Lost HP grant 0.2% Physical Damage (up to 12%).
Festival of Blood
Fighter Talent - Festival of Blood
Gains 8% Spell Vamp. Kills grant 1% extra Spell Vamp. (Up to 12%)
Disabling Strike
Fighter Talent - Disabling Strike
Slowing Heroes or Creeps by 20% or more raises Physical ATK by 30%. Ends after dealing damage or after 3s. 10s CD.

Marksman Emblem Set

Marksman Emblem

Marksman Emblem


◇ Attributes


● Physical ATK:
+17
● ATK Speed:
+7.5%
● Physical PEN:
+6
● Physical Lifesteal:
+5%
● Crit. Chance:
+5%

◇ Subtalents


Bravery
Subtalent - Bravery 1
+4.00 Physical ATK/Level
Greed
Subtalent - Greed 1
+1.50%/+3.00%/+5.00% Physical Lifesteal
Fatal
Subtalent - Fatal 1
+1.20% Crit. Chance/Level
Doom
Subtalent - Doom 2
+4.50% Crit. Damage/Level
Mastery
Subtalent - Mastery 2
+1.50%/+3.00%/+5.00% CD Reduction
Swift
Subtalent - Swift 2
+1.50%/+3.00%/+5.00% ATK Speed

◇ Talents


Weapon Master
Marksman Talent - Weapon Master
Raise Physical ATK from items by 12%
Electro Flash
Marksman Talent - Electro Flash
Using Basic Attacks raises hero's Movement SPD by 40% for 1.5s and grants HP equal to 30% of hero's Physical ATK. 10s CD.
Weakness Finder
Marksman Talent - Weakness Finder
Basic Attack has 20% chance of slowing target by 90% and lower ATK Speed by 50%. 2s CD. (Ineffective for melee heroes)

Support Emblem Set

Support Emblem

Support Emblem


◇ Attributes


● Hybrid Regen:
+10
● Hybrid PEN:
+12
● CD Reduction:
+5%
● Movement SPD:
+4%
● HP:
+183

◇ Subtalents


Mastery
Subtalent - Mastery 1
+1.50%/+3.00%/+5.00% CD Reduction
Vitality
Subtalent - Vitality 1
+65.00/+130.00/+200.00 HP
Agility
Subtalent - Agility 1
+2.00% Movement SPD/Level
Gift
Subtalent - Gift 2
+3.00% Healing Effect/Level
Rupture
Subtalent - Rupture 2
+2.00 Hybrid PEN/Level
Recovery
Subtalent - Recovery 2
+5.00/+10.00/+16.00 Hybrid Regen

◇ Talents


Focusing Mark
Support Talent - Focusing Mark
Dealing damage to enemy hero will increase damage from allies by 6% on the same enemy hero for 3s. This effect has 6s CD.
Avarice
Support Talent - Avarice
Gain extra 10 Gold after damaging enemy (up to 1200). 4s CD.
Pull Yourself Together
Support Talent - Pull Yourself Together
Respawn Time and Battle Spell CD reduce by 15%.
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