Vicious Retrieval Passive
When units die near Faramis, they leave their souls at the spot. By retrieving the souls, Faramis recover HP by 150(+60% Total Magic Power) points. Each soul shortens Faramis' ressurecting time by 5% - 7% (Up to 90% and scales with level).
Shadow Stampede Cooldown:10.0
Mana Cost:70 / 80 / 90 / 100 / 110 / 120
Faramis enters the Shadow State, increasing Movement Speed by 70% and 50 points of Physical and Magical Defense for 3s. Faramis leaves the Mark of Shadow to enemy heroes that come into contact with him and deals 325(+60% Total Magic Power) points of Magic Damage. When he quits the Shadow State, all the enemy heroes that have been marked will be pulled to Faramis and endure 325(+60 %Total Magic Power) points of Magic Damage.
Ghost Bursters Cooldown:5.5 / 5.1 / 4.7 / 4.3 / 3.9 / 3.5
Mana Cost:75 / 85 / 95 / 105 / 115 / 125
Faramis extracts the psychical energy from the atmosphere to create a burst of evil spirits. The outburst deals 330(+120% Total Magic Power) points of Magic Damage, then the burst splits to deal an extra 275(+100% Total Magic Power) points of Magic Damage. (Splits up to 3 times on enemy heroes and up to 1 on enemy minions.)
Cult Altar Cooldown:50.0 / 45.0 / 40.0
Mana Cost:150 / 250 / 350
Faramis summons an altar that lasts 10 seconds. Allied heroes who are eliminated within this altar will immediately resurrect, obtaining 80% / 90% / 100% HP and 100% Attack.
Hero Specialty: Fallen Empire Magician. Faramis is a mage hero who can resurrect himself and allies.
Release date on Original Server: May 18th, 2019
Available for Purchasing: June 25th, 2019