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Passive

Caprice.png
Caprice
Damage BUFF
Description
Granger can fill his gun with up to 6 bullets at a time. The 6th bullet deals Critical Icon.png Critical Damage.

Granger's Basic Attack.png Basic Attack will deal 50 (+110% Total Physical Attack) Physical Damage, but he gains 50% Attack Speed from Equipment, Emblems [and spell Inspire.png Inspire].
Skill icon variants
Caprice Legend.png Legend Skin Tag.png skin icon
Caprice Transformers.png Transformers Skin Tag.png skin icon
Skill terms
Physical Basic Attack
Deal Physical DMG to enemies. It can trigger ATK Effect and Physical Lifesteal.
Crit Rate
Chance to cause Crit Damage with Basic ATK (including Physical and Magic). The default is 0. A Crit Damage is guaranteed when it is over 100%. Some skills trigger this effect. For example: Layla's Malefic Bomb and the Typhoon effect of Windtalker.
Extra ATK Speed
Extra ATK Speed gains from skills, items, and emblems.

Notes

  • His final bullet from Basic Attack.png Basic Attacks can Critical Icon.png Crit to Turrets, but the Critical Damage is still the same as normal Damage and it does not benefit from Critical Damage increase, but it can trigger Item Unique Passives Berserker's Fury.png Doom and Scarlet Phantom.png Frenzy.

To reduce extra damage and Critical Damage taken, buy/use:

First Skill

Rhapsody.png
Rhapsody
Burst
Description
Granger fills his gun with all bullets and shoots them forward. Each bullet deals 35 / 65 / 95 / 125 / 155 / 185 (+70% Total Physical Attack) Physical Damage to enemies (for a total of 245 / 455 / 665 / 875 / 1085 / 1295 (+490% Total Physical Attack) Physical Damage). Hitting to Creeps also deals extra 90.
Level Scaling
Cooldown: 10 / 9.6 / 9.2 / 8.8 / 8.4 / 8

Skill icon variants
Rhapsody Legend.png Legend Skin Tag.png skin icon
Rhapsody Transformers.png Transformers Skin Tag.png skin icon
Skill terms
Physical Skill
Deal Physical DMG to enemies. It doesn't trigger Physical/Magic Lifesteal but triggers Spell Vamp.

Notes

  • Granger can move freely and cast Rondo.png Rondo and Battle Spells throughout the duration of this skill, but he can't change the direction he's facing.

To reduce Critical Damage taken from Rhapsody.png 1st skill/Death Sonata.png ultimate, buy/use:

  • This skill can be cancelled/interrupted by Crowd Control effects during shoots.

  • Second Skill

    Rondo.png
    Rondo
    Blink BUFF
    Description
    Granger blinks in the designated direction, and his next 2 Basic Attack.png Basic Attacks deal extra 10% / 14% / 18% / 22% / 26% / 30% damage in the next 5 seconds.

    Each time Rhapsody.png Rhapsody hits an enemy unit, the cooldown of this skill will be reduced by 0.5 second.
    Level Scaling
    Cooldown: 8 / 7.6 / 7.2 / 6.8 / 6.4 / 6

    Skill icon variants
    Rondo Legend.png Legend Skin Tag.png skin icon
    Rondo Transformers.png Transformers Skin Tag.png skin icon
    Skill terms
    Physical Basic Attack
    Deal Physical DMG to enemies. It can trigger ATK Effect and Physical Lifesteal.
    CD
    The time needed for casting the skill one more time, which can be affected by CD Reduction (unless otherwise stated).
    Blink
    Penetrable movement.

    Notes

    To reduce extra damage taken, buy/use:

  • This skill can be blocked by Grounded effect.

  • Ultimate Skill

    Death Sonata.png
    Death Sonata
    Burst Slowed
    Description
    Granger transform his violin into a super cannon and fills it with all bullets. He then shoots 2 Super Bullets forward at a time. The Super Bullet ignores Minions along the way and only hits enemy [Heroes and Creeps]. Super Bullets will explode upon hitting the first enemy hero, dealing 80 / 120 / 160 (+70% Total Physical Attack) (for a total of 320 / 400 / 480 (+280% Total Physical Attack)) + 12% of the enemy's lost HP Physical Damage to enemies nearby [and Minions previously hit by a passing bullet,] and slowing the enemies hit by 80%. Each time Granger shoots a Super Bullet, he can move to another location. When Death Sonata.png Death Sonata ends, the cooldown of this skill will be reduced by 15% for every two remaining Super Bullets.
    Level Scaling
    Cooldown: 60 / 55 / 50

    Skill icon variants
    Death Sonata Legend.png Legend Skin Tag.png skin icon
    Death Sonata Transformers.png Transformers Skin Tag.png skin icon
    Skill terms
    Physical Skill
    Deal Physical DMG to enemies. It doesn't trigger Physical/Magic Lifesteal but triggers Spell Vamp.
    Blink
    Penetrable movement.
    CD
    The time needed for casting the skill one more time, which can be affected by CD Reduction (unless otherwise stated).

    Notes

    • Granger can shorten the time needed to load the next Super Bullet if his roll is interrupted by an obstacle.

  • Super Bullet penetrates through Minions and deals the same Physical Damage.

  • This skill can be cancelled/interrupted by Crowd Control effects during shoots.

  • To reduce Critical Damage taken from Rhapsody.png 1st skill/Death Sonata.png ultimate, buy/use:, buy/use:

  • This skill can be blocked by Grounded effect.

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