Health-point regeneration (HP regen) is an attribute that regenerates health points for a set period of time based on this attribute's value. Because this type of regeneration is considered healing, it is heavily affected by Healing Received but not Healing Effect.
Increasing HP Regen[]
Equipment[]
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|
Item | HP Regen | Cost |
|---|---|---|---|
|
|
2 | ||
|
|
2 | ||
|
|
20 | ||
|
|
2.5% Max HP per second upon leaving combat | ||
|
|
4 | ||
|
|
12 |
Instant HP Regen[]
Certain items have some unique passive that have the HP regen effect upon certain conditions.
| Item | Amount | Duration | Condition | Cooldown | Cost |
|---|---|---|---|---|---|
| 20% | 2 seconds | When HP drops below 30% | 60 seconds | ||
| 15% | 3 seconds | When HP drops below 50% | 60 seconds | ||
| 15% | 3 seconds | When HP drops below 50% | 60 seconds |