Health-point regeneration (HP regen) is an attribute that regenerates health points for a set period of time based on this attribute's value. Because this type of regeneration is considered healing, it is heavily affected by Healing Received but not Healing Effect.
Increasing hp regen[]
Equipment[]
| Item | HP Regen | Cost |
|---|---|---|
| 2 | ||
| 2 | ||
| 20% (when HP drops below 50%) |
||
| 20% (when HP drops below 50%) |
||
| 20 | ||
| 2.5% Max HP per second (reduced to 0.5% Max HP per second over 5 seconds after taking damage) | ||
| 4 | ||
| 12 |