Health (abbreviated as HP) is an attribute that determines how many hit points a unit has. When a unit's health hits zero, it dies. HP regen (attribute), healing, lifesteal, and to-hp-conversions can all be used to restore health.
Health is represented by a green bar in the heads-up display (HUD) over the unit's head, representing the unit's current and maximum health. Damage reduces a unit's current health directly.
Trivia[]
- The highest known Health Points in just one HP bar that can be ever obtained is 20586. This can be done by using Level 15 equipped with a skin, Level 60 with points allocated to Maximum Mana, a Clock of Destiny, five Twilight Armors and a Rock Potion.
- If HP bars (Extra Life) is considered, the highest would be 20780 HP achieved by Level 15 equipped with Level 60 HP-oriented , six Guardian Helmets and a Rock Potion.
- Her Extra Life, together with Cursed Helmet, Thunder Belt) and Emblem Talents (e.g. , ). It is not considered in the total HP count as they don't fit the criteria to a Health Point; it is more of an Extra HP. 's HP Armor, will not fully benefit from item Unique Passives (e.g.
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- If HP bars (Extra Life) is considered, the highest would be 20780 HP achieved by Level 15 equipped with Level 60 HP-oriented , six Guardian Helmets and a Rock Potion.
- The highest base HP at Level 1 is at 2878, with the second highest being and at 2828 and the third highest being at 2758. All four of them are Fighters.