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Revision as of 06:00, 1 June 2020
The Jungle refers to any area of the map that is not a lane or part of either team's base, including the river that divides it. Junglers rely on killing neutral mobs in the jungle to keep up with their laning teammates in terms of gold and experience. In a standard 5-on-5 game of Mobile Legends, 4 players on a team will be Laners, and 1 player will be a designated Jungler. Jungle Creeps exclusively showcase in Imperial Sanctuary Map. Jungle creeps are very strong in the early game. The team shares the jungle from the top and bottom areas. Some heroes are very fast at clearing jungles, especially Assassin and Marksman, due to having an Energy Bar and giving them buff in order to have burst damage.
The purpose of the jungle is to gain buffs such as Gold, Healing, and Blue Buff, etc. The monsters are scattered throughout the jungle area in order for you to kill in return for those loots and rewards. At the beginning of the match, the monsters and the Cyclone Eye are spawned at different periods. There are decent heroes that are better for jungling than other heroes with the help of jungling gear build or just jungling item. Creeps and Battlefield Field features are constituent of the Jungle. Creeps are classified into 3: Common, Elite, and Legend. Common Creeps give a medium buff such as Healing Buff, and Gold Buff. Elite Creeps give a role buff that increases the heroes' attributes and has a special innate. Legend Creeps have big HP bar, and then always spawn in the river.
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Minimap
Before we start at the jungle, we should first learn the minimap. The colors of the dots represent monsters that grant different buffs. Monsters indicated by Purple Dots grant you Blue & Red Buffs. Monsters at Yellow Dots grant you a Gold Buff. Monsters at Green Dots grant you a Healing Buff. The Purple Paw & Purple Cross are the Turtle and Lord, with the minimap explained. let's go right ahead to the jungle. Turquoise Dots grant you Walkie Grass which gives you Regeneration Effect in a small area. Blue Diamonds are Cyclone Eyes.
Creeps
Lithowanderer |
Scaled Lizard |
Crammer |
Rockursa |
Crab |
Serpent |
Fiend |
Cryoturtle |
Sanctuary Lord |
Removed Creeps
- Rock Golem: Also due to the golem being in a deep area, making it hard to farm, the developers are removing the golem from the new map. He will be replaced by the new monster, the spiderling. The spiderling and the spinner will become a new jungle monster duo, appearing in a new place, these duo jungle monsters will give more gold than the smaller monsters, we hope these will create more competition between junglers.
Terrain Features
Bush |
Cyclone Eye |
Buffs
- Healing Buff: Restores 5% Mana and 350 HP in 2s.
- Source: Scaled Lizard, Crammer, Rockursa, Little Serpent.
- Walkie Grass: Helps the allied target within the 6-unit range to restore 2% HP and Mana every second. To minions, restores 3% per second. The Walkie Grass will follow the killer.
- Source: Lithowanderer.
- Gold Buff: The killer gains a Gold Buff that will last of 30s and provide 100 extra Gold.
Little Crab, the killer will gain 30 extra Gold in 9s.- Source: Crab.
- Red Buff: Each time the killer attacks the enemy Heroes, the Soul of Lava will attack them once, dealing extra damage and slowing them for 1s based on the killer's Role. The attack has a CD of 3s. Aka Orange Buff.
- Assassin / Fighter / Tank: deals 50 (+50% Total Physical ATK) True Damage and slows the targets by 80%.
- Marksman / Mage / Support: deals 50 (+50% Total Physical ATK) True Damage and slows the target by 30%.
- Source: Fiend.
- Blue Buff: Reduces all skill's CD by 10%, Mana Cost by 40%, Energy Cost by 25%. When killing an enemy unit, restores HP based on the type of this unit. Aka Purple Buff.
- Minion: 3%
- Hero: 8%
- Creep: 12%
- Source: Serpent.
- Turtle Buff: The killer gains a shield that can absorb 400(+40*Hero Level) Damage when the killer doesn't take any damage in 5s. The shield can increase the killer's Physical ATK by 20(+2*Hero Level), Magic Power by 25(+4*Hero Level).
- Source: Cryoturtle.
Gallery
Death Icons
They only appear whenever the hero get executed or get assisted from an enemy kill via a jungle monster. To see their portrait you just tap the "death replay" and their portrait shows up there.
Battlefield Features | |
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Map • Defensive Turrets • Minions • Bush • Cyclone Eye • Lithowanderer • Horned Lizard • Fire Beetle • Lava Golem • Crab • Thunder Fenrir • Molten Fiend • Turtle • Lord |