Mobile Legends: Bang Bang Wiki
Mobile Legends: Bang Bang Wiki
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Revision as of 06:00, 1 June 2020

Jungle-Creeps

      The Jungle refers to any area of the map that is not a lane or part of either team's base, including the river that divides it. Junglers rely on killing neutral mobs in the jungle to keep up with their laning teammates in terms of gold and experience. In a standard 5-on-5 game of Mobile Legends, 4 players on a team will be Laners, and 1 player will be a designated Jungler. Jungle Creeps exclusively showcase in Imperial Sanctuary Map. Jungle creeps are very strong in the early game. The team shares the jungle from the top and bottom areas. Some heroes are very fast at clearing jungles, especially Assassin Icon Assassin and Marksman Icon Marksman, due to having an Energy Bar and giving them buff in order to have burst damage.

      The purpose of the jungle is to gain buffs such as Gold, Healing, and Blue Buff, etc. The monsters are scattered throughout the jungle area in order for you to kill in return for those loots and rewards. At the beginning of the match, the monsters and the Cyclone Eye are spawned at different periods. There are decent heroes that are better for jungling than other heroes with the help of jungling gear build or just jungling item. Creeps and Battlefield Field features are constituent of the Jungle. Creeps are classified into 3: Common, Elite, and Legend. Common Creeps give a medium buff such as Healing Buff, and Gold Buff. Elite Creeps give a role buff that increases the heroes' attributes and has a special innate. Legend Creeps have big HP bar, and then always spawn in the river.

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Minimap

Minimap

Before we start at the jungle, we should first learn the minimap. The colors of the dots represent monsters that grant different buffs. Monsters indicated by Purple Dots grant you Blue & Red Buffs. Monsters at Yellow Dots grant you a Gold Buff. Monsters at Green Dots grant you a Healing Buff. The Purple Paw & Purple Cross are the Turtle and Lord, with the minimap explained. let's go right ahead to the jungle. Turquoise Dots grant you Walkie Grass which gives you Regeneration Effect in a small area. Blue Diamonds are Cyclone Eyes.

Creeps

Common Creeps

Lithowanderer

LithowandererThis creep won't attack you and gives you Regeneration Effect including nearby allies and minions over the period of time.

Scaled Lizard

Scaled LizardThis creep has ranged attacks and arouses through increasing its own defense points when it has low HP.

Crammer

CrammerThis creep will turn into a little Crammer when killed and can survive up to quarter a minute.

Rockursa

RockursaThis creep has no special abilities aside from Healing Buff.

Crab

CrabThis creep that provides you a Gold Buff and Baby Crab will appear first.

Elite Creeps

Serpent

SerpentThey are Duo creeps that give you a special buff called Blue Buff (aka Purple Buff).

Fiend

FiendThis creep gives a special buff called Red Buff (aka Orange Buff).

Legend Creeps

Cryoturtle

CryoturtleAllies will get Gold Bonus and the killer receives Turtle Buff.

Sanctuary Lord

Sanctuary LordThe most powerful creep that launches multiples to the enemies when provoked. When killed, it greatly enhances minions and associates with killers to push.

Removed Creeps

  • Rock Golem: Also due to the golem being in a deep area, making it hard to farm, the developers are removing the golem from the new map. He will be replaced by the new monster, the spiderling. The spiderling and the spinner will become a new jungle monster duo, appearing in a new place, these duo jungle monsters will give more gold than the smaller monsters, we hope these will create more competition between junglers.

Terrain Features

Bush

BushYou will become invisible if you hide inside the bush.

Cyclone Eye

Cyclone EyeCyclone Eye provides you a blink effect that will glide forward in moving direction.

Buffs

  • Healing Buff: Restores 5% Mana and 350 HP in 2s.
  • Walkie Grass: Helps the allied target within the 6-unit range to restore 2% HP and Mana every second. To minions, restores 3% per second. The Walkie Grass will follow the killer.
  • Gold Buff: The killer gains a Gold Buff that will last of 30s and provide 100 extra Gold.
    Little Crab, the killer will gain 30 extra Gold in 9s.
  • Red Buff: Each time the killer attacks the enemy Heroes, the Soul of Lava will attack them once, dealing extra damage and slowing them for 1s based on the killer's Role. The attack has a CD of 3s. Aka Orange Buff.
    • Assassin Icon Assassin / Fighter Icon Fighter / Tank Icon Tank: deals 50 (+50% Total Physical ATK) True Damage and slows the targets by 80%.
    • Marksman Icon Marksman / Mage Icon Mage / Support Icon Support: deals 50 (+50% Total Physical ATK) True Damage and slows the target by 30%.
    • Source: Fiend.
  • Blue Buff: Reduces all skill's CD by 10%, Mana Cost by 40%, Energy Cost by 25%. When killing an enemy unit, restores HP based on the type of this unit. Aka Purple Buff.
    • Minion: 3%
    • Hero: 8%
    • Creep: 12%
    • Source: Serpent.
  • Turtle Buff: The killer gains a shield that can absorb 400(+40*Hero Level) Damage when the killer doesn't take any damage in 5s. The shield can increase the killer's Physical ATK by 20(+2*Hero Level), Magic Power by 25(+4*Hero Level).
    • Source: Cryoturtle.

Gallery

Death Icons

They only appear whenever the hero get executed or get assisted from an enemy kill via a jungle monster. To see their portrait you just tap the "death replay" and their portrait shows up there.

Battlefield Features
MapDefensive TurretsMinionsBushCyclone EyeLithowandererHorned LizardFire BeetleLava GolemCrabThunder FenrirMolten FiendTurtleLord