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A dauntless warrior who takes command of desert power.
 
Mobile Legends: Bang Bang

Khaleed, the Desert Scimitar, is a hero in Mobile Legends: Bang Bang.

Hero stats [edit]
Attribute Fixed-value base stats Percentage stats
Level 1 Level 15 Growth
HP 2778 -198.429 -
Rage 0 -
HP Regen 7 -0.5 -
Physical Attack 109 -7.7857 -
Magic Power 0 -
Physical Defense 23 -1.6429 -
Magic Defense 15 -1.0714 -
Attack Speed 1.05 -0.075 -
Attack Speed Ratio - 100%
Cooldown Reduction - 0%
Critical Chance - 0%
Critical Damage - 200%
Crit DMG Reduction - 0%
Movement Speed 250 -
Physical PEN 0 0%
Magic PEN 0 0%
Lifesteal - 0%
Spell Vamp - 0%
Basic Attack Range Melee -
Resilience - 0%
Damage Reduction 0 0%
Healing Effect - 0%
Healing Received - 100%

Story[]


There was an ancient tribe that lived in the endless deserts of Agelta Drylands. They built villages along the Emerald Road and were able able to pass down their civilization and legacy, through countless generations.

As the prince of the Artha Clan, Khaleed loved adventures. He longed to experience the once-glorious culture of the Emerald Road, dreaming that he could one day visit the vast Agelta Drylands and witness its prosperity. Ever since he was young, Khaleed would often take his squires with him, on an adventure along the Emerald Road.

During their adventure, Khaleed met prince Moskov Moskov of the Wildsand Clan. The two equally brave young men shared the same passion for adventures, and quickly bonded with each other and developed a strong friendship. Together, they explored the entire Agetla Drylands.

However, the adventure of Khaleed and Moskov was a short one. It was not before long that disaster befell their clans. The savage leader of the Thornwolf Clan declared a war and planned to conquer all of Agelta Drylands, just like the Tyrant Khufra Khufra once did. Faced with merciless enemies, Khaleed and Moskov bravely decided to lead their people and fight against the invaders, till the end.

During the war, Khaleed showed strong leadership and great charisma. Every clan recognized his capability and followed his lead. As time went by, the ambitious Moskov lost his spotlight and slowly became resentful. However, Khaleed did not notice his friend's feelings.

Khaleed and Moskov led the alliance of clans and drove back their enemies. But it was during the exact moment of when they were about to take control of this war, that an accident occurred. To turn the tide against their foe, the retreating Thornwolf Clan decided they would go to Tihuacan, the Ancient City, and break the seal, that was binding Khufra. Sunbsequently, they succeeded and awakened the dormant Tyrant.

When Khufra came back to life, sandstorms raged across all Agelta. And then, the abhorrent sand monsters followed, rising from the depths of the desert.

Faced with Khufra and the the sand monsters, Khaleed was decisive. He ordered his allies to pull back and prepare for future conflicts. But the resentful Moskov took Khaleed's decision as an act that lacked courage and responsibility. He challenged Khaleed in front of the crowd and blamed him for his cowardice. He asked the clans to follow him and put an end to Khufra's terror.

However, the leader of each clan decided listen to Khaleed and were not supportive of his strategy. No one answered Moskov's call. The humiliated Moskov grew even more resentful. Khaleed tried to stop him, but Moskov didn't listen. He led his people into the desert, eager to prove his capability on the battlefield.

However, Moskov and his people were quickly surrounded and cornered by the formidable Khufra and the sand monsters. It was a massacre, Khaleed was faced with a dilemma. He had to choose between the safety of the friend who he had fought with for many years, or the life and future of all clans.

But he couldn't have it both ways. Khaleed was left with no choice. After careful consideration, he decided to retreat with the alliance of clans. After they reached a safe place, Khaleed took up his scimitar and went back to rescue Moskov, all alone.

But he was too late. The Wildsand Clan was annihilated. Bodies scattered on the ground and Moskov was missing. Khaleed only managed to find his spear, which lay shattered, among the bloodbath.

Followed by the Khufra's resurrection, the Land of Dawn's western part fell into chaos, once again. Most lands were devoured by raging sandstorms, and the evil sand monsters plagued this once peaceful ancient place. Now, carrying the guilt of leaving Moskov behind, the determination of vengeance, and the expectation of his people, Khaleed led his warriors into numerous battles in the next few years. They struggled against Khufra and the army of Thornwolf Clan, turning the tide to their favour, step by step.

In the final battle, Khaleed charged into a sandstorm, wielding Moskov's spear, and pierced through the artifact the Khufra's held in his hand: the Orb of Sand. The orb started to leak quicksands, most of which entered Khaleed's body and gave him the ability to command sands.

The Orb of Sand was shattered, and the sandstorms that once darkened the blue sky were no more. The sand monsters dissolved into oblivion, and the wounded Khufra retreated back to Tihuacan, the Ancient City. But so long as the Tyrant and his minions still lived, Khaleed would always have to carry the heavy responsibility of protecting the Western region's. He prepared himself and his warriors for future battle against the malicious Khufra. He took a solemn vow that he would eventually restore peace, back to the ancient Agelta.

However, deep in the shadow, a familiar figure lurked behind and spied on Khaleed's every move. His old friend, Moskov, had returned.

Abilities[]

Passive[]

Sand Walk
Sand Walk
Speed Up Damage

Khaleed accumulates Desert Power while moving. After Desert Power is fully charged, he will glide on sand, increasing Movement Speed by 35%, making his next Basic Attack Basic Attack deal 50 (+140% Total Physical Attack) Physical Damage to the target (cannot critically strike), and reducing the target's Movement Speed by 40% for 1.5 seconds.
Skill terms
Physical Basic Attack
Deal Physical Damage to enemies. Triggers ATK Effects and Lifesteal.
Movement Speed
Movement Speed on the battlefield. Usually Calculated and Actual Movement Speed is equal. But when Movement Speed is below 230 or over 420 both Slowdown and Speedup Effect will decay. Calculated Movement Speed = Basic Movement Speed × (100% + All Speedup Effect% - All Slowdown Effect%).
Blink
Movement ability that can pass through obstacles.
Icon variants

Notes

Skill 1[]

Desert Tornado
Desert Tornado
AOE

Khaleed whirls his scimitar, dealing 200–525 (+140% Total Physical Attack) Physical Damage to enemies in the area and pulling them toward him. This skill can be used up to 3 time(s) in a row.
This skill deals 50%-75% damage to Minions and Creeps.
Skill terms
Physical Damage Skill
Deal Physical DMG to enemies. Triggers Spell Vamp.
Blink
Movement ability that can pass through obstacles.
Pull
Target Displacement: Cannot interrupt skills or Blink.
Icon variants
Level scaling
Properties 1 2 3 4 5 6
Cooldown 6.5 6.0 5.5 5.0 4.5 4.0
Base Damage 200 265 330 395 460 525
Minion Damage Ratio 50% 55% 60% 65% 70% 75%

Skill 2[]

Quicksand Guard
Quicksand Guard
Reduce DMG Heal

Khaleed protects himself with the power of the quicksand, restoring 60-135 plus 5%-10% of his lost HP and 10 Desert Power every 0.5 seconds, reducing damage taken by 35%-50% for up to 4 seconds.
While channeling, quicksand appears under his feet, slowing the enemy by 60%. This skill is a Focused Cast.
Any other controls will interrupt this skill.
Skill terms
Healing Effect
The actual ratio of self HP Regen caused to shield values. The default is 100%. Actual Value = Original Value × (100% ± Healing Effect Increase/Reduction%) × (100% ± Healing Effect Increase/Reduction%) × ...
Damage Reduction
Deduct the final damage (the damage that has deducted by Physical and Magic DEF) by [fixed points] or by percent. But cannot deduct the True Damage.
Movement Speed
Movement Speed on the battlefield. Usually Calculated and Actual Movement Speed is equal. But when Movement Speed is below 230 or over 420 both Slowdown and Speedup Effect will decay. Calculated Movement Speed = Basic Movement Speed × (100% + All Speedup Effect% - All Slowdown Effect%).
Icon variants
Level scaling
Properties 1 2 3 4 5 6
Cooldown 22.0 21.0 20.0 19.0 18.0 17.0
Basic Regen 60 75 90 105 120 135
HP Regen Ratio 5% 6% 7% 8% 9% 10%
Damage Reduction 35% 38% 41% 44% 47% 50%

Ultimate[]

Raging Sandstorm
Raging Sandstorm
CC Mobility

Khaleed rides the sandstorm and charges toward a designated location, dealing 100–250 (+50% Total Physical Attack) Physical Damage to enemies along the way and knocking them toward his destination. Khaleed is immune to control effects during this process.
Upon reaching the destination, Khaleed will smash the ground, dealing 450–750 (+160% Total Physical Attack) Physical Damage to enemies in the area and stunning them for 1 second, and fully charge his Desert Power.
Skill terms
Control Immunity
You are immune to enemy CC effects (Suppressed excluded) within the duration.
Stun
Basic level Crowd Control: Prevents a target from moving, and using Basic Attacks and skills. Can interrupt some skills.
Physical Damage Skill
Deal Physical DMG to enemies. Triggers Spell Vamp.
Icon variants
Level scaling
Properties 1 2 3
Cooldown 46.0 42.0 38.0
Base Damage 100 175 250
Extra Damage 450 600 750


Gallery[]

Splash art[]


Avatar icons[]


Trivia[]

"Khaleed's Vengeance. This is a clash between Khaleed, Moskov Moskov and Khufra Khufra. Will they fight side by side, or against each other?"
Khaleed's_Vengeance_New_Hero_Khaleed_Trailer_Mobile_Legends_Bang_Bang!

Khaleed's Vengeance New Hero Khaleed Trailer Mobile Legends Bang Bang!

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