Mobile Legends: Bang Bang Wiki

The MLBB Wiki administrators has implemented a new format for hero pages and discontinued the productions of the legacy skin and hero portraits. Please see this announcement for more details.

READ MORE

Mobile Legends: Bang Bang Wiki
Advertisement
Mobile Legends: Bang Bang Wiki
Follow me!.png This article or section may need to be cleaned up in order to meet Mobile Legends: Bang Bang Wiki's quality standards. Reason given: "This article is written in an outdated format, and a newer format has has been created. Further information can be found here: Mobile_Legends_Bang_Bang_Wiki:Community_Portal/New_hero_format.". The specific problem is: Required a knowledge in editing. Please help improve this article if you can.
Details-Icon.png
Details
Ability-Icon.png
Abilities
Story-Icon.png
Story
Skin-Icon.png
Skins
Microphone-Icon.png
Quotes
Mastery-Icon.png
Mastery Code
Guide-Icon.png
Guide
Gallery-Icon.png
Gallery
Trivia-Icon.png
Trivia
Chess-Icon.png
Magic Chess
Link-Icon.png
Related Heroes


Spell Curse.png
Spell Curse
HEAL Damage

Every 12 seconds, Khufra's next Basic Attack.png Basic Attack will become ranged and deal (+120% Total Physical Attack) + 6% of his Max HP points of Magic Damage, slows the target by 30% for 1.5 seconds and restoring 8% of his Max HP.

The cooldown of Spell Curse.png Spell Curse will be reduced by 4 seconds every time he controls an enemy hero.

Notes

  • Khufra will not heal if Spell Curse.png passive hits a turret.
  • This skill considered as both skill damage and basic ATK effect.

Tyrant's Revenge.png
Tyrant's Revenge
Blink CC

Khufra pulls the bandage on his arms to launch himself in the specified direction, dealing 150 / 170 / 190 / 210 / 230 / 250 + [[hp|7.5 / 8 / 8.5 / 9 / 9.5 / 10 (+1.5% Extra Physical Attack)%]] of his Max HP Physical Damage to all enemies in the path.

When the skill reaches it's maximum distance or he encounters an enemy hero while launching, he will stop and deal 50 / 60 / 70 / 80 / 90 / 100 + [[hp|7 / 8 / 9 / 10 / 11 / 12 (+1.5% Extra Physical Attack)%]] of his Max HP Physical Damage to nearby enemies and knocking them up for up to 1.1 seconds.
Level Scaling
Cooldown15 / 14 / 13 / 12 / 11 / 10
Mana Cost80 / 85 / 90 / 95 / 100 / 105

Notes

Bouncing Ball.png
Bouncing Ball
Slow BUFF

Khufra uses bandage to wrap himself into a magical bouncing ball for 3 seconds, increasing his own Physical Defense and Magic Defense by 30% / 44% / 58% / 72% / 86% / 100% as well as dealing 50 / 60 / 70 / 80 / 90 / 100 + [[hp|3 / 3.6 / 4.2 / 4.8 / 5.4 / 6 (+2% Extra Physical Attack)%]] of his Max HP Magic Damage to nearby enemies, slowing them by 80% for 0.2 seconds, and knocking them up if they try to dash through him.
Level Scaling
Cooldown10.0
Mana Cost70 / 75 / 80 / 85 / 90 / 95

Notes

  • This skill can only blocking some kind blink/charge skills enemies if attempts, but spell Flicker.png Flicker enemies cannot be blocked during bouncing.
    • Enemies can casting spell Flicker.png Flicker to preverting knocking up by Bouncing Ball.png Bouncing Ball.
    • If he is casted spell Flicker.png Flicker, he will stop bouncing regardless as well.
  • Knockup from this skill is considered as stun, so it can't interrupt Gord Gord's Mystic Gush.png Mystic Gush, Balmond Balmond's Cyclone Sweep.png Cyclone Sweep, Akai Akai's Hurricane Dance.png Hurricane Dance or Claude Claude's Blazing Duet.png Blazing Duet.
  • Certain heroes' blink skill can go through Khufra, especially those who have CC immunity attached to their blink skill, but if they don't have CC immunity attached and attempt to past through him, they will be knocked up.
  • This skill can be interrupted Airborne, Freeze or Transform effect during bouncing.

Tyrant's Rage.png
Tyrant's Rage
CC AoE
Let those who comply with me thrive and those who resist me perish.

Khufra pulls back all enemy targets around him towards the front, dealing 300 / 450 / 600 (+100% Total Physical Attack) points of Physical Damage and slowing them down for 1.25 / 1.5 / 1.75 seconds.

If the enemies are knocked against walls, 150% of this skill's damage or 450 / 675 / 900 (+150% Total Physical Attack) Physical Damage will be inflicted upon them and they will be stunned instead of slowed.
Level Scaling
Cooldown50 / 45 / 40
Mana Cost150 / 200 / 250

Notes

  • This skill can be interrupted Crowd Control effects during pulling.

Advertisement