Patch Notes 1.8.08
"With the Talent and equipment changes, it's easier for Ling to get extra Crit Chance. Our goal is for Ling to use or work toward stacking Crit Chance rather than focusing on Attack Speed."
- Attributes NERF ↓
- NERF ↓ Attack Speed Ratio: 100% → 80%
- NERF ↓
- NERF ↓ Crit Chance Multiplier: 2x → 1.5x
1.6.66
"We're shifting some of Ling's mobility power to damage to make him more viable in lower play."
- ADJUST ~
- Ling no longer has 15% Crit Chance from the start of the game.
- Ling gains double Crit Chance from all sources.
- ADJUST ~
- Cooldown: 10s >> 20s
- Energy Cost: 35 >> 30
- Extra Crit Chance: 5%-17.5% >> 2.5%-10% (5%-20% considering the Passive)
- BUFF ↑
- Base Damage: 230-305 >> 300-400
- BUFF ↑
- When Ling touches a Tempest of Blades, the cooldown of his Skill 1 is reduced by 4s,
1.6.26 (Additional Balance Adjustments, 11 November 2021)
"Ling's been roaming too freely between lanes."
- NERF ↓
- Extra Lightness Point Restoration when On Walls: 6 >> 4
1.5.78
- ADJUST ~
- Base Damage: 190-265 → 230-305
- Physical Attack Bonus: 50% → 40%
1.5.70
"Ling's incredible lightness skill has reached new heights, too. Now, he can readjust himself even more quickly stop walls."
- BUFF ↑
- Extra Lightness Points regained upon walls: 5 → 6
1.5.46
"In the last patch, we increased Ling's Energy Regen to offset the effect of the burst nerf. However, this adjustment brought about a much bigger effect in the Official Server than the Advanced Server. Considering the overall balance, we decided to revert this boost from 2 to 1. We are deeply sorry for all inconvenience caused. We will be more sensible and careful in assessing every adjustment to avoid similar problems."
- NERF ↓
- Base Energy Regen: 5 → 4
- Energy Regen while upon a wall: 10 → 9
1.5.44
"Initially, we had nerfed Ling’s burst to reduce the difficulty in dealing with him, but it turned out undesired together with the adjustments to his buffs. This caused a rather unacceptable impact on the gameplay of Ling. Therefore, we decided to keep the burst nerf and largely increase his Energy Regen speed, to enhance Ling's sustainability."
- BUFF ↑
- Base Energy Regen: 3 → 5
- Total Energy Regen while upon a wall: 8 → 10
1.5.38
"Ling had an unparalleled ability to kill in the mid and late game, so we've increased his Energy Cost to make him more prudent in using skills."
- NERF ↓
- Energy Cost: 35-25 → 35
- NERF ↓
- Energy Cost: 40-30 → 40
1.5.24
"As the laning difference gradually became clear, Ling's mobility and high burst made him overpowered when jungling, especially in the high-rank matches, so we have to nerf him again."
"Sorry, bro."
- NERF ↓
- Cooldown: 42-36s → 52-46s
1.5.08
"We believe it is reasonable for Ling to have high damage, but we also hope that the opponents can deal with Ling's assassination to some extent."
- NERF ↓
- If Ling is controlled on the wall, he will fall onto the ground and be slowed by 30% for 2s.
- NERF ↓
- The delay of casting this skill on walls: 0.4s → 0.5s.
- NERF ↓
- Movement Speed gain: 30% → 10%.
1.4.94
- Other
- Specialty: Burst/Reap → Chase/Burst
1.4.86
- BUFF ↑
- Increased the Basic Damage from 165 / 185 / 205 / 225 / 245 / 265 to 190 / 205 / 220 / 235 / 250 / 265.
- BUFF ↑
- Reduced the cooldown from 50 / 45 / 40 seconds to 42 / 39 / 36 seconds.
1.4.76
- Optimized the Animation in the battlefields.
1.4.70
"We believe it makes more sense to have Ling relatively weaker in the early game, given his dominance in the late game. From there, we decided to lower the crit chance on his passive once more, so that he farms reasonably slower."
- NERF ↓
- Crit Chance decreased to 15%.
- NERF ↓
- Only restores HP 1 time on multiple-target hit.
1.4.50
- NERF ↓
- Crit Chance decreased from 40% to 30%.
- NERF ↓
- CD adjusted from 11-9s to 10s at all levels.
- ADJUST ~
- Basic Damage increased by 25 at all levels.
- Physical Bonus decreased from 60% to 50%.
1.4.44
- ADJUST ~
- Crit Chance increased from 20% to 40%.
- Crit Damage decreased from 160% to 140%
- NERF ↓
- CD increased from 8-7s to 11-9s.
- Now Ling can be targeted when he is on the wall.
- ADJUST ~
- Energy adjusted from 35 at all levels to 40-30.
- NERF ↓
- Attack Bonus decreased from 120% to 100%.
1.4.36
- Attribute ADJUST ~
- ATK Growth decreased from 10.25 to 8.25
- Physical Defense Growth increased 0.6.
- Basic HP Growth increased 10.
- ADJUST ~
- The Physical ATK Bonus decreased 5%.
- Now, each time hitting enemies with this skill, Ling restores 10 more HP.
- The energy cost adjusted from 40-30 to 35 at all levels.