Description[]
Lithowanderer is considered only as a common creep, because it will not attack you but moves only at the designated path. It can be found between the two single bushes located in the river on the right or left in the middle lane. If you defeat the Lithowanderer, it will become the
Walkie Grass, which will give you some buffs.
The Lithowanderer will become the ally of the hero who slain it, and requires 10 times of damaging to kill it again.
- However when its health is lower than 3, it will kill itself shortly.
Benefits[]
The Lithowanderer will credit the killer with fhe following bonuses:
- A slight EXP and Gold bonus.
- Nearby allies also receive a tiny Gold bonus.
- 15% speed bonus for 45 seconds when moving on river.
- It lasts as a visible buff and persists death.
- It is independent of the patrolling Lithowanderer.
- 45 seconds patrolling and revealing enemies passing through its patrol.
- The Lithowanderer following you will alert when an enemy is revealed.
Strategy[]
- This Lithowanderer adds interactions in Midlane early on.
- For Junglers, an Orange buff, a Purpule buff an a jungle creep, plus a Lithowander will make you almost reach level 4.
- If you can secure a kill, you will be at level 4 without having to slay another creep.
- This helps you unlock earlier for possible invading, which requires 5 creep kills to unlock.
- If your jungle is invaded or stolen, you can use the Lithowanderer to salvage some EXP and gold to reach level 4 in time.
- For Mages, this help with bonus speed and mana regen to sustain in lane and rotating and an extra protection of ganking.
- It means they will have ultimate ready before enemy Midlaner.
- The patrolling Lithowanderer will prompt enemies' position, waste some of their time or deter them from contesting Turtle too early.
- Some heroes can use the Lithowanderer as a stepping stone, such as , , , ...
- Some heroes can use the Lithowanderer to waste enemy spells like , , ,...
Story[]
Sanctum Island[]
The Lithowanderer is composed of a fluorescent grass-like parasite and it multi-legged shellfish host. The shellfish's compound eyes granted the former vision, which will last for a while even after the two are separated by force.
Imperial Sanctuary[]
Due to the divine power of the King of Light in the Imperial Sanctuary, it seems that everything could have souls. Around the riverway, there lives a mysterious and mild creature, named Lithowanderer. However, because the Walkie Grass that is living on its back has a magic power of healing, the Lithowanderer is often brought into the battlefields of war.
Lithowanderers are born from rock formations in the river area of the Sanctuary, small creatures that live in harmony with the world as they scurry between rivers and bushes. For such a diminutive and weak critter, survival is always the order of the day; hence they will do just about anything for it. The Walkie Grass upon their backs is the source of power, and how they protect themselves. However, upon facing defeat they will gladly part with this treasure of theirs and go into hiding, ready to aid their new master by alerting them to any enemies nearby.
Changes[]
Due to the Project NEXT (Phase 1) Update in Patch 1.5.16, it does not provide you Mana anymore, but it would only give you a 25% gold reward. Walkie Grass will follow you wherever you go for a limited time. Many players disliked this patch and it now was replaced back with new effects in Patch 1.5.62. After receiving feedback reports by players, such as restoring all nearby allied heroes' Mana by 1% per second, increases the killer's Movement Speed in the river by 15% and spawns a friendly <a href='
> <img class='article-media-icon lazyload' src='data:image/svg+xml;charset=utf-8,%3Csvg xmlns%3D'http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg' width%3D'20' height%3D'20' viewBox%3D'0 0 20 20'%2F%3E' data-src='
alt='Stone Roamer' width='20' height='20' /> </a> at their location patrols arounds for 45s.
Trivia[]
- Along with the , they are the only creeps that do not make an appearance at Magic Chess.
- Lithowanderer is the only common creep that cannot be affected by Crowd control.
| Battlefield Features | |
|---|---|
| Map • Defensive Turrets • Minions • Bush • Cyclone Eye • Lithowanderer • Horned Lizard • Fire Beetle • Lava Golem • Crab • Thunder Fenrir • Molten Fiend • Turtle • Lord |