Magic Chess is a new game mode that can be found in the Arcade. Magic Chess was temporarily added on January 2020 but eventually, it was permanently released on the Patch Note 1.4.60 | 2020-3-17.
Magic Chess is an 8-player complex strategy based game mode, where players will compete against each other and random creeps in the Magic Chessboard. The goal of this game is to buy and upgrade your heroes and the little commander, customizing your lineup to trigger and counter more and stronger synergies. The victory belongs to the one stands till the last!
Magic Chess is a turn-based strategy mode. In a single match, 8 players will confront each other, and whoever's still standing at the end wins! In each round, the Little Commander can recruit Heroes with Gold, and deploy them during the Preparation Phase, after which, the Heroes will attack enemies automatically during Battle Phase.
Wanna deploy more Heroes? You need to upgrade your Little Commander first. You can check your Little Commander's level during the match, and you can deploy 1 more Hero each time the Little Commander is upgraded!
If you own 3 same 1-star or 2-star Heroes at the same time, these Heroes will be combined into a higher-star hero and gain doubled attributes. The Heroes you already have will be highlighted in the Shop. Upgrading the star-level is the most important way to build a stronger troop!
Each Hero has 2 attributes: Faction & Role. The synergy effect will be triggered if there are enough Heroes with the same attributes deployed. Don't forget to tap Heroes and check out what Faction and Role they belong to!
You can sell the Heroes that you currently don't need by dragging them to the Shop (You can also sell them by tapping the Sell button on the page of Hero Details.) In this way, you can free up space for buying other heroes and restore some Gold. You can sell the 1-Gold Hero at the original price. So if you don't have Hero to use, buying some 1-Gold Hero should be a good choice!
At the end of each round, each Little Commander will get a fixed amount of Gold bonus. And for every 10 Gold owned, the Little Commander will get 2 extra Gold as Interest at the start of the next round The Interest capped at 4 Gold. Additionally, getting winning or losing streaks will also grant the Little Commander an extra Gold bonus. Every round you win, you will get 1 Gold.
A Commander, also known as, Little Commander is a being that is summoned outside the Magic Chessboard together with the heroes to compete on Magic Chessboard. They are the computer-controlled characters in . Each of them has three unique abilities in which one ability can be equipped for battle. These abilities can be unlocked through gaining experience or unlocking skins as you play. There are currently 20 commanders in the original server as of 5 May, 2022, with the latest commander being Asta | Astral Mage.
The other commanders are:
- Abe | Kungfu Expert
- Benny | Panther Warrior
- Bersi | Death's Maw
- Brown | Master Forger
- Buss | Meowgician
- Connie | Star Catcher
- Dubi | Jolly Sprite
- Eggie | Naughty Eggie
- Eva | Mysterious Deer
- Harper | Commander Harper
- Kaboom | Ultra Guardian
- Mavis | Vampire Countess
- Pao | Naughty Dragonling
- Ragnar | Axeman Ragnar
- Remy | Swordman Remy
- Rya | Sleeping Bud
- Saki | Flora Butterfly
- Tharz | Gourmand Demon
- Yuki | Snow Witch
- Austus | Shadow Judgement
You also have the option of buying new commanders with Battle Points (BP) or Diamonds. The minimal package for Battle Points starts at 15,000 with the maximizing at 24,000 while Diamond packages start at 399 and maxing at 499.
Hero is a legendary being or human who has been summoned inside the Magic Chessboard together with the commanders to compete within the Magic Chessboard. Also, they are the computer-controlled characters in . As the battle progresses, they are equipped with different equipment and synergies. They have different star levels, a skill, and skins that can be equipped for battle.
The list of current Heroes in Magic Chess
|Nature Spirit||Los Pecados||Astro Power||Superhero||V.E.N.O.M.||Cadia Riverlands||Lightborn||Northern Vale||Abyss||Mech Era|
Blessings can give special attributes to a specific hero and reduces the number of heroes needed to trigger Role and Faction synergies. Heroes have a chance of gaining Blessings after upgrading. Each Hero can only gain 1 Blessing.
Hero's Behest - Striker: Increase Physical Attack. Lower Role Synergy's trigger minimum by 1.
Hero's Behest - Refined: Increase Mana Regen Speed. Lower Role Synergy's trigger minimum by 1.
Hero's Behest - Brilliance: Increase Max HP. Lower Role Synergy's trigger minimum by 1.
Team Spirit - Swift: Increase Attack Speed. Lower Faction Synergy's trigger minimum by 1.
Team Spirit - Wise: Increase Magic Damage. Lower Faction Synergy's trigger minimum by 1.
Team Spirit - Firmness: Increase Physical Defense. Lower Faction Synergy's trigger minimum by 1.
Protostar Breakthrough: Increase hero's star by +1 and gain extra attributes.
Synergy is the most crucial part of the entire Magic Chess mode as it can lead you to victory if done strategically. Synergy is subdivided into two, the Role and the Faction. There are a total of 9 Roles complemented by 10 Factions. Most units have one designated Role and Faction, with some exceptions having a total of three synergies altogether.
[N] different allied Weapon Master heroes are required to activate the effect.
[N] different allied Archer heroes are required to activate the effect.
[N] different allied Wrestler heroes are required to activate the effect.
[N] different allied Assassin heroes are required to activate the effect.
[N] different allied Swordsman heroes are required to activate the effect.
[N] different allied Nature Spirit heroes are required to activate the effect.
[N] different allied Astro Power heroes are required to activate the effect.
[N] different allied Superhero heroes are required to activate the effect.
[N] different allied V.E.N.O.M. heroes are required to activate the effect.
[N] different allied Cadia Riverlands heroes are required to activate the effect.
[N] different allied Lightborn heroes are required to activate the effect.
[N] different allied Mech Era heroes are required to activate the effect.
[N] different allied Western Desert heroes are required to activate the effect.
[N] different allied Dragons Altar heroes are required to activate the effect.
[N] different allied Empire heroes are required to activate the effect.
[N] different allied Wyrmslayer Warrior heroes are required to activate the effect.
Evolution can give unique effects to a specific Role or Faction synergy. Every synergy that requires 4 or 6 unique heroes, once completed, can trigger Evolution, which allows you to choose one of the two evolution paths to customize the synergy as you desire.
Targeman, Guardian and Northern Vale do not have Evolution.
Weapon Master unlocks Evolution at 6 heroes despite requiring 9 heroes for a complete synergy.
- All players hire heroes from Common Hero Pool and build their lineups.
- Each hero has a fixed number of cards in the Hero Pool. The higher quality they have, the rare they are. That means you are less likely to get a hero if they are hired by another player.
- The game is round-based. The player either fights Creeps or another player in one round.
- The last one standing is the winner.
- There are four stages in a game of Magic Chess: Planning, Placement, Showdown, and Endgame.
- Every stage consists of a few rounds. The start of a new stage is signified by the Fate Box Round.
- A new stage will bring in increased basic rewards and damage bonuses to Commanders.
- Endgame is the last stage in which you need to finalize your lineup and face the opponents. Most players are eliminated in this stage due to high damage bonus against Commanders.
- If 2 or more people still survive past Endgame, the stage will be censored (******) and the Lord will be the creep.
- At the beginning of each round, the shop will be Auto Reset once, while the Little Commander gets 2 EXP.
- When a round is over, you will get basic rewards, interest, and winning/losing streak rewards.
- Upon successful defense, you immediately get 1 Gold.
- When battle ends, the Little Commander takes damage according to the remaining enemies and their Star Level. The Little Commander is eliminated when HP is reduced to 0.
Creep RoundIn every stage, the player will encounter a Creep Round where items can be looted by killing the monsters. Three pieces of equipment will be dropped at the same time. The player can pick one from them and the other two will disappear.
Star & Quality
- Each hero has 3-star levels (SLv), starting at SLv 1.
- Each 3 of the same hero will be upgraded into a higher-star one automatically.
- There are five classes of quality for the heroes - white, green, blue, purple, and orange, costing 1, 2, 3, 4, and 5 Gold respectively. The higher a hero costs, the rare and stronger they are.
- The spawn chance of a certain tier of a hero differs from the Commander's level. Good timing to refresh the shop can effectively increase your chance to get the hero you want.
Faction & Role
- Each hero belongs to a specific Faction and Role.
- When there are different heroes of the same Faction or Role deploying on the field, some bonus Synergy effect will be activated.
The Amount of Hero
The number of each Hero in Public Hero Pool:
- Normal: 27 of each Normal Hero
- Good: 21 of each Good Hero
- Elite: 18 of each Elite Hero
- Epic: 13 of each Epic Hero
- Legendary: 9 of each Legendary Hero
- At the start of each round, the Little Commander will obtain 2 EXP.
- Players can use Gold to exchange for the equivalent amount of EXP.
- The Little Commander reaches the next level when enough EXP is obtained.
- At higher Little Commander level, you can assign more heroes to battle.
- The chance to get high-quality heroes from the shop also increases with Little Commander's level.
- Each Little Commander has 3 unique skills.
- The first skill will be unlocked when obtaining the Little Commander. The other 2 skills can be unlocked via using the Commander to play more battles.
- These 2 skills can also be unlocked via purchasing the skin of the Commander.
- Basic Reward - Players automatically get a certain amount of Gold at the start of each round.
- Interest - Players can get 2 Gold (up to 4) as Interest for every 10 Gold they keep at the start of each round.
- Winning/losing Streak Bonus - Players can get some bonus Gold based on the current winning or losing streaks at the start of each round.
- Victory Reward - You can immediately get 1 Gold after each victory.
- Selling Hero - You get to sell a hero for a certain amount of Gold. The stronger the hero you sell, the higher the Gold penalty there is.
- Little Commander - Some Little Commanders can help you earn extra Gold.
- Synergy - The Eruditio Synergy can grant you a small amount of bonus Gold at the end of each round.
- Recruit heroes.
- Refresh the shop.
- Level up the Little Commander Level.
- Save Gold properly in the early and mid-game and obtain interest for each round.
- When your HP is almost out, convert all the Gold into battle power. Otherwise, you will be eliminated with a large amount of Gold unspent.
- Activating Synergy as soon as possible is the basic tactic on the battlefield.
- Only a well-round lineup can gain the high ground. Generally, deploy Melee Heroes with high defense in the front row and Ranged Heroes with high damage in the back row.
- In the mid and late game, keep an eye on your opponents' lineup and stock up on heroes who can counter them.
- All players recruit heroes in the same Public Hero Pool. With extra savings, you can buy some of the Heroes that your opponents are planning to collect, slowing down their pace of upgrading their Heroes to 3-star.
Every competitive season runs for three months. At the start of a new season, rewards will be distributed to mailboxes depending on the highest rank of a player achieved in the last season. Additionally, players' starting rank for the new season will be determined by their last season's high rank (at the end of the season). The higher a player's rank is in the previous season, the higher their starting rank will be in the new season.
Players can participate in the Magic Chess once Mode resources are downloaded. The system will match players with other players of similar rank level.
There are seven primary ranks: Warrior, Elite, Master, Grandmaster, Epic, Legend, and Mythic, and Mythic is the highest rank for Magic Chess same to Ranked Game. Depending on the placement a player ends up getting, a certain amount of cup points will be awarded or deducted accordingly. A player wins when they end up in the top 4 and loses when they end up in the bottom.
A player's rank goes up by 1 when the max cup points are reached for the rank. A player drops to a lower rank when the last cup point for the rank is lost.
Star Raising Points and Star Protection Points
On top of the cup points that a player gets from winning. Star Raising Points can help accelerate the ranking up process. in case a player loses the match by getting a bottom 4 finish, certain Star Protection Points may be deduction first before losing cup points.
Star Raising Points are granted for winning a match, i.e. finishing top 4. Star Protection Points are granted for losing a match, i.e. finishing bottom 4.
A player on a winning streak gets extra Star Raising Points, the longer the winning streak goes, the more Star Raising Points the player gets. A player gets even more extra Star Raising Points from winning 1st place consecutively. Star Raising Points can also be obtained through purchasing Starlight Member and Commanders.
When the cap of Star Protection Points is reached, instead of cup points, a certain amount of Star Protection Points will be deducted for the next loss. The deduction amount of Star Protection Points varies with the placement the player gets. For example, finishing at 8th place would result in a full deduction of all Star Protection Points, while only a small portion will be a deduction for a 5th finish.
The cap of both Star Raising Points and Star Protection Points increases as a player's rank go up, with Mythic Rank being an exception as both Star Raising Points and Star Protection Points don't work in the rank.
In mid-summer of the year 2019, Moonton releases a new game called Magic Chess: Bang Bang or MCBB and it has its own separate application. There are former commanders that can be seen in Patch 1.4.70 Loading Screen.
There are 10 Roles and 12 Features: Roles: Fighter, Marksman, Mech, Mage, Guardian, Tank, Warlock, Wrestler, Assassin, Preacher; Features: Elf, Nature, Eastern, Mortal, Wild, Cyborg, Spirits, Celestial, Devil, Undead, Empire, Angel.
However, MCBB has closed on January 24, 2020. In return, it became the new mode of MLBB with distinct features but the same concept.
"Magic Chess: Bang Bang has been welcomed and loved by lots of players since launching. Thanks for your long-time support. Now, due to some adjustments of operation plans, Magic Chess: Bang Bang has closed on January 24th, 2020, but meanwhile, Magic Chess: Bang Bang has become a new mode of Mobile Legends: Bang Bang on January 24th, 2020. We're looking forward to meeting you there.
Details about the closing plan: The recharge/in-app purchase system has closed on January 2nd, 2020. The server has closed on January 24th, 2020.
Compensation for the closing: Download Mobile Legends: Bang Bang now, we will refund you MLBB's in-game Diamonds according to your purchase record of MCBB. For more details, please contact our Customer Service in Mobile Legends: Bang Bang.
Deeply sorry for the inconvenience, and we sincerely hope that Mobile Legends: Bang Bang could receive your support. Your understanding and support will be greatly appreciated!"
- MCBB and MLBB Team