Patch Notes 1.5.08[]
- Context
- Minsitthar's high-utility Ultimate makes him not outstanding in solo. The long cooldown also causes his lack of sustained damage. We have adjusted some numbers to optimize him and will consider future adjustments according to his performance.
- BUFF ↑ Base Damage increased 230~455 → 300~450
- BUFF ↑ Cooldown decrased 9~7 → 8~6
- BUFF ↑ Mana Cost decrased 60~110 → 50~75
Previous abilities[]
All United Minsitthar inspires himself and his entire team. Whenever his teammates slay enemy heroes, he obtains 60 extra Gold; whenever Minsitthar himself slays enemy heroes, all of his teammates obtain 15 extra Gold. |
Spear of Glory CC AOE Minsitthar stabs ahead with the Spear of Glory, dealing 175 / 200 / 225 / 250 / 275 / 300 (+180% Extra Physical Attack) points of Physical Damage to all enemies along the way. When pulling back the spear, he will also pull the first enemy hero hit towards himself, dealing 150 / 175 / 200 / 225 / 250 / 275 (+80% Extra Physical Attack) points of Physical Damage and knocking the enemy back. Skill terms
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Level scaling
Properties | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
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Cooldown | 13 | 12.2< | small> | 11.4< | small> | 10.6< | small> | 9.8< | small> | 9 |
Mana Cost | 95 | 105 | 115 | 125 | 135 | 145 |
Shield Assault Shield CC Minsitthar awakens the strength of the Golden Shield and releases it forward, stunning the first enemy hit for 1 second, knocking back other enemies and dealing 230 / 275 / 320 / 365 / 410 / 455 (+160% Extra Physical Attack) to enemies in the area. If Minsitthar hits an enemy, he will gain a shield that absorbs 200 / 280 / 360 / 440 / 520 / 600 (+100% Total Physical Attack points of damage and increases his Movement Speed by 20%. Skill terms
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Level scaling
Properties | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
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Cooldown | 9 | 8.6< | small> | 8.2< | small> | 7.8< | small> | 7.4< | small> | 7 |
Mana Cost | 60 | 70 | 80 | 90 | 100 | 110 |
King's Calling Summon Where will I be? Minsitthar charges a short distance forward and calls 4 Royal Guards to form a field and fight together with him. Each attack of Royal Guards deals (+70% Total Physical ATK) Physical Damage. The Royal Guards cannot move, but they'll attack enemies in the field first. When staying in the area, Minsitthar gains 30 Physical Defense and Magic Defense. Enemies in the field are slowed by 20% and cannot use directional Blink skills. Skill terms
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Level scaling
Properties | 1 | 2 | 3 |
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Cooldown | 48 | 44 | 40 |
Mana Cost | 150 | 200 | 250 |