Patch Notes 1.8.20
"Optimized the animation of Miya's Skill 2. It now has a longer range but a slightly longer delay."
- ADJUST ~
- Slightly increased the cast range.
- Slightly increased the delay time.
1.6.66
"We're fixing an issue with Miya's Skill 1 while slightly reducing her damage scaling throughout the game, Overall, it still counts as a buff."
- BUFF ↑
- FIX Fixed an issue where the damage didn't scale with the skill level (the issue has been fixed on the Official Server in advance).
- NERF ↓ Base Damage To Primary Target: 10-60 >> 10-35
1.5.18
"We've weakened her in the early game."
- Attribute NERF ↓
- NERF ↓ Base Attack: 115 → 100
- NERF ↓
- NERF ↓ Cooldown: 38-26s → 48-46s
1.4.94
- ADDED SPECIALTY + Added label specialty - Reap to Reap/Damage.
1.1.56
- NERF ↓ The cooldown increases from 38/32/26 sec to 38/34/30 sec.
- Optimized the recommended gears.
1.1.54
- NERF ↓ Damage bonus for the additional target decreases from 0.35 to 0.3.
1.1.34
- BUFF ↑ Changed attack range for the split arrow from 4.5 to 4.6.
1.1.32
- NERF ↓ Lowered the damage boost from 80% to 70%
1.1.24
- NERF ↓Lowered factor of damage dealt to main target from 1.25 to 1.15 and factor of damage dealt to the other target from 1 to 0.8.
1.1.23
- Attribute
- NERF ↓ Attack range lowered from 4.7 to 4.6.
1.1.22
- NERF ↓ Adjusted damage radius and aim indicator radius from 2 to 1.7.