Northern Vale is a continent of ice and snow, space-time rifts and monsters also spawn within Northern Vale borders but one of the four Guardians of the Land of Dawn, undertakes all those responsibilities of protecting the world, protecting its border and ensuring its safety from the space-time rifts and monsters. It was previously called Nost Gal.
Northern Vale is nothing but a remote and strange name. This place is the coldest spot in the Land of Dawn and also, the northernmost end in human knowledge. Surrounded by the vast Frozen Sea, this place has been full of danger. Therefore, besides the sea lane, Megalith Wasteland has been the only way for people in Northern Vale to get to the other areas in the Land of Dawn.
Except for a few places, the whole of Northern Vale is covered by thick snow. With piercing wind rampant, the harsh weather and its unique disadvantageous location have made this place a fertile land. Life here has been extremely hard and only the most robust Northern Valers, could prosper here from generation to generation.
The harsh weather has forged these tough people. They have regarded courage and honor as the most precious things in this world. In the continuous struggle against nature, people in Northern Vale has created a unique world view and civilization.
- Megalith Wasteland: Located at the borders between the Northern Vale and the Moniyan Empire, the Megalith Wasteland is famous for its giant and peculiar rocks. As the boundary separating the Northern Vale ice-land and the Moniyan plain, the configuration here becomes barren. Mysterious creatures inhabit in this crimson land. Amidst the vast wasteland, the giant rocks stand. These rocks formed a huge magic circle to block the Iceland Golems to invade the south. With the disappearance of the Iceland Golems, this magic circle was abandoned, leaving mysterious relics behind.
- Queen of Scourge: Situated in the Northwest of Northern Vale, this snow mountain stands on the isolated island, like a tower pointing directly towards the sky. It is extremely cold around the Queen of Scourge and the whole mountain is covered by snow and ice all year round. Standing on the top of the mountain, the splendid Aurora can be seen. However, ordinary people can never set foot on the Queen of Scourge.
- Martyr Hall: Situated at the center of Northern Vale, Iceland Golems, the ancestors of the Northern Valers, built this giant hall to worship the dead and rally. As the Iceland Golem extinguished, this hall was abandoned, until one day, the Northern Valers found this place and called it as the Martyr Hall. They regarded this place as the link of their faith and where the souls ascend to heaven.
- Frozen Seas: A continent of Ice, Snow, and Large Water area surrounding Nost Gal. Captain Bane roamed the seas on his ship, the Black Pearl, and the ever-victorious sea dwellers called him Lord of the Seven Seas.
- Abysmal Sea: A place where the currents and high pressure were strong enough to tear up the sophisticated material Eruditio had created. There were many untrustworthy and indescribable creatures here including Atlas.
The harsh environment has forged Northern Valer's adoration for martialism. They believe that dying on the battlefield is a supreme honor. Since childhood, every Northern Valer has been participating in all kinds of competitions, such as wrestling, weightlifting, and archery. All the competitions are for the same aim: to be the strongest warriors.
Once there is a conflict, Northern Valers like to solve through 1v1 duals. This kind of dual would be held based on complete fairness. Those in conflicts should defeat the component with courage and strength. The most venerable elders will be the witnesses. All the people, no matter whether they win or lose in the end, would honorably respect the results.
Northern Valers love feasts and drink. They would always get drunk during feasts. Apart from that, they love stories and poems and they would write their chronicles in this way. All the Northern Valers would tell the heroic stories of the bravest warriors to their children during the long and harsh winters.
Since the start of its civilization, the Northern Valers have been living in tribes on the vast Northern Vale, fighting for the place to live and the resources that support them. Therefore, war constantly breaks among those tribes. Only when one tribe destroys the other or the High Priest intervenes can the conflicts be stopped. At the start of the Glorious Era, the mighty Moniyan Empire imperial soldiers invaded the Northern Vale. Although the tribes in Northern Vale fought relentlessly, they were no peer to the well-organized imperial military. In the end, the Northern Vale was conquered by the Moniyan Empire and the Northern Valers deem it a huge humiliation.
The unyielding spirit and resistance of the Northern Valers have made the Moniyan Empire shudder. Therefore, they gave the Northern Valers a high degree of autonomy and recognized the authority of the tribal leaders within their tribes. However, even so, in the next several centuries, the resistance of Northern Valers against the Moniyan Empire has never stopped. At the beginning of the Changeable Era, the Tyrant Solinus IV was so cruel, so the tribal leaders of Northern Valers have cooperated with each other and revolted. In the end, they drove away the imperial soldiers garrisoned in the Northern Vale. After all these years, the Northern Valers finally taken back the right to rule themselves.
There are three classes in a typical Northern Valers' tribe: the leader, the warriors and ordinary civilians. Of course, only the leader and warriors are entitled to make decisions that will affect the whole tribe. When there is a huge event in a tribe, the leader will rally the members for discussion. In circumstances that the fate of the whole Northern Valers is concerned, the leader of the tribe will send invitations to all the other leaders and hold Grand Rally witnessed by the High Priest. Of course, the Grand Rally of the Northern Valers is always special because it's easy for them to quarrel with each other.
Legends of Northern Vale
In the Ancient times, Northern Vale was the home to Iceland Golems. The Iceland Golems once created a splendid civilization in Northern Vale. However, through the passage of time, they gradually vanished, leaving behind historical relics with their bloodline down to the Northern Valers.
According to the legends of Northern Valers, their ancestor, the Iceland Golems followed the Lord of Light away from the Land of dawn and went to the remote strange dimension, where they built the giant Sacred Palace to accommodate those who died in the battlefield.
To the Northern Valers, dying on the battlefield is a unique honor. They believe the souls of the heroes died in the battlefield would be reunited in the Sacred Palace built by the ancestors, where they could feast and wine. They would make merry and laughter from day to night. Cowards would be sentenced to the Frozen Hell, where they would suffer from endless coldness and never-ending piercing wind along with poisonous rain.
Also, the Northern Valers worship all the warriors who died in the battlefield.
Among the Northern Valers, there is a unique group of people, who are called as Valkyries. They are led by the High Priest and inhabit the grand Martyr Hall. Only the bravest and the strongest female warriors of each tribe can be selected as Valkyries, and the best Valkyrie will be the High Priest.
According to Northern Valers' religion, the fate of all the Valkyries is to guide the souls who died on the battlefield to the Martyr Hall and help them to go to the Sacred Palace. As time goes by, the Valkyries have shoulders another important mission: protecting the peace in Northern Vale. Every time when someone is selected as a Valkyrie, it will be a huge honor for the Valkyrie's tribe and all the Northern Valers. However, becoming a Valkyrie means abandoning secular happiness as Valkyries cannot marry nor bear a baby - they need to devote their whole life to the Northern Valers.
Folk Customs: Ocean Dominator
Due to the geographical reasons, the crops are extremely in shortage. However, the jewels and beasts' fur of the Northern Vale is extremely famous in the Land of Dawn. And that's how the sea trade of the Northern Valers becomes prosperous. Therefore, many Northern Valers become either fishermen or pirates. Obviously these two occupations are totally different. Those who choose to become fishermen can only drive their rugged fishing boats, either with their families or with their partners, to catch fish. Then, they sell them to the businessmen. Every day, the fish they can catch are so few and they can barely depend on them for a livingly. On the contrary, the pirates are there to plunder ships passing by to get brilliant profits. Meanwhile, those pirates hold enough will try to catch those giant and strong sea beasts, which can be sold for numerous money.
The pirates are usually well-organized. They act together and can go very far away with their giant ships. Besides plundering business ships, they will hunt for giant sea beasts, because the profits bring exceed far more than plundering business ships. However, high profits always go alongside huge danger. Those beasts are not only huge in the figure but very cruel. They can do every kind of horrible things.
Compared with ordinary fishermen, the ships of those pirates are so much bigger. The ships are tall, wide and heavy. Even in the most thunderous ocean, they can sail steadily. Moreover, the pirates installed giant horns at the front of the ships and put numerous cannons at the side to attack other ships.
Besides ships, the pirates of Northern Vale have developed various delicate instruments to hunt sea monsters. To those pirates, experienced and hard-working sailer skillful in using harpoon and diving make the perfect candidate for captain.
The time-honored culture stimulates the development of Northern Valers, who make a living by the side of the sea. Under such circumstances, famous navigators come into existence this way. They sail fearlessly in the board ocean and search for the broader world unknown.
Creatures in Northern Vale
As the aboriginal inhabitant in Northern Vale, strong and tall Bears are the aboriginal and were the best predators in this land. They were furious with a strong sense of territory. However, they will not attack people voluntarily. The Northern Valers also make peace with the bears and will never set foot on their borders nor their territory. For thousands of years, the bears and Northern Valers co-exist with each other harmoniously.
Wolves are the most dangerous predators in the Northern Vale. They invade in groups, leaving no trace behind. They show no mercy to whatever they are after, either their prey or enemies. They have already attacked human for multiple times.
Heroes in Northern Vale
Fighters on the Stormy Sea
Main Article: Fighters on the Stormy Sea
- The region is mostly based on Scandinavia, a subregion in Northern Europe, with strong historical, cultural, and linguistic tie or Even the Nordic Countries.
- Due to the region mostly references to the Nordic Culture and Norse Mythology.
- Two of the heroes in Northern Vale: Freya and Franco have Norse and Viking properties in their character and background.
- According to Norse mythology, Hilda is one of the Valkyries.
- Grock's Starlight Skin - Iceland Golem is related to Northern Vale because it was one of the ancestors in Northern Vale.
- The name Northern Vale (in it's name) is somehow related with hero Vale, but he does not here except in Agelta Drylands locations at Wind Fort & Fire Throat.
|Land of Dawn|
|Moniyan Empire||Imperial Sanctuary • Lightborn Capital • Monastery of Light • Moniyan Plains • Braidwood • Avalor • Gorge • Grandrock • The Lost Jungle • Azure Lake • Swan Castle|
|City of Scholars||Eruditio • Antoinerei • Sanhok • Keplan|
|Cadia Riverlands||Iga • Bamboo Forest • Thailang • Dongyu • Misty Mountain's South • Forbidden Area of Dragon Soul • Kawa Village • Yonghae • City of the Dragon • Sea of Hope • Bashu • Jaguar Peak • Land of the Mystic Tortoise • Sky Arch • Mahar Pura|
|Dragon's Altar||Hidden Land of the Dragon • Dragon Sanctuary|
|Azrya Woodlands||Moonlit Forest • Lunar Temple • Shadow Swamp • Enchanted Forest • Dark Forest|
|Vonetis Islands||Makotan • Solari • Blue Flame|
|Barren Lands||Crack of the Abyss • Shadow Abyss • Necrokeep • Lantis Mountains • Rantha Mountains • Stormeye Wasteland • Askati Forest • Despair Place|
|Agelta Drylands||Emerald Road • Minoan Kingdom • The Labyrinth • Fire Throat • Wind Fort • The Oasis • Ajjerta Plateau • Stargate Valley • Tihuacan • Arnak • Western Expanse • Hietala • Albata • Politan Village • Los Pecados • Minos Labyrinth • Ruins of Tivacan • Misty Mountains|
|Northern Vale||Mainland • Queen of Scourge • Martyr Hall • Megalith Wasteland • Frozen Seas • Abysmal Sea|
|North Western Lands||Ursula Academy of Magic • Misty Mountains|
|North Eastern Lands||Celestial Palace • Alaghat • Black Forest|
|Special Areas||Kastiya • Mithlora • Laboratory 1718 • Arcapada Universe • Land of the Giants • Valhalla • Southern Seas • Zlatan • Paradise Island|