Fighter Icon Skill Description
Hero Feature: A powerful fighter who can transform into a Black Dragon and sweep across the battlefield.
- Yu Zhong applies Sha Residue to the target every time he deals damage to enemy heroes, and gathers Sha Essence in the meantime. Sha Residue erupts upon reaching full stacks, consuming 1 stack every several seconds. Each stack consumption deals part of the target's HP lost as Physical Damage, restores part of his HP lost and gathers Sha Essence for Yu Zhong. When Sha Essence is fully charged, Yu Zhong gains Movement Speed and Spell Vamp.
- Yu Zhong infuses his power into his cloak and turns it into a weapon, which starts to attack nearby enemies after a short delay. The sharpened edge deals more damage.
- Yu Zhong unleashes the Dragon Soul, dealing damage to all enemies in front and slowing them. Upon a target hit, Yu Zhong's next Basic Attack will be enhanced, dealing increased damage and applying extra Sha Residue. The increased damage scales with the number of targets hit, capped at 5 targets hit.
- Yu Zhong leaps towards the designated area with his full strength, dealing Physical Damage. He is able to dash one more time in the movement direction. After a short delay, enemies within the area of effect will be knocked airborne will take additional Physical Damage.
- Yu Zhong transforms into the Black Dragon form and starts charging. He gains Control Immunity, ignores obstacles, and increases Max HP, dealing Physical Damage to enemy heroes on the path and knocking them.
- Upon exiting the Black Dragon form, Yu Zhong deals the same amount of damage to enemies nearby, and enters Dragonoid form with the help of the remaining influence of the Black Dragon. The Dragonoid form improves the range of all his skills.
Note: Yu Zhong will be available on June 19 (Server Time), costing Battle-points-cost 32000 or Diamonds-cost 599 with 30% Discount during launch week.
Panleong Legend
Marksman Icon Skill Description
Hero Feature: The Admiral who can fight using different weapons.
Revamped Hero - [Paenlong Legend] Yi Sun-shin
From the Designers: One of the main feature of Yi Sun-shin is that he can switch his weapons flexibly according to his distance from the target. However, actually in most of the cases he was playing a ranged role instead of taking advantage of his glaive. Therefore, in this revamp, we have added powerful effects to his each weapon swap, which boosts his melee ability and provides him with more possibilities. As a result, Yi Sun-shin is given another new role: Assassin, apart from his original role Marksman.
Passive: [Heavenly Vow] - Yi Sun-shin chooses his longbow or glaive to attack, according to his distance from the target. After each weapon swap, Weapon Mastery is triggered and his next two attacks will be enhanced. The first attack deals higher Critical Damage. The second attack deals lower Critical Damage and grants Yi Sun-shin Movement Speed. Each enhanced attack reduces the cooldown of [Traceless]. The allied base is transformed into a naval fleet. Every several seconds or after respawn, a Turtle Ship is spawned at the allied base. Yi Sun-shin can board, the Turtle Ship and gains Movement Speed and enhances [Traceless].
Skill 1: [Traceless] - Yi Sun-shin slashes forward with his glaive, dealing Physical Damage to enemies on the path. He becomes immune to CC gains Damage, Reduction for a period of time. After this skill is enhanced by the Turtle Ship: Yi Sun-shin orders the Turtle Ship to charge toward the target, dealing damage to the first enemy hit and nearby enemies and stunning them.
Skill 2: [Blood Floods] - Without charging: Yi Sun-shin slashes swiftly with his glaive, dealing Physical Damage to enemies within a square area. With Charging: Yi Sun-shin shoots forward a powerful arrow, dealing damage to the target. Yi, Sun-shin gains (Weapon Mastery] right away upon skill cast.
Ultimate: [Mountain Shocker] - Yi Sun-shin commands the naval fleet to launch 3 waves of precise cannon attacks to all enemy heroes. Each wave deals Physical Damage. Enemies hit by any wave will be slowed. Passive damage is increased, each time this skill levels up.From the Designers: Season 16 is coming to an end. Let's get ready for another brand-new start!
- REMOVED - HP Restoration from dealing damage to High HP Enemies.
- ADDED + Taking damage generates Rage. Upon reaching at least 25 Rage, the next is Enhanced.
- NERF ↓ Reduced the Lost HP Conversion to Physical Defense from 2.5% to 2%.
- NERF ↓ Reduced the Lost HP Conversion to Physical Defense Cap from 250 to 200.
- ADJUST ~ Adjusted the Basic Damage to 200 / 220 / 240 / 260 / 280 / 300 (+150% Magic Power).
- ADJUST ~ Adjusted the Damage over Time to 100 / 110 / 120 / 130 / 140 / 150 (+20% Magic Power).
- FIX Optimized the Animation of skill.
- ADJUST ~ Adjusted the Dash Distance to vary only with Charge Duration.
- ADJUST ~ Adjusted the Taunt Duration to 1.5 seconds.
- ADJUST ~ Adjusted the Cooldown to 12 / 11.6 / 11.2 / 10.8 / 10.4 / 10 seconds.
- BUFF ↑ Increased the Base Physical Attack from 120 to 128.
- NERF ↓ Reduced the Physical Attack Growth from 7.6 to 7.1.
- NERF ↓ Reduced the Base Physical Defense from 20 to 10.
- FIX Changed the Role to Tank to Tank and Fighter.
- BUFF ↑ Increased the Max HP Heal on minion or creep kill from 4% to 5%.
- BUFF ↑ Increased the Max HP Heal on hero kill from 10% to 20%.
- BUFF ↑ Increased the Charging Radius by 50%.
- ADDED + Every time an enemy takes damage from this skill, the damage will increase by 25% thereafter, stacking up to 100%.
- ADJUST ~ Adjusted the Basic Damage from 80 / 115 / 150 / 185 / 220 / 255 to 50 / 80 / 110 / 140 / 170 / 200.
- ADJUST ~ Reduced the Basic Damage from 350 / 500 / 650 to 300 / 400 / 500.
- ADJUST ~ Increased the Total Physical Attack Ratio from 50% to 100%.
- NERF ↓ Reduced the Base HP by 100.
- REMOVED - HP Restoration when HP is below 30%.
- BUFF ↑ Increased the Max HP Shield from entering a bush, from 10% to 20%.
- NERF ↓ Reduced the Slow from 70% to 40%.
- BUFF ↑ Increased the Basic Damage on each cast by 15 at all levels, from 170 / 190 / 210 / 230 / 250 / 270 to 185 / 205 / 225 / 245 / 265 / 285.
- BUFF ↑ Increased The Skill Range for the 2nd and 3rd casts.
- REMOVED - Accumulating Max Stacks will increase the damage of by 80 / 120 / 160.
- ADDED + Accumulating Max Stacks will increase the damage of the skill by 50%.
- BUFF ↑ Increased the Basic Damage by 100 by all levels, from 700 / 800 / 900 to 800 / 900 / 1000.
- ADJUST ~ Adjusted the Physical Penetration at Max Stacks from 60% to 40%.
- BUFF ↑ Increased the Physical Defense Gain from 150% to 200%.
- NERF ↓ Reduced the Basic Damage from 200 / 230 / 260 / 290 / 320 / 350 to 150 / 170 / 190 / 210 / 230 / 250.
- BUFF ↑ Increased the Basic Damage from 80 / 95 / 110 / 125 / 140 / 155 to 100 / 115 / 130 / 145 / 160 / 175.
- ADJUST ~ Adjusted the Damage Bonus from 20% Physical Defense to 40% Magic Power.
- ADJUST ~ Adjusted the Car Explosion Minimum Damage from 300 / 450 / 600 (+90% Magic Power) to 400 / 500 / 600 (+160% Magic Power).
- ADJUST ~ Adjusted the Car Explosion Maximum Damage from 750 / 1125 / 1500 (+225% Magic Power) to 700 / 875 / 1050 (+280% Magic Power).
- FIX Shortened the Cast Animation so can be used shortly after transforming into a car.
- NERF ↓ Reduced the HP Growth from 255 to 235.
- ADJUST ~ Increased the Base Physical Attack from 112 to 120.
- ADJUST ~ Reduced the Physical Attack Growth from 6.8 to 6.4.
- BUFF ↑ Increased the Physical Lifesteal from 5% to 10%.
- ADJUST ~ Adjusted the Jump Physical Defense Gain from 17.6 (+1.6 per level, Maximum: 40) to 23.2 (+1.2 per level, Maximum: 40).
- ADDED + Shockwave Damage now does the same damage as Slash Damage.
- BUFF ↑ Increased the Basic Damage from 75 / 95 / 115 / 135 / 155 / 175 to 80 / 100 / 120 / 140 / 160 / 180.
- BUFF ↑ Increased the Physical Attack Ratio from 60% to 90%.
- REMOVED - Damage Bonus from Outer Ring.
- BUFF ↑ Increased the Physical Attack Ratio from 180% to 200%.
- ADJUST ~ Adjusted the Basic Damage from 205 / 340 / 475 to 200 / 340 / 480.
- NERF ↓ Reduced the Base HP from 2859 to 2659.
- ADJUST ~ Increased the Base Physical Attack from 114 to 129.
- ADJUST ~ Reduced the Physical Attack Growth from 8 to 7.
- BUFF ↑ Increased the Basic Damage from 280 / 300 / 320 / 340 / 360 / 380 to 300 / 320 / 340 / 360 / 380 / 400.
- BUFF ↑ Increased the Magic Power Ratio from 55% to 60%.
- BUFF ↑ Increased the Stun Duration from 0.5 seconds to 0.8 seconds.
- ADJUST ~ Adjusted the Leaping Hit Damage and Stun Duration Multiplier to 125%.
- ADJUST ~ Adjusted the Leaping Cooldown to 1.5 seconds.
- NERF ↓ Reduced the [[ Demon Hunter Sword Unique Passive: (Devour) Inherited by Dexter| Demon Hunter Sword Unique Passive: (Devour) Inherited by Dexter]] from 50% to 35%.
- FIX Issue Fixes
- Fixed an issue where the soul state of some heroes will disappear when they are using transforming skills after being resurrected by Faramis.
- NERF ↓ Reduced the Slow Duration from 0.5 seconds to 0.2 seconds.
- NERF ↓ Reduced the Basic Damage from 300 / 360 / 420 / 480 / 540 / 600 to 300 / 340 / 380 / 420 / 460 / 500.
- BUFF ↑ Increased the Physical Attack Ratio from 40% to 80%.
- BUFF ↑ Reduced the Mana Cost from 90 / 100 / 110 / 120 / 130 / 140 to 50 / 60 / 70 / 80 / 90 / 100.
- FIX Synchronized the Charge Bar Progress and the Actual Damage.
- NERF ↓ Reduced the Physical Attack Ratio from 100% to 60%.
- NERF ↓ Reduced the Demon Pneuma Bonus Movement Speed from 50% to 35%.
- NERF ↓ Reduced the Physical Attack Growth from 14 to 12.5.
- NERF ↓ Reduced the Damage Range by 10%.
- FIX Synchronized the Indicator Size and the Actual Range.
- FIX Issue Fixes
- Fixed an issue where once energy runs out, Kimmy would get stuck temporarily due to constantly hitting attack button while is active.
- Fixed the issue of incorrect displacement of Kimmy once getting dragged by while attacking.
- BUFF ↑ Increased the Basic Damage from 165 / 185 / 205 / 225 / 245 / 265 to 190 / 205 / 220 / 235 / 250 / 265.
- BUFF ↑ Reduced the Cooldown from 50 / 45 / 40 seconds to 42 / 39 / 36 seconds.
- BUFF ↑ Increased the Base Damage by 20 at all levels, from 230 / 280 / 330 / 380 / 430 to 250 / 300 / 350 / 400 / 450.
- BUFF ↑ Increased the Skill Range by 20%.
- BUFF ↑ Reduced the Activation Time after leaving combat from 5 seconds to 3 seconds.
- BUFF ↑ Increased the Energy Regeneration per second from 3 to 4.
- NERF ↓ Reduced the HP Growth from 201 to 156.
- BUFF ↑ Increased the Basic Damage from 425 / 460 / 495 / 530 / 565 / 600 to 425 / 470 / 515 / 560 / 605 / 650.
- BUFF ↑ Increased the Base HP by 100, from ? to ?.
- BUFF ↑ Increased the HP Growth by 10, from ? to ?.
- FIX Optimized the Selection Priority Logic for targeted skill when used on Popol and Kupa.
- ADJUST ~ Adjusted the Max HP Heal from 3% to 2 / 2.5 / 3%.
- NERF ↓ Reduced the Base Physical Defense from 22 to 17.
- NERF ↓ Increased the Cooldown from 11 / 10.3 / 9.6 / 8.9 / 8.2 / 7.5 seconds to 12 / 11.4 / 10.8 / 10.2 / 9.6 / 9 seconds.
BATTLEFIELD
- Reduced the Gold and Experience Sharing from Minions with Multiple Teammates.
- Adjusted the Respawn Time from 6.5 (+1.8 per level) (+ Match Time in Minutes) to 3.2 (+2.1 per level) (+ Match Time in Minutes).
- Increased the Gold Reward from Melee Minions by 30%.
- Increased the Gold Reward from Siege Minions in the first 2 waves by 20%.
- FIX Issue Fixes
- Optimized the animation when Energy and Rage change.
- Optimized the level-up logic of some skills.
- Optimized the map performance of Imperial Sanctuary under Smooth or Ultra
- Optimized some skill animations for the hero resurrected by Faramis.
EMBLEMS & TALENTS
- REMOVED - .
- ADDED + .
- Within 1 second after a Magic Damage to nearby units. This has a 15 second cooldown. will deal
- NERF ↓ Reduced the Bonus Gold from killing enemy heroes from 40% to [[ |30%]].
EQUIPMENT
- BUFF ↑ Reduced the Crafting Price from 570 to 500.
- Reduced the Crafting Price from 640 to 590.
- Reduced the Crafting Price from 860 to 760.
- Reduced the Crafting Price from 840 to 680.
- Reduced the Crafting Price from 460 to 260.
- Increased the Crafting Price from 130 to 230.
- Reduced the Crafting Price from 730 to 580.
- Increased the Crafting Price from 420 to 570.
- (Context: Total Price is still the same)
- Increased the Crafting Price from ? to ?.
- (Context: Total Price is still the same)
Wooden Mask, Iron Mask, Awe Mask, Courage Mask, and Shadow Mask
- Unique Passive (Devotion)
- ADJUST ~ Reduced the Duration of No Experience and No Gold Sharing from 12 minutes to 9 minutes after match start.
- Unique Passive (Thriving)
- NERF ↓ Reduced the Gold Gain when gold ranks lowest in the team, to 12 Gold per 4 seconds.
- NERF ↓ Reduced the Experience Gain when experience ranks lowest in the team, to 25 Experience per 4 seconds.
- NERF ↓ Reduced the Movement Speed from 15 to 10.
- ADDED + Added the Display for Skill Range.
- ADDED + Added the Display for Skill Range.
JUNGLE
- Reduced the Gold Buff Duration from 30 seconds to [[ |18 seconds]].
- Reduced the Basic Gold Reward by 20%.
- Reduced the Basic Gold Reward by 20%.
- Reduced the Chase Distance.
- Reduced the Basic Gold Reward by 20%.
- Reduced the Chase Distance.
- Reduced the Basic Gold Reward by 20%.
- Reduced the Chase Distance.
- Reduced the Basic Gold Reward by 20%.
- Reduced the Basic Gold Reward by 10%.
- Reduced the Basic Gold Reward by 10%.
- Reduced the Basic Gold Reward by 10%.
- Increased the Basic Gold Reward by 100%.
- Increased the Base HP by 20%.
SPELLS
- NERF ↓ Reduced the Slow from 60% to 40%.
- BUFF ↑ Increased the Magic Power Ratio from 40% - 160% to 45% - 180%.
- FIX Issue Fixes
- Fixed an issue where the damage will decrease when passing .
- BUFF ↑ Increased the Stun Duration from 0.7 seconds to [[ |0.8 seconds]].
- NERF ↓ Increased the Cooldown from 75 seconds to 90 seconds.
- NERF ↓ Reduced the Damage Reduction from 45% to 35%.
- NERF ↓ Increased the Cooldown from 70 seconds to 75 seconds.
BUG FIXES
Fixed the vision loss of summons from Atlas's skill 2 during enemy Helcurt's ultimate.
Fixed the issue where Rafaela's passive locks onto assister instead of the eliminator in certain instances.
Fixed the issue that Control immunity doesn't work against Silvanna's restrain, Masha's disarm, and Aurora's freeze.
Fixed the issue that damage of Carmilla's Curse of Blood pierces through invincible, as well as some issues on continuous damage.
Fixed Lunox's skill description issue caused by cooldown reduction equipment items.
Fixed the issue that the description and indication of some shifting skills didn't change correctly inside and outside of the battlefield.
Fixed the issue that the color indicator on the mini-map didn't change for enhanced Lord in certain instances.
Fixed the issue where while watch replay, hero skills go into CD when other heroes use the same skills.
Fixed the color of the mini-map indicator for Crab.
Fixed the issue that players can open mini-map while Arrival is on CD.
II. Weekly Free Heroes & New Skins Yu Zhong's Skin "Emerald Dragon" will be available from June 19 (Server Time). Diamond 269, Launch week 30% Diamonds OFF.
Yu Zhong and his Skin "Emerald Dragon" will be in a bundle and available from June 19 (Server Time). Launch week 30% Diamonds OFE. 2. Masha's Skin "Dragon Armor" will be available from June 23 (Server Time). Diamond 899, Launch week 30% Diamonds OFF.
Masha and her Skin "Dragon Armor" will be in a bundle and available from June 23 (Server Time). Launch week 30% Diamonds OFE.
3.Fragment Shop Adjustments - June 17
Rare Skin Fragment Shop:
Will be available: Moskov "Snake Eye Commander", Zilong "Eastern Warrior", Karina "Black Pearl", Clint "Rock and Roll", and Kimmy "Bio Frontier",
Will be unavailable: Layla "Bunny Babe", Natalia "Phantom Dancer", Martis "Searing Maw", Akai "Akazonae Samurai", and Cyclops "Deep Sea Rescuer",
Hero Fragment Shop: Will be available: Hayabusa, Kimmy, Badang, Ling, and Masha
Will be unavailable: Chang'e, Grock, Selena, Karina, and Zhask 4.8 Free Heroes: Server Time 6/19/2020 05:01:00 to 6/26/2020 05:00:00 (Tap the Settings button on the top-right corner of the main page to check.),
Badang: Masha; Fanny: Zhask; Moskov; Kimmy; Esmeralda; Lunox
6 Extra Starlight Member Heroes: Gatotkaca; Uranus; Terizla; Kaja; Natalia; Chou
8 Free Heroes: Server Time 6/26/2020 05:01:00 to 7/3/2020 05:00:00 (Tap the Settings button on the top-right corner of the main page to check.),Kagura: Helcurt; Estes: Lapu-Lapu; Pharsa; Dyrroth; Chang'e; Granger 6 Extra Starlight Member Heroes: Hilda; Minsitthar; Karina; Leomord; Khufra;
8 Free Heroes: Server Time 7/3/2020 05:01:00 to 7/10/2020 05:00:00 (Tap the Settings button on the top-right corner of the main page to check.) Carmilla; Hayabusa; Minsitthar: Wanwan; Ling; Faramis: Uranus; X.Borg 6 Extra Starlight Member Heroes: Cyclops, Trithel; Ruby: Chang'e; Zhask; Hanabi
8 Free Heroes: Server Time 7/10/2020 05:01:00 to 7/17/2020 05:00:00 (Tap the Settings button on the top-right corner of the main page to check.) Aurora; Pharsa; Diggie: Gatotkaca; Valir; Gusion; Martis, Lesley
6 Extra Starlight Member Heroes: Carmilla; Roger; Hayabusa; Johnson; Harith; Akai
8 Free Heroes: Server Time 7/17/2020 05:01:00 to 7/24/2020 05:00:00 (Tap the Settings button on the top-right corner of the main page to check.) Baxia; Kaja; Moskov: Irithel: Johnson; Guinevere; Bane; Terizia, 6 Extra Starlight Member Heroes: Wanwan; Kimmy: Claude; Aldous; Vale; Faramis.
VI. Ranked Mode a. S16 Settlement on the Official Server: 2020-06-19 23:59:59 (Server Time) b. Players who have reached Master or above will receive skin reward: Eudora, "Countess Scarlet".
New Event a. Event "Dragon's Reborn" is available from June 16 to July 5. Complete the tasks and collect Dragon's Will to activate Memory Crystals. Free exclusive achievement, Avatar Border, and Sacred Statue await you!
Display your Main Heroes a. In the Draft Pick lobby, you can choose and display your main heroes so that you can form a perfect lineup with your teammates. b. Your main heroes are also displayed on the ban-pick screen so that the whole team can adjust the lineup together.
Aurora Summon Event a. Crystal of Aurora can be used to summon Skins in the Aurora Summon Event now. b. Optimized the interface. c. Each summon grants you 10 Lucky Points. When the Lucky Point reaches the maximum, a permanent skin is guaranteed on the next summon. d. Log in and claim 1 Lucky Point each day.
New 7-Day Login Event a. The old 7-day Log-in event will end on June 22. b. At the same time, the new 7-day Log-in event will be available, and you can get more Premium Skin Fragments from it. c. Each round begins at 5:00 on Monday and ends at 5:00 on the next Monday, The sign-in progress is reset on every Monday. d. You can claim extra Weekend Sign-in Bundles on Friday - Sunday
[Survival Mode] It has already been 2 years since the Survival Mode was released as our first regular Arcade Mode. Currently, we're planning to add more new contents to this mode. That is to say, there will be a significant update in the future. Therefore, there is going to be the first season settlement of the Survival Mode along with the S16 Settlement. You will receive the reward according to your division in the Survival Mode. Meanwhile, your division will be reset. After the settlement, the Survival Mode will be unavailable for a period of time for upgrades and optimizations. The new Survival Mode will be back as soon as the upgrade is complete. Stay tuned. Let's join in the Magic Chess during this period!.
Added new functions regarding account safety.
To ensure the account safety of our players, two new functions are added in this update: Secondary Verification and Secondary Password. The new functions will be available for test on all servers recently. If you have any suggestions on the new functions, please feel free to contact us via Customer Service.
Secondary Verification: Once your Moonton account is connected to your email, you can enable the secondary verification. Upon doing so, a verification code, will be sent to you via email when a login process of your account is initiated on a new device. You must enter the correct verification code to log in.
Secondary Password: Tap your avatar - "Account" and turn on this function. When it is enabled, a Secondary Password verification will be needed for actions such as gifting heroes, skins or items, or connecting accounts to your game progress. Until the game is restarted, you don't need to do the verification for the second time.
Credit Score Optimizations a. Credit Score history added. Players can check out their recent Credit Score changes and the causes. b. Added the Credit Score Deduction Rate. c. Daily restoration cap added. The more violations that a player has the lower their daily restoration cap is. d. Credit Score Tutorial added.
Invalid Match Protection a. Optimized the losing star notification on the post-game screen for teamed, players when invalid match protection is in effect. b. When a invalid match is triggered, violations including teammate's AFK and poor performance will not be counted now. 4.Optimized penalty rules regarding intentional feeding by low level/rank players, 5.Smart Commands with voice are added in the battlefield. a. Send ultimate availability. b. Send spell availability. C. Send gold condition. d. Send turret condition. e. Call for taking Turtle/Lord.
You can choose turn on or off the battlefield Quick Chat voice in the Settings.
Added the Quick Chat function in the lobby.
Optimized the post-game screen. a. Added the statistic of Teamfight Participation. b. Optimized the interface.
In-game Live Stream optimizations a. Live Stream function for the streamers upgraded. Gift information and Bullet, Screen are displayed directly now. The streamers can now use the fast-response 'function to thank for all gifts received in Live Stream. b. In order to enhance the real-time interaction between streamers and audience, the Quick Chat function for streamers is added. You can set 8 customized Quick Chat and use them to communicate with the audience during the live stream now. C. The real-time amount of the hearts received by the streamer enabled now. A slight performance added. d. Optimized the Fan Level benefits in the Live Stream. The level-up effect is more obvious now. Send gifts and hearts to the streamers to raise your Fan Level and unlock more benefits. e. Increased the hearts that can be obtained by watching Live Streams. Send hearts to the streamers and get Fan Exp.
MCL optimizations a. 515 eParty theme decorations removed. b. Ticket purchasing process simplified. c. Detailed discount info added to MCL Monthly/Season Pass d. Notification tag added to MCL tab under Live when there's MCL matches going on. e. Optimized the calculation of the Trending Points in the MCL Live Streams.
Added the function of checking teammates' information about lately frequently-used Roles and Matches. This will help you quickly grasp the basic information of your teammates.
Added the report function in the Magic Chess post-game screen.
Little Commander Exp can be obtained in Magic Competition now. 14.Fixed the issue where you cannot check the streamer information when checking the player information. 15.Live Stream List by hero is sorted by the worldwide streamer rankings now.
Optimized the ban-pick interface in the Ranked Mode. 17.Optimized the loading speed of the in-game webpages.
The personalized information display function is added now. You can display your main roles, your online time preference, your occupation, your hobby labels and your location. It will help you make more friends. You can choose whether or not to share your location in the Settings.
Fixed the issue where the friend invitation cannot be received when the mode, versions of the two players are different. 20.Low Battery notification added upon entering a lobby.
Bad Network Connection notification added to the lobby,
Players will be able to see personalized info of nearby players while searching.
Adjusted text color of some system mails,
Optimized the new follower notification.