- For the Advanced Server update with the same name, see Patch Notes 1.5.16 (Advanced Server).
The Lone Star
Marksman Icon Skill Description
Hero Feature: A ranged shooter launching heavy attacks on enemies.
Skill 1: [Abyss Impact] Brody launches a shock wave in the designated direction, dealing damage to enemies and applying 1 stack of "Abyss Mark" to enemies hit. As the shock wave travels for each enemy it hits, it deals extra damage and applies an additional stack of "Abyss Mark".
Skill 2: [Corrosive Strike] Brody dashes to an enemy, dealing damage to it, stunning it, and inflicting 1 stack of "Abyss Mark". Upon hitting the target, he is able to move one more time in the movement direction.
Ultimate: [Torn Apart Memory] Brody locks on all the targets within 8 yards, dealing damage to the target according to the stack number of "Abyss Mark" that the target has. All the "Abyss Mark” on the target will be reset.
Passive: [Abyss Corrosion] Brody is able to move while winding up his Basic Attacks (which will be interrupted when casting skills), at the cost of having longer Basic Attack Animation and lower Attack Speed Bonus. Each Basic Attack increases his Movement Speed and inflicts 1 stack of "Abyss Mark" on the enemy. Each stack of "Abyss Mark" increases Brody's damage against the target, capped at 4 stacks.
Note: Brody will be available on 18 October (Server Time), costing Battle-points-cost 32000 or Diamonds-cost 599 with 30% Discount during launch week.
Vampire Countess
Moonlight Archer
Marksman Icon Skill Description
Hero Feature: A Moon-Blessed Marksman
Revamped Hero - [Moonlight Archer] Miya
Skill 1: [Moon Arrow] Miya splits her Basic Attack into three arrows, attacking 2 additional targets.
Skill 2: [Arrow of Eclipse] Miya calls upon the power of Moon Eclipse and launches an empowered arrow in the designated area. Upon landing, the empowered arrow deals Physical Damage to enemies in the area, immobilizes them, and splits into 8 minor arrows shooting around. Each minor arrow deals damage and slows the enemy.
Ultimate: [Hidden Moonlight] Miya removes all her debuffs right away, conceals herself and increases Movement Speed. She immediately gains full stacks of Moon Blessing when the concealment is over.
Passive: [Moon Blessing] Each time Miya's Basic Attack hits a target, her Attack Speed will be increased. This bonus can be stacked up 5 times. After reaching full stacks of the Attack Speed bonus Miya summons Moonlight Shadow to aid her on each Basic Attack, dealing extra Physical Damage.
Energy Gunner
Marksman Icon Skill Description
Hero Feature: A Skillful Marksman with An Energy Gun
Revamped Hero - [Energy Gunner] Layla
Skill 1: [Malefic Bomb] Layla fires a Malefic Energy Bomb, dealing damage to the first enemy hit and increasing the range of her Basic Attack.
Skill 2: [Void Projectile] Layla fires an energy ball that explodes, dealing damage to the target and nearby enemies and applying Magic Marks to them. Layla can detonate Magic Marks with her following attacks, dealing damage to nearby enemies and slowing them.
Ultimate: [Destruction Rush] Layla fires an energy blast, dealing damage to enemies on the path. Each skill upgrade increases the ranges of her Basic Attack and Void Projectile.
Passive: [Malefic Gun] The damage of Layla's Basic Attacks and skills scales with the clistance between her and the enemy.
Demon Hunter
Skill Description
Hero Feature: The Demon Hunter Bearing The Hatred of Demons
Revamped Hero - [Demon Hunter] Alucard
Skill 1: [Groundsplitter] Alucard jumps to a designated area, dealing Physical Damage to all enemies in the area.
Skill 2: [Whirling Smash] Alucard slashes at nearby enemies, dealing Physical Damage. Ultimate: [Fission Wave] Alucard absorbs the energy of enemies within the designated area, increasing his Physical Lifesteal. In a short period of time, he slows the enemies, and his Passive is triggered whenever he deals damage to the enemies. During this time, he can release a powerful shock wave forward, dealing a huge amount of Physical Damage to enemies hit.
Passive: [Pursuit] If Alucard's skill hits only 1 enemy, it deals extra damage. After using a skill, he is able to dash to his target with his next Basic Attack, dealing extra damage. His skills benefit from a certain percentage of Physical Lifesteal.
Lightning Weaver
Skill Description
Hero Feature: Eudora is A Master of The Lightning Power Who Can Manipulate Lightning At Her Own Will
Revamped Hero - [Lightning Weaver] Eudora
Skill 1: [Forked Lightning] Eudora casts fork lightning, dealing Magic Damage to enemies in a fan-shaped area in front of her. Enemies affected by [Superconductor] will take additional damage after a short delay.
Skill 2: [Electric Arrow] Eudora launches a lightning bolt toward the target, dealing Magic Damage, stunning the target for a period of time, and reducing the target's Magic Defense. If the target is affected by [Superconductor], the lightning bolt will split into minor bolts upon hit and further spread toward up to 3 nearby targets, dealing Magic Damage and stunning them. The minor lightning bolts prioritize enemy heroes.
Ultimate: [Thunder's Wrath] Eudora summons a great lightning storm, dealing Magic Damage to the target. If the target is affected by [Superconductor], dark clouds will be formed over the target's head. After a short delay, lightning strikes down from the clouds, dealing Magic Damage to enemies in the area of effect. Meanwhile, the lightning charges will spread on the ground toward nearby enemies, dealing Magic Damage.
Passive: [Superconductor] Eudora's skills inflict [Superconductor) on targets. Additional effects will be applied when Eudora lands her skills on to targets affected by [Superconductor].
Spear of Dragon
Skill Description
Hero Feature: A Spear of Dragon, A Master of Spears
Revamped Hero - [Spear of Dragon] Zilong
Skill 1: [Spear Flip] Zilong lifts an enemy over his back, dealing Physical Damage.
Skill 2: [Spear Strike] Zilong dashes to the target and strikes with his Dragon Spear dealing Physical Damage to the target and reducing the target's Physical Defense. The cooldown of [Spear Strike] is reset when Zilong eliminates a target.
Ultimate: [Supreme Warrior] Zilong gains Movement Speed, Attack Speed, and Slow Immunity. All slow effects on Zilong are removed upon skill cast. While [Supreme Warrior] is active, Dragon Flurry] can be triggered after every 2 Basic Attacks instead of after every 3 Basic Attacks.
Passive: [Dragon Flurry] After every 3 Basic Attacks, Zilong gains [Dragon Flurry] on the next Basic Attack, dealing extra damage and restoring HP according to his Physical Attack.
Wandering Sword
Skill Description
Hero Feature: A Master of Swords in Search of Himself
Revamped Hero - [Wandering Sword] Saber
Skill 1: [Flying Sword] Saber shoots out 5 flying swords, with each sword dealing Physical Damage. After circling around Saber for a period of time, the swords will fly back to Saber. When Saber deals damage with Basic Attack or skills during the circling period, he will shoot a sword to the target, dealing Physical Damage to the main target. Damage to other targets on the path decays. The Cooldown of [Charge] is reduced.
Skill 2: [Charge] Saber charges towards a designated direction, dealing Physical Damage to enemies along the way. Saber gains an enhanced Basic Attack after the charge, dealing Physical Damage and slowing the target.
Ultimate: [Triple Sweep] Saber dashes toward an enemy hero and knocks the target airborne. During this period, Saber launches 3 consecutive blows in quick succession. The first two blows deal Physical Damage, whereas the third blow deals extra Physical Damage.
Passive: [Enemy's Bane] Saber's damage reduces Physical Defense of enemies.
For the following heroes, we have improved their display and battle models and optimized their actions and visual effects, so that their art quality has been greatly improved.
Sweet Leonin - Nana
Wings of Holiness - Rafaela
Blade Dancer - Fanny
Little Red Hood - Ruby
Dire Wolf Hunter - Roger
Queen of the Apocalypse - Alice
From the Designers: Greeting Warriors! Project NEXT is finally launched!
In this patch, we have fully upgraded the game graphics and revamped many classic heroes. Project NEXT shows our resolution to improve the game quality, and this new patch is only the first step. As the slogan says, “Beyond Legends”. We hope every player can witness the self-transcendence of MLBB in the future! The heroes are engaged in endless battles on the battlefield, and the excess energy poured out and then was absorbed by the creatures on the battlefield, which produced wonderful changes. Among all the creatures, the Turtle absorbed the most energy. Under its influence, many unexpected changes occurred on the battlefield. We hope that these changes will enable:
1. Players can choose the lane according to the chosen hero's feature at the beginning of the match. And the laning can be more competitive.
2. The difference between jungle heroes and lane heroes gets more significant and distinctive, so that a hero can be better at his main area while being weaker in the other instead of being able to farm both the lanes and the jungle area with ease.
3. Solo jungling experience in the early game has been optimized. We will keep observing these adjustments and considering future adjustments according to the performance. If you have any suggestions on this, please feel free to tell us.
New functions & New Events
[Ranked Mode] Season 17 will end at 23:59:59 on September 25th, 2020 (Server Time) Players that reach Master or above will be awarded Cyclops' Skin "Zombie Bambino" Season 18 will start at 02:00:00 on September 26th, 2020 (Server Time)
Recharge Event Updates Hanabi and Valir are replaced with Moskov and Change in the First Recharge event Skin "Resplendent Iris" and "Pale Flame" are replaced with Skin "Spear of Bone Dragon" and "Moonstruck" in the Renew event.
Weekly Free Heroes & New Skins
Hero Display Optimization: In order to harmonize the hero image with their lore, we have added new backgrounds for some heroes on the hero display interface, and will keep updating in the future.
Optimized the display model and animation, battle model, and skill animation of the following skins: [Modena Butterfly] - Miya, [Emerald Enchantress] - Eudora, [Glorious General] - Zilong, [Codename - Storm] - Saber, [Wizardry Teacher] - Alice, [Child of the Fall] Alucard, [Dragon Boy] - Chou, [Dr Beast] - Roger, [Skylark] - Fanny.
Arcade Mode - [Magic Chess] Mavis, the Vampire Countess, will be available on September 29th (Server Time). Diamond 499. Battle Point 24000. Launch week 30% OFF. Mavis' Skin [Night Princess] will be available on September 29th (Server Time). Diamond 269. Launch week 30% OFF. Little Commander (Mavis) and skin (Night Princess) will be in a bundle and available on September 29th (Server Time). Launch week 30% OFF.
Fragment Shop Adjustments on September 23rd (Server Time) Rare Skin Fragment Shop
Will be available: [Mighty Guardian] - Gatotkaca, [Masked Knight] - Lancelot, [Iceland Golem] - Grock, (Akazonae Samurai] - Akai, [Deep Sea Rescuer] - Cyclops, [Black Pearl - Karina, [Anubis] - Roger
Will be unavailable: [Grave Guardian] - Grock, [Steam Researcher] - Kimmy (Dark Draconic] - Argus, [Snake Eye Commander] - Moskov, [Bio Frontier] - Kimmy, [Bunny Babe] - Layla, [Heartbreak Empress] - Aurora
Hero Fragment Shop Will be available: Popol and Kupa, Silvanna, Granger, Diggie, Lylia, Helcurt
Will be unavailable: Ling, Lunox, Valir, Natalia, Khufra, Moskov
5. Popol and Kupa's skin [Tribal Howl] will be available on September 28th (Server Time). Diamond 599. Launch week 30% OFF.
Hero [Popol and Kupa] and Skin [Tribal Howl] will be in a bundle and available on September 28th (Server Time). Launch week 30% OFF
Free Heroes: Server Time 9/18/2020 05:01:00 to 9/25/2020 05:00:00 (Tap the Settings button on the top-right corner of the main page to check.)
8 Free Heroes: Atlas; Gatotkaca; Lunox; Popol and Kupa; Dyrroth, Badang; Uranus; Ling
6 Extra Starlight Member Heroes: Estes; Grock; Yi Sun-shin; Kaja; Helcurt; Chang'e
Server Time 9/25/2020 05:01:00 to 10/2/2020 05:00:00 (Tap the Settings button on the top-right corner of the main page to check.)
8 Free Heroes: Lapu-Lapu; Lesley: Hylos; Harley; Martis; Valir; Harith; Silvanna
6 Extra Starlight Member Heroes: Popol and Kupa; Karrie; Natalia; Cyclops; Minsitthar; Franco
Server Time 10/2/2020 05:01:00 to 10/9/2020 05:00:00 (Tap the Settings button on the top-right corner of the main page to check.)
8 Free Heroes: Masha; Selena; Johnson; Jawhead; Cyclops; Esmeralda; Bruno; X. Borg
6 Extra Starlight Member Heroes: Gusion; Thamuz; Vale; Claude; Leomord; Badang
Server Time 10/9/2020 05:01:00 to 10/16/2020 05:00:00 (Tap the Settings button on the top-right corner of the main page to check.)
8 Free Heroes: Silvanna; Ruby; Rafaela; Aurora; Guinevere; Alpha; Claude; Bane
6 Extra Starlight Member Heroes: Roger; Kadita; Hylos; Carmilla; Angela; Diggie
Server Time 10/16/2020 05:01:00 to 10/23/2020 05:00:00 (Tap the Settings button on the top-right corner of the main page to check.)
8 Free Heroes: Roger; Johnson; Hanzo; Grock: Gatotkaca; Alpha; Khufra; Bane
6 Extra Starlight Member Heroes: Lylia; Thamuz; Silvanna; Lesley; Lolita; Masha
Server Time 10/23/2020 05:01:00 to 10/30/2020 05:00:00 (Tap the Settings button on the top-right corner of the main page to check.)
8 Free Heroes: Franco; Carmilla; Hilda; Lancelot; Leomord; Uranus; Minsitthar; Badang
6 Extra Starlight Member Heroes: Ruby; Helcurt; Argus; Claude; Granger; X Borg
Server Time 10/30/2020 05:01:00 to 11/6/2020 05:00:00 (Tap the Settings button on the top-right corner of the main page to check:)
8 Free Heroes: Hayabusa; Fanny; Moskov; Thamuz; Harley; Dyrroth; Hylos; Baxia
6 Extra Starlight Member Heroes: Chang'e; Johnson; Diggie; Rafaela; Lancelot; Kimmy
Server Time 11/6/2020 05:01:00 to 11/13/2020 05:00:00 (Tap the Settings button on the top-right corner of the main page to check.)
8 Free Heroes: Harith; Rafaela; Belerick; Aurora; Atlas; Grock; X.Borg; Lunox
6 Extra Starlight Member Heroes: Carmilla; Valir; Helcurt; Yi Sun-shin; Bruno; Hanabi
Server Time 11/13/2020 05:01:00 to 11/20/2020 05:00:00 (Tap the Settings button on the top-right corner of the main page to check.)
8 Free Heroes: Natalia; Minotaur; Roger; Diggie; Terizia; Gusion; Faramis; Silvanna
6 Extra Starlight Member Heroes: Sun; Masha; Vexana; Badang; Aldous; Uranus
Server Time 11/20/2020 05:01:00 to 11/27/2020 05:00:00 (Tap the Settings button on the top-right corner of the main page to check.)
8 Free Heroes: Valir; Popol and Kupa; Franco; Pharsa; Cyclops; Wanwan; Granger; Beterick
6 Extra Starlight Member Heroes: Irithel; Chang'e; Ling; Kaja; Chou; Alpha
Context for Hero Adjustments
In this patch, we have made significant adjustments to the following heroes: Alice, Tigreal. Vale, Aurora, Kadita Granger. Silvanna, Yu Zhong, Chang'e, Atlas, Martis, Terizla and Balmond.
Due to the changes on the battlefield, we have adjusted the wave-clearing ability of some heroes and also made adjustments in other aspects accordingly. We hope that these are reasonable changes that won't largely affect the wave-clearing ability rankings of the heroes.
- Context
- As a Mage who need to fight face to face against the enemies, Alice relies heavily on her Ultimate's damage and restoration, which makes her lack combat ability during the cooldown of her Ultimate. Therefore, we have redesigned her Ultimate. We hope Alice could be a durable Mage & Tank. To ensure the balance, we have nerfed the effects of her Skill 1 and Ultimate. Besides, we have added a new effect to Skill 1 so that the player can see the location of the Blood Stream.
- BUFF ↑ After absorbing 25 blood orbs, increases 10% Magic Lifesteal → 15% Shield and HP Restoration.
- ADDED + Each blood orb she absorbs will restore 50 Mana for her.
- ADJUST ~ Damage: 350-650+180% Magic Power → 400-600+120% Magic Power
- NERF ↓ Cooldown: 4s → 5s
- BUFF ↑ Mana Cost: 90-140 → 50-75
- ADDED + After the first cast, you can see the location of the Blood Stream by holding down the skill icon.
- BUFF ↑ Mana Cost: 90-115 → 50-75
- REMOVED - Cooldown removed.
- ADDED + Costs Mana continuously when the skill is on.
- NERF ↓ Mana Cost: 50 → 60-100
- NERF ↓ Damage: 160-220+70% Magic Power → 120-180+50% Magic Power
- NERF ↓ HP Restoration: 80-120+30% Magic Power → 80-100+20% Magic Power
- Context
- Optimized his skin and redesigned his Skill 1. Canceled some combo requirements to grant him a higher cap.
- ADDED + Tigreal smashes the ground, dealing damage up to 3 times to all enemies in a fan-shaped area and slowing them according to the distance between the target and himself.
- NERF ↓ Reduced the damage of each attack. (Tip: Use this skill together with can deal damage to enemies 3 times.)
- ADDED + Now you can use during the skill cast to change your current location.
- Context
- We have increased the cooldowns in order to increase his downtime between teamfights and nerf his durability.
- NERF ↓ Cooldown: 5.5-4s → 7-5.5s
- NERF ↓ Cooldown: 10.6-8.5s → 12-10.5s
- NERF ↓ Cooldown 65s → 85-65s
- Context
- Without making too much impact on his strong teamfight ability, we've slightly nerfed his durability and initiation ability.
- NERF ↓ Physical Defense: 45-80 → 25-60
- NERF ↓ Cooldown: 12-8s → 15-10s
- BUFF ↑ Movement Speed gain of each stack: 5 → 8
- NERF ↓ Stack limit: 12 → 10
- BUFF ↑ Cooldown: 5 → 4s
- ADJUST ~ Cooldown: 9-7.5s → 8.5s
- Fix
- BUFF ↑ Base damage of continuous damage: 90-215 → 150-225
- Control
- NERF ↓ Airborne duration: 1.1 → 1s
- NERF ↓ Base slow effect: 40% → 20%
- NERF ↓ Max slow effect: 75% → 40%
- NERF ↓ Base Damage: 340-540 → 300-500
- BUFF ↑ Base damage of Crescent Moon Basic Attack: 0 → 20
- NERF ↓ Magic Power Bonus: 30% → 25%
- BUFF ↑ Base damage: 300-600 → 400-600
- NERF ↓ Base Damage: 530-830 → 450-750
- NERF ↓ Magic Power Bonus: 180% → 160%
- BUFF ↑ Base damage: 265-490 → 300-500
- NERF ↓ Damage reduction: 70% → 50%
- Context
- In the current environment Granger is a bit weak in the early and middle game. So we have increased the base damage of his Skill 1.
- BUFF ↑ Base Damage: 30-180 → 45-195
- BUFF ↑ Magic Power Bonus for each attack: 35% → 45%
- NERF ↓ Damage to minions: 75% → 50%
- ADJUST ~ Magic Lifesteal gain: 100% → 80%-120%
- NERF ↓ Cooldown: 36-28 → 42-36
- NERF ↓ Damage increase after dealing damage to enemies doesn't work on minions now.
- BUFF ↑ HP restoration from killing minions and creeps. 5% → 7%
- BUFF ↑ Base Damage: 340-540 → 350-650
- NERF ↓ Deals only 75% damage to minions
- BUFF ↑ Significantly reduced the decay speed of Movement Speed gain after killing the target.
- BUFF ↑ Every 2.5% of HP lost converted to 1% Damage Reduction (up to 35%) → Every 2% of HP lost converted to 1% Damage Reduction (up to 45%)
- BUFF ↑ Cooldown: 7 → 7-5.5s
- ADDED +/NERF ↓ New Effect: Deals only 50% damage to minions.
- NERF ↓ Damage dealt by the 4th cast: 150% → 120%
- NERF ↓ Deals only 75% damage to minions when he still has his armor on.
- NERF ↓ Deals only 75% damage to minions.
- FIX Fixed the shield limit issue.
- FIX Fixed the obstacle location issue of his .
- FIX Fixed the issue where the actual area of effect of his doesn't match the indicator.
- FIX Fixed the issue where her cannot go through obstacles in some special cases.
- FIX Fixed the visual effect issue of his .
- FIX Fixed the incorrect control duration in some special cases.
- FIX Fixed the issue where Popol cannot revive Kupa in some special cases.
- FIX Optimized the camera performance of his .
BATTLEFIELD
- For the first 7 waves the Siege Minions in each lane have special effects. The Siege Minions of the lane that is near the first Turtle give extra 50% EXP, whereas those of the lane that is far away from the first Turtle give extra 50% Gold. From wave number 8, all the Siege Minions stop giving such benefits.
- Outer Turret (the first turret on each lane)
- HP: 4000 → 4500
- 50% Damage Reduction in the first 180s → A Shield that absorbs 4500 damage in the first 210s'
- The shield provides 60% ranged damage reduction and 30% melee damage reduction: Gold bonus will be granted to nearby enemy heroes according to the damage done to the shield (0.8 Gold per 10 damage to the shield) Minions deal a fixed 75 damage to the shield.
- Inner Turret (the second turret on each lane)
- Physical & Magic Defense: 40 → 20
- HP: 4600 → 5500
- Team bonus gold from destroying inner turrets: 120 → 100
- Team bonus gold from destroying base turrets: 160 → 150
- Gold bonus from killing an enemy hero: 80 → 60; Max gold bonus in a match: 400 → 300
- Team gold bonus from killing an enemy with high net worth increased by 50%, which works only when the team gold lags behind 2500 → 2000
- Slightly increased the default Exp gain in the middle and late game.
- At least 30 Exp and 50 gold will be granted from Killing an enemy hero multiple times consecutively.
- Reduced each one's share when gold and Exp from minions are shared by multiple heroes.
- Slightly increased the area of the restoration effect at the spawn point, synchronizing it with the map.
- Added an "alert mechanism" to creeps. The creeps can discover nearby heroes and react now.
- Added some special effects to Imperial Sanctuary under ultra graphics (some of which are interactive), including the bush collision effect, tree sway effect, the birds near the Core Guard, and more.
- Optimized the skill vibration effect of most heroes.
- Added visual effects to some skills in order to strengthen the hitstop.
- Optimized some visual effects of battlefield and equipment.
- Optimized the camera raising effect in order to make it smoother.
- Battlefield Optimization
- Optimized the effect of choosing targets
- Optimized the art effect of the mini map
- Optimized the visual effect of the in-battle text. Added new text of killing heroes.
- Optimized the art effect of elimination effects
- Optimized the art effect of the channeling bar
- Adjusted teammates' HP bar and ultimate reminder near the score panel
- Optimized some battlefield UI
- Skill Indicator Optimization
- Optimized the art effect of all basic indicators
- The directional indicators can show whether the hero will move now
- The area indicators can show whether the hero will move now
- Added a new indicator for the skills that are cast toward yourself
- Optimized the base explosion effect and battle result effect at the end of matches
EQUIPMENT
- Jungling Equipment Adjustments
- NERF ↓ Spell is required for purchasing Jungle equipment items now.
- ADDED +/NERF ↓ Added new effects to all the Jungle equipment items: Reduces the Exp gain from minions by 40% in the first 3 minutes of the match.
- BUFF ↑ Damage increase to creeps: 20% → 30%
- BUFF ↑ Extra Exp gain from creeps: 15% → 25%
- BUFF ↑ Damage increase to creeps: 35% → 40%
, and
- ADDED + Unique Passive - Breakout. The next Basic Attack reduces Physical Defense of the target by 10 and slows the target by 30% for 1.5s instead of dealing extra damage and slowing the target for 1s.
- FIX Unique Passive - Demonize: Optimized the visual effect
- BUFF ↑ Unique Passive - Mana Spring: Mana restoration in 10s: 12% → 15%
- Context
We have adjusted three defense equipment items in order to synchronize their attributes with their passive effects.
- ADDED + Unique Passive - Shield: Can be triggered when taking Magic Damage. Reduces Magic Damage taken by 25% for 5s. You will be able to trigger this effect again only after leaving combat for 10s.
- NERF ↓ Unique Passive - Deter: Doesn't reduce Magic Power of the enemy.
- BUFF ↑ Reduces Physical Attack of the enemy by 10% instead of 6%.
- NERF ↓ Unique Passive - Deter: Doesn't reduce Magic Power of the enemy.
- BUFF ↑ Reduces Physical Attack of the enemy by 6% instead of 4%.
SPELL
- BUFF ↑ Base Damage: 600-1440 → 600-1720
JUNGLE
- ADDED + New Skill: Reduces damage taken by 15% for each nearby hero, capped at 60%.
- ADDED + New Skill: Reduces damage taken by 15% for each nearby hero, capped at 60%.
- ADJUST ~ Slightly adjusted their spawn locations.
- NERF ↓ Reduced the HP Regen Speed in the first 5s after the hero leaves the chasing range.
- ADJUST ~ Slightly adjusted their spawn locations.
- NERF ↓ Reduced the HP Regen Speed in the first 5s after the hero leaves the chasing range.
- ADJUST ~ Spawns on one side of the Mid Lane instead of both sides.
- NERF ↓ Base HP and HP Growth reduced by 10%.
- BUFF ↑ Physical Defense: 37 → 60.
- BUFF ↑ Base gold bonus increased by 56%.
- NERF ↓ Removed effect: Restores HP and Mana
- ADDED + New effect: Increases the owner's Movement Speed in the river
- BUFF ↑ Duration: 20 → 45s
- Attack Speed of the first 7 waves of Siege Minions reduced by 10%. Their damage to heroes doesn't decay now.
- Movement Speed of minions on two side lanes reduced by 10%.
- Increased the Movement Speed limit of the minions in the late game.
- Adjusted the attributes of all creeps: Base HP (↑), HP Growth (↓), Initial Attack (↓), Attack Growth (↑). Increased the base gold reward from creeps.
- Reduced the HP Regen Speed of all creeps except for the Crabs and Little Crabs in the first 3s after the hero leaves the chasing range.
BUG FIXES
- Fixed the issue where the live stream page in the profite disappears in some cases.
- Fixed the issue where players cannot upload avatars on some devices.
- Fixed the display issue of some squad member information.
- Fixed the incorrect statistics of personal battle history in some cases.
- Fixed the issue where the skins are wrongly displayed after swapping heroes in Ban/Pick Mode.
- Matchmaking Optimization
- Increased the weight of rank
- The matchmaking results vary with the number of online players. The more online players there are the more precise the result is.
- "Speed Mode" will be available when the matchmaking takes too long. This function will be gradually available after the update.
- Laning function and guide optimization
- Optimized the laning choosing and recommendation on the hero choosing interface
- You can screen the heroes according to their default laning on the hero choosing interface
- Added "Laning information to the battlefield overview
- Added new laning guides to the first several matches after the update
- New Advanced Control Modes
- Assisted Aiming: The direction of the indicator will follow the location of the target automatically.
- Smart Targeting: The indicator can lock on the target. If you have enabled "Basic Attack Smart Targeting" and 3. "Skill Smart Targeting" in the settings, your single-target skills and basic attack can choose the target more precisely.
- Camera Shift: When casting skills in the far distance, the camera can follow the skill cast automatically.
- New Function: Pre-invite
- Playing a certain number of matches with a friend to activate the pre-invite function.
- The friend can be pre-invited only after entering a match for a while
- During a match, each player can only be pre-invited a limited number of times.
- Optimized the notification when the friend limit is close.
- Optimized the follow limit and friend limit on the friend list.
- Optimized the rules of follow limit on the friend list.
- Optimized the sort function on the friend list.
- Added marks that show whether the message is read or unread in friend chat.
- In Draft Pick after choosing your own hero, you can show your win rate now.
- Optimized the interface of choosing heroes in Draft Pick, which will take effect after downloading resources.
- Optimized the function and effect of "One More Game" on the post-game Screen.
- The post-game screen can be shared to friends now.
- Optimized the interface of receiving items.
- When being invited to a match, you can see the main heroes and the battle result of the last match of the inviter.
- The function of Facebook friend help request is changed to a share function.
- You can see the player number in the lobby when the matchmaking starts.
- Updated the new logo on the share pages.
- Added notification when accessing phone permissions.
- MCL Optimization
- Added mails for the reminder of the season final and the first match of the new season.
- Players who are not qualified to participate in the match will have a different MCL Final interface.
- Preorder can be added to phone calendar now.
- Added a special label to the interface for the first match of the new season.
- UI Optimization
- Optimized the background and visual effects of the main interface.
- Optimized the red dot reminders.
- Optimized the icons of Free Chest, Medal Chest, and Daily Quests.
- Optimized the interface of receiving rewards.
- Optimized the interface of lobby by adding new backgrounds.
- Optimized the game performance under smooth graphics by removing some visual effects and animations.
- iOS/iPadOS Network Boost
- iOS/iPadOS Network Boost is available now. It can relieve the game lag caused by network connection. You need to enable both 4G and Wi-Fi to turn on it.
- From the main page: Tap the gear icon on the top right and go to "Settings", and then select "Network Setting". From there you will be able to turn on Network Boost. While in a match. Tap the gear icon on the top left and go to "Settings, and then select "Network Setting". From there you will be able to turn on Network Boost.