An update for Mobile Legends: Bang Bang has been released on the Advanced Server.
New/Revamp Hero[]
New[]
, Heavenly Fist[]
Firm and righteous champion
- Skill 1:
- Paquito can Parry for a while, reducing his damage taken and increasing Movement Speed [Use Again]: Paquito throws forth a heavy blow, dealing Physical Damage.
- [Champ Stance] Enhanced: Lengthens the duration of Parry and increases damage reduction, Paquito launches a hook afterward that deals higher damage.
- Skill 2:
- Paquito dashes forth and throws a jab, dealing Physical Damage to all enemies within area of effect.
- [Champ Stance] Enhanced: Gives Paquito's jab even more striking force, dealing higher Physical Damage to enemies within area of effect.
- Ultimate:
- Paquito launches an elbow strike to all enemies in 'front, dealing Physical Damage and pushing them to the destination. He then swings a haymaker at rapid speed, dealing Physical Damage and slowing targets, as he darts back.
- [Champ Stance] Enhanced: Having pushed enemies to the destination, Paquito launches an uppercut, dealing Physical Damage and knocking his enemies airborne instead of slowing them.
- Passive:
- Paquito builds stacks when damaging enemies with his Basic Attacks or casting skills. Once 4 stacks have been reached, he enters [Champ Stance]: enhancing Paquito's next skill and skipping its cooldown. Paquito excels in his technique and has a higher Base Attack Speed.
Astrowarden - []
Mage wielding the power of the galaxy who can use skills freely in her domain.
- Passive: - Yve gains Galactic Power when dealing damage to enemy heroes with her skills. Each stack of Galactic Power increases Movement Speed for her. When she creates a Galactic Field, all the Galactic Power will be reset, increasing the number of ultimate casts and removing the Movement Speed gain.
- Skill 1: - Yve detonates Galactic Energy in a designated area, dealing Magic Damage to the targets. The targets in the central area will be slowed.
- Skill 2: - Yve summons a pulsing meteor in a designated area, dealing Magic Damage to the targets hit. [Use Again]: Starting from the original place, the meteor will deal Magic Damage continuously to the target and slow the target.
- Ultimate: - Yve gains Galactic Power when dealing damage to enemy heroes with her skills. Each stack of Galactic Power increases Movement Speed for her. When she creates a Galactic Field, all the Galactic Power will be reset, increasing the number of ultimate casts and removing the Movement Speed gain.
Revamp Hero[]
, Dark Angel[]
Fallen angel who is immortal.
- Skill 1: - Argus puts out a demonic hand towards an enemy. When the target is hit, both sides will be drawn towards each other, instead of Argus moving to the front of the target. Besides, Argus can make an extra slash whether Demonic Grip hits the target or not.
- Skill 2: - Argus strikes enemies with his demonic blade. Any enemy hit will lose HP for 4s while moving.
- Ultimate: - In addition to the original 5-second death immunity, a new Passive effect is added: Gains permanent Attack Bonus after leveling up.
- Passive: - Argus strikes the target three times instead of two, starting from two rapid slashes and then thrusting his blade forward and attack.
I. Hero Adjustments[]
- Use → to indicate the changes.
- Use BUFF ↑ NERF ↓ ADJUST ~ to indicate strengthening, nerfing, and adjustments.
New/Revamp Heroes[]
- NERF ↓
"Since Argus' enhanced Basic Attack can be triggered too frequently with "Demon Hunter Sword" equipped, his damage is overpowering and beyond our expectations. Therefore, we've adjusted its frequency and effect."
- NERF ↓
- ADDED + Restores HP equal to 30 +30% Total Physical Attack for each enhanced Basic Attack.
- NERF ↓ Enhanced Basic Attack only trigger 50% of the Devour effect of Demon Hunter Sword.
- NERF ↓ Argus' demonic blade takes more time to charge.
- BUFF ↑
- BUFF ↑ Bleeding Damage each time: 10% → 20% of Total Physical Attack
- NERF ↓
- NERF ↓ Cooldown: 80-50s → 80-60s
- FIX Optimized recommended builds.
- ADJUST ~
- NERF ↓
- NERF ↓ Gains stacks only when Paquito damages any target with his skills.
- BUFF ↑
- BUFF ↑ Slightly enlarged area of effect.
Other Heroes[]
- BUFF ↑
"Alpha's still been neglected after the previous adjustments. According to our observation, we've decided to dramatically reduce cooldowns of all his skills, both to increase his playability and to make Passive triggered more often. Of course, to maintain a balance, we've also slightly weakened the effects of his skills for single uses."
- BUFF ↑
- ADDED + Continous attacks slow the target by 90% each time, for 0.2s.
- BUFF ↑
- NERF ↓ Base Damage of Slashes: 210-310 → 200-300
- ADJUST ~ Base Damage of Beta's Strafe: 90-165 → 100-150
- NERF ↓ Slow Effect: 70% for 2s → 40% for 1s
- BUFF ↑ Cooldown: 7-4s → 4s
- BUFF ↑ Mana Cost: 60 → 50
- BUFF ↑
- ADJUST ~ Base Damage of Strikes: 160-460 → 250-400
- NERF ↓ Total Physical Attack Bonus of Strikes: 170% → 100%
- NERF ↓ Base Damage of Beta's Strafe: 790-165 → 75-120
- NERF ↓ Base HP Regen: 150-300 → 125-200
- ADJUST ~ +40% Total Magic Power → +20% Total Physical Attack
- BUFF ↑ Cooldown: 6s → 6-4s
- BUFF ↑
- BUFF ↑ Cooldown: 24-20s → 20-12s
- NERF ↓ Stun Duration: 1.3s → 1s
- BUFF ↑
"He is rarely played at the present. Thus, we've reduced Skill 1's cooldown and added a new effect to his Passive in order to increase his damage when Ultimate is not available. Besides, we've slightly increased Ultimate's cooldown, so as to restrain his attacks on enemies when damage is enhanced."
- BUFF ↑
- ADDED + Reduces 4 Magic Defense of every target hit for 3s, which is capped at 10 stacks.
- BUFF ↑
- BUFF ↑ Cooldown: 7s → 6s
- NERF ↓
- NERF ↓ Cooldown: 32-24s → 36-30s
- FIX Fixed the issue where the damage of slightly decreased during his .
- ADJUST ~
"The casting of Carmilla's Ultimate makes it difficult for her to hit an enemy quicker than the opponent and its transmittable damage cannot be maximized after Skill 2 is used. Therefore, we've adjusted the casting of her Ultimate based on player feedback. In addition, we've also adjusted her skill ranges to strengthen her power in melee combat."
- NERF ↓
- NERF ↓ Cast Range decreased by 50%.
- NERF ↓
- NERF ↓ Cast Range reduced by 10%.
- BUFF ↑ Direction: Manual → Auto-aim
- ADJUST ~ &
"We expect more interactions within this couple."
- ADJUST ~
- BUFF ↑ Cooldown: 45s → 20s
- NERF ↓ Damage and Shield: 400 + 40*LEVEL → 200 + 20*LEVEL
- NERF ↓ Slow Effect: 60% → 30%
- BUFF ↑
"Currently, most Tank heroes can only roam to support their teams, but they should have been more flexibly played, even in EXP Lane and Jungle, to diversify available lineups. This time, we've followed the adjustments we did to Tank Heroes in the middle of the year and tried to make Belerick gain more benefits from equipment. We will continue to observe subsequent influences of these adjustments and change some of the other Tank Heroes accordingly."
- Attribute NERF ↓
- NERF ↓ HP Growth: 245 → 205
- BUFF ↑
- BUFF ↑ HP Increase obtained from equipment items: 15% → 50%
- ADJUST ~ 120-260 + 0.8% of Max HP → 100-170 + 2% of Max HP.
- NERF ↓
"We want to give enemies more time to dodge the control effect of his Ultimate."
- NERF ↓
- NERF ↓ Cast time is increased by 60%.
II. Weekly Free Heroes & New Skins[]
- Franco "Blazing Axe" will be available on November 26th (Server Time). Diamond 899. Launch week 30% OFF.
Franco and Skin "Blazing Axe" will be in a bundle and available on November 26th (Server Time). Launch week 30% OFF. - Yu Zhong's skin "Biohazard" will be available as the December Starlight Skin on December 1st.
- 8 Free Heroes: Server Time 11/27/2020 05:01:00 to 12/4/2020 05:00:00 (Tap the Settings button on the top-right corner of the main page to check.)
Kagura: Lesley: Aurora: Karrie: Jawhead: Baxia: Selena; Esmeralda
6 Extra Starlight Member Heroes: Lapu-Lapu, Kadita, Clint: Kimmy, Guinevere, Angela
III. System Functions[]
Camera Following Bullets
"Press and hold skill to let the camera follow bullets" to see as far as they hit. This new feature has been added to the following heroes:
- 's
- 's
- 's