Mobile Legends: Bang Bang Wiki
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Mobile Legends: Bang Bang Wiki
Latest New Hero in Advance Server
Yin
Martial Genius

Advanced Server is a test server for Mobile Legends in which newer content is released first. This server is separate from the Original Server and thus heroes, skins, and etc. that players have in one server will not carry over to another. Before becoming eligible to be chosen to enter Advanced Server, the player must first meet the following requirements: your character reaches Level 15 and have a stable connection quality. Additionally, even if the player can enter Advanced Server, they can only play a stable Classic, Ranked, Brawl or other matches involving other players if they have a stable connection in Southeast Asia.

Here you will find Patch Notes for Advanced Server. These changes are all highly tentative and are all subject to change.

PLEASE REFRAIN FROM USING INFORMATION FROM THIS PAGE ELSEWHERE ON THE SITE.


MODIFIED HEROES IN ADVANCED SERVER
New Hero Information

Yin Yin, Martial Genius

  • Leave It to Me Leave It to Me - Yin deals increased damage when there are no allied heroes around.
  • Charged Punch Charged Punch - Yin gains extra Movement Speed and launches a Charged Punch on his next Basic Attack, dealing damage twice. Enemies in the distance will take higher damage.
  • Instant Blast Instant Blast - Yin dashes forward, leaving a Golden Ring behind. After a short delay, the Golden Ring will catch up with Yin, dealing damage and stunning enemies it passes through.
  • Frenzy Strike Frenzy Strike - Lieh smashes an area ahead successively, inflicting high damage and slow. The smashing speed will gradually increase over the duration.
  • Lieh Instant Blast Lieh Instant Blast - Lieh strikes a flying kick forward, leaving a Golden Ring behind. After a short delay, the Golden Ring will catch up with Lieh, dealing damage and stunning enemies it passes through.
  • My Turn My Turn - Yin pulls a designated enemy hero into his domain with him and turns into Lieh. When in the domain, the two cannot be affected by other heroes' skills. If Yin successfully kills the enemy, he'll leave the domain with the cooldowns of his non-ultimate skills reset and continue to fight as Lieh for a while.
New Heroes

Hero1131-icon

Other Heroes

Hero1091-icon Hero1081-icon Hero111-icon Hero1041-icon Hero511-icon Hero081-icon Hero401-icon Hero191-icon Hero241-icon Hero821-icon


FROM THE DESIGNERS
  • In the next few patches, we'll be rolling out more hero balance adjustments based on the performance data in the M3 World Championship and regular games and continue to optimize the less popular heroes. Since some of the adjustments are rather dramatic or difficult to implement, we plan to spend more time testing them internally before applying them to the Advanced Server. Stay tuned!


HERO ADJUSTMENTS
New Heroes

Yin Yin

  • Context
  • Damage and survivability slightly reduced.
  • Attribute
    • NERF ↓ Base HP: 2878 >> 2678
  • Leave It to Me Leave It to Me
    • NERF ↓ Damage Boost: 125% >> 120%
  • Other Heroes

    Terizla Terizla

    • Context
    • We're buffing up Terizla's mobility to boost his presence in mid-to-late game teamfights.
  • Execution Strike Execution Strike
  • Penalty Zone Penalty Zone
    • BUFF ↑ Base Damage: 300-500 >> 300-600
    • BUFF ↑ Slow Effect: 40%-50% >> 45%-65%
    • BUFF ↑ Attack range increased.
  • Helcurt Helcurt

    • Context
    • Jump speed slightly increased.
    • Empowered by the Lord of the Abyss, Helcurt's Poison Stingers are now even "Deadlier".
  • Shadow Transition Shadow Transition
    • ADJUST ~ Slow Effect: 40% >> 90%, but will decay over 1.5s
    • BUFF ↑/ADDED + New Effect: The skill grants a Deadly Poison Stinger on hit.
  • Deadly Stinger Deadly Stinger
    • BUFF ↑/ADDED + New Effect: Deadly Poison Stingers can now trigger attack effects (but cannot critically strike)
  • Dark Night Falls Dark Night Falls
    • BUFF ↑/ADDED + New Effect: Casting the Ultimate grants a Deadly Poison Stinger
  • Minotaur Minotaur

    • Context
    • Revamped Minotaur is back with a few adjustments.
  • Rage Mode Rage Mode
    • BUFF ↑ Enters the Enraged state upon reaching max Rage >> Enters the Enraged state after casting the Minoan FuryUltimate Minoan FuryUltimate at max Rage
    • BUFF ↑ Extended the length of time Minotaur can hold his Rage after leaving combat.
  • Despair Stomp Despair Stomp
    • BUFF ↑/ADDED + New Effect: Reduces enemies' Attack Speed by 30%.
    • NERF ↓ Movement Speed Reduction: 65% >> 40%
    • BUFF ↑ Debuff Duration: 2s >> 3s
    • ADJUST ~ Skill 1's Extra Damage (Enraged): 1.5% of the Target's Max HP >> 1.5% of Minotaur's Max HP
  • Motivation Roar Motivation Roar
    • BUFF ↑ Casting Skill 2 also grants Rage.
    • BUFF ↑/ADDED + New Effect: Increases allies' Attack Speed by 30% for 3s.
    • NERF ↓ No longer enhances Minotaur's Basic Attacks.
  • Minoan Fury Minoan Fury
    • NERF ↓ Cooldown: 30s >> 40s
    • NERF ↓ No longer refunds part of the Ultimate's cooldown upon leaving the Enraged state.
  • Aulus Aulus

    • Context
    • Aulus is ready to crush more skulls with his sharpened battleaxe.
  • Fighting Spirit Fighting Spirit
    • BUFF ↑ Extra Physical Attack Per Stack: 3-9 >> 4-16
    • BUFF ↑ EEnhanced Basic Attack's Damage: 125% >> 130%
  • Aamon Aamon

    • Context
    • We want to further test the previous adjustment, though changes in other directions are still on the table.
  • Slayer Shards Slayer Shards
    • NERF ↓ Aamon no longer enters the Camouflage state when no non-minion enemy is hit.
  • Karrie Karrie

    • Context
    • We're granting Karrie more sustained damage during her Ultimate.
  • Speedy Lightwheel Speedy Lightwheel
    • BUFF ↑ Basic Attack Damage During Ultimate: 60%-66% >> 65%-75%
    • NERF ↓ No longer reduces Attack Speed for the duration.
    • NERF ↓ Cooldown: 30s-20s >> 40s at All Levels
  • Gloo Gloo

    • Context
    • The connection between Goos is even stronger.
  • Slam, Slam Slam, Slam
    • BUFF ↑/ADDED + New Effect: Actively detonating the Goo now fully resets the skill's cooldown.
  • Pass, Pass Pass, Pass
    • BUFF ↑ Casting speed slightly increased.
  • Split, Split Split, Split
    • BUFF ↑ Gloo can now cast its Skill 1 1/2 2 to end the Split, Split state.
    • BUFF ↑ Movement distance of Go, Go increased.
  • Karina Karina

    • Context
    • We're tuning down Karina's burst potential against squishy heroes.
  • Shadow Combo Shadow Combo
    • NERF ↓ Damage: 50 + 80% Magic Power + 8% of the Target's Lost HP >> 50 + (6 + 2% Magic Power)% of the Target's Lost HP

  • Bane Bane

    • Context
    • The frequent use of Physical equipment is wearing Bane down. It's time for a change.
  • Shark Bite Shark Bite
    • NERF ↓ Physical Attack Bonus: 145-180% >> 135-170%
  • Ale Ale
    • BUFF ↑ Base Damage: 180-380 >> 200-400
  • Deadly Catch Deadly Catch
    • BUFF ↑ Magic Power Bonus: 150% >> 170%
  • Natalia Natalia

    • Context
    • Natalia's refined her creep hunting tools.
  • Assassin Instinct Assassin Instinct
    • BUFF ↑ Extra Damage Against Creeps: 15% >> 30%
  • BATTLEFIELD ADJUSTMENTS

    BATTLEFIELD

    [HP Bar Optimization]

    1. Optimized the display of Turrets' HP bars.
    2. Turtle's and Lord's HP bars will now shift as your location changes.
    3. Added an indicator for when Retribution Retribution can be used to execute a Turtle or Lord (for heroes equipped with Retribution).
    4. Added an indicator for when Execute Execute can be used to execute an enemy (for heroes equipped with Execute).

    BUG FIXES & GAME OPTIMIZATION

    1. Fixed an issue where the damage of Gusion Gusion's Passive Passive against creeps was too

    OTHER

    1. Optimized Hanabi Hanabi's voiceovers.
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