Mobile Legends: Bang Bang Wiki

The MLBB Wiki administrators has implemented a new format for hero pages and discontinued the productions of the legacy skin and hero portraits. Please see this announcement for more details.

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Mobile Legends: Bang Bang Wiki
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Mobile Legends: Bang Bang Wiki
Latest New Hero in Advance Server
Martial Genius wall.jpg
Yin
Martial Genius
Cursed Needle wall.jpg
Melissa
Cursed Needle

Advanced Server is a test server for Mobile Legends in which newer content is released first. This server is separate from the Original Server and thus heroes, skins, and etc. that players have in one server will not carry over to another. Before becoming eligible to be chosen to enter Advanced Server, the player must first meet the following requirements: your character reaches Level 15 and have a stable connection quality. Additionally, even if the player can enter Advanced Server, they can only play a stable Classic, Ranked, Brawl or other matches involving other players if they have a stable connection in Southeast Asia.

Here you will find Patch Notes for Advanced Server. These changes are all highly tentative and are all subject to change.

PLEASE REFRAIN FROM USING INFORMATION FROM THIS PAGE ELSEWHERE ON THE SITE.


MODIFIED HEROES IN ADVANCED SERVER
New Hero Information

Yin Yin, Martial Genius

  • Leave It to Me.png Leave It to Me - Yin deals increased damage when there are no allied heroes around.
  • Charged Punch.png Charged Punch - Yin gains extra Movement Speed and launches a Charged Punch on his next Basic Attack, dealing damage twice. Enemies in the distance will take higher damage.
  • Instant Blast.png Instant Blast - Yin dashes forward, leaving a Golden Ring behind. After a short delay, the Golden Ring will catch up with Yin, dealing damage and stunning enemies it passes through.
  • Frenzy Strike.png Frenzy Strike - Lieh smashes an area ahead successively, inflicting high damage and slow. The smashing speed will gradually increase over the duration.
  • Instant Blast (Lieh).png Lieh Instant Blast - Lieh strikes a flying kick forward, leaving a Golden Ring behind. After a short delay, the Golden Ring will catch up with Lieh, dealing damage and stunning enemies it passes through.
  • My Turn.png My Turn - Yin pulls a designated enemy hero into his domain with him and turns into Lieh. When in the domain, the two cannot be affected by other heroes' skills. If Yin successfully kills the enemy, he'll leave the domain with the cooldowns of his non-ultimate skills reset and continue to fight as Lieh for a while.

Melissa Melissa, Cursed Needle

  • Doll Buster.png Doll Buster - Melissa deals 150% damage to Summoned Units.
  • Falling!.png Falling!
    • Melissa dashes forward and gains extra Attck Speed for 4s.
    • If Muddles is bound with an enemy hero, it'll drag the enemy along with it for all certain distance.
    • If Cuddles has summoned forth its field, it can move the fiels to Melissa's destination.
  • Go! Muddles!.png Go! Muddles! - Melissa throws out Muddies to damage enemies along the way and binds it with the first enemy hero hit for up to 6s. For the duration, Melissa's Basic Attack will also hit Muddles, dealing extra damage to the bound enemy. The bond will break early if the enemy moves out of the range.
  • Cuddles, Protect Me!.png Cuddles, Protect Me! - Melissa orders Cuddles to release the Field of Protection, damaging and pushing away nearby enemies while blocking them from entering the field for 5s. The Field of Protection will disappear early if Melissa moves too far away.
New Heroes

Hero1131-icon.png Hero1141-icon.png

Other Heroes

Hero1081-icon.png Hero611-icon.png Hero651-icon.png Hero851-icon.png Hero171-icon.png Hero221-icon.png Hero511-icon.png Hero1071-icon.png Hero941-icon.png Hero901-icon.png


FROM THE DESIGNERS
  • In the next few patches, we'll be rolling out more hero balance adjustments based on the performance data in the M3 World Championship and regular games and continue to optimize the less popular heroes. Since some of the adjustments are rather dramatic or difficult to implement, we plan to spend more time testing them internally before applying them to the Advanced Server. Stay tuned!


HERO ADJUSTMENTS
New Heroes

Yin Yin

  • Context
  • We're optimizing Yin's in-match experience and slightly boosting his strength in the transformed state.
  • Charged Punch.png Charged Punch
    • NERF ↓ Extra Movement Speed: 40% for 2s >> 60% that decays over 2s
    • NERF ↓ Cooldown Reduction On Hit: 50% >> 35%
  • Instant Blast.png Instant Blast
    • NERF ↓ Dash Damage: 150-300 + 70% Extra Physical Attack >> 75-150 + 35% Extra Physical Attack
    • ADDED + New Effect: Hitting an enemy hero during the dash grants 30% extra Damage Reduction.
    • NERF ↓ Cooldown: 14-10s >> 15-12s
  • Instant Blast (Lieh).png Instant Blast (Lieh)
    • BUFF ↑ Stun Duration: 1s >> 1.5s
  • Other Heroes

    Aulus Aulus

    • Context
    • Aulus' battleaxe still seemed blunt on the battlefield.
  • Fighting Spirit.png Fighting Spirit
    • BUFF ↑ Extra Damage: 130% >> 135%
  • Attribute
    • BUFF ↑ Physical Attack Growth: 9.75 >> 12.75
  • Natan Natan

    • Context
    • We're restricting Natan’s access to his Uttimate.
  • Entropy?.png Entropy?
    • NERF ↓ Cooldown: 33-25s >> 48-36s
  • Dyrroth Dyrroth

    • Context
    • We're adjusting Dyrroth's Skill 2 so he may have more access to the skill if he doesn't release the second cast. We expect this to improve his mobility in higher play.
  • Spectre Step.png Spectre Step
    • BUFF ↑ Cooldown: 12-8s >> 8-4s
    • BUFF ↑/ADDED + New Effect: The skill goes into cookdown after the second cast hits (on the first cast if the second cast isn't released.
  • Freya Freya

    • Context
    • We're iowering the downtime of Freya's Skill 1 to give her more mobility in higher play.
  • Leap of Faith.png Leap of Faith
    • BUFF ↑ Cooldown: 10-7.5s >> 8-6s
  • Valkyrie Descent.png Valkyrie Descent
    • NERF ↓ Cooldown: 46-40s >> 56-50s
  • Terizla Terizla

    • Context
    • Terizia could use some help to catch up with his prey.
  • Revenge Strike.png Revenge Strike
    • BUFF ↑ Extra Movement Speed: 25%-40% >> 25%-50%
  • Execution Strike.png Execution Strike
    • BUFF ↑ Slow Effect: 15% >> 20%
  • Fanny Fanny

    • Context
    • Fanny's now able to zoom around more freely.
  • Attribute
    • BUFF ↑ Energy Regen at the Fountain greatly increased.
  • Steel Cable.png Steel Cable
    • BUFF ↑ Energy Cost Reduced Per Successive Cast: 1 >> 2
  • Claude Claude

    • Context
    • We're giving Claude a bump up in his laning performance, especially before he gets his hands on the core equipment.

    Battle Side-By-Side.png Battle Side-By-Side

      • BUFF ↑ Dexter's Damage: 35% Physical Attack >> 60 + 35% Physical Attack
    • Art of Thievery.png Art of Thievery
      • BUFF ↑ Extra Movement Speed & Attack Speed Per Stack: 3%-7% >> 4%-7%
    • Battle Mirror Image.png Battle Mirror Image
      • BUFF ↑ Dexter's Damage: 35% Physical Attack >> 60 + 35% Physical Attack

    Chang'e Chang'e

    • Context
    • We're optimizing the casting experience of Chang'e's Skill 2 and adding more oomph to her Basic Attacks.
  • Crescent Moon.png Crescent Moon
    • BUFF ↑ Burst Movement Speed Boost: 30% >> 50%
    • NERF ↓ Continuous Movement Speed Boost: 15% >> 10%
    • ADJUST ~ Basic Attack's Total Extra Damage: 40 + 40% Physical Attack + 50% Magic Power >> 40 + 30% Physical Attack + 70% Magic Power
  • Silvanna Silvanna

    • Context
    • We're giving Silvanna's opponents a fighting chance against her, but also improving her overall combat capitabilities as compensation.
  • Knightess' Resolve.png Knightess' Resolve
    • BUFF ↑ Basic Attack's Magic Bonus: 60% >> 75%
  • Spiral Strangling.png Spiral Strangling
    • BUFF ↑/ADDED + New Effect: Grants 75%-100% extra Magic Lifesteal.
    • NERF ↓ Pulling force slightly reduced.
  • Imperial Justice.png Imperial Justice
    • NERF ↓ No longer grants extra Magic Lifesteal.
  • Helcurt Helcurt

    • Context
    • We fixed a few issues and will continue to monitor the impact of the previous adjustments.
  • Shadow Transition.png Shadow Transition
    • NERF ↓ No longer grants Deadly Poison Stringers when no non-minion enemies are hit.
  • Deadly Stinger.png Deadly Stinger
  • Popol and Kupa Popol and Kupa

    • Context
    • We fixed a few issues and will continue to monitor the impact of the previous adjustments.
  • We Are Friends.png We Are Friends
    • BUFF ↑ Kupa can now correctly inherit 100% of Popol's Attack Speed.
  • Bite 'em, Kupa!.png Bite 'em, Kupa! (Alpha Wolf Form).png Bite 'em, Kupa!
    • NERF ↓/FIX Fixed an issue when Kupa could bite 3 times even when not in Alpha Wolf Form.
  • Kupa, Help!.png Kupa, Help! (Alpha Wolf Form).png Kupa, Help!
    • NERF ↓/FIX Fixed an issue where Kupa would launch extra Basic Attacks during the 3 rapid bites in Alpha Wolf Form.
  • BATTLEFIELD ADJUSTMENTS

    OTHER

    1. Optimized the description of Karina Karina's Shadow Combo.png Passive (added the damage limit against creeps).
    2. Optimized the timing of the on-hit effect so the attack process looks smoother.

    For detailed Magic Chess updates, please refer to the Magic Chess home screen.

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