Latest New Hero in Advance Server
Martial Genius Cursed Needle |
Advanced Server is a test server for Mobile Legends in which newer content is released first. This server is separate from the Original Server and thus heroes, skins, and etc. that players have in one server will not carry over to another. Before becoming eligible to be chosen to enter Advanced Server, the player must first meet the following requirements: your character reaches Level 15 and have a stable connection quality. Additionally, even if the player can enter Advanced Server, they can only play a stable Classic, Ranked, Brawl or other matches involving other players if they have a stable connection in Southeast Asia.
Here you will find Patch Notes for Advanced Server. These changes are all highly tentative and are all subject to change.
PLEASE REFRAIN FROM USING INFORMATION FROM THIS PAGE ELSEWHERE ON THE SITE.
, Martial Genius
- - Yin deals increased damage when there are no allied heroes around.
- - Yin gains extra Movement Speed and launches a Charged Punch on his next Basic Attack, dealing damage twice. Enemies in the distance will take higher damage.
- - Yin dashes forward, leaving a Golden Ring behind. After a short delay, the Golden Ring will catch up with Yin, dealing damage and stunning enemies it passes through.
- - Lieh smashes an area ahead successively, inflicting high damage and slow. The smashing speed will gradually increase over the duration.
- - Lieh strikes a flying kick forward, leaving a Golden Ring behind. After a short delay, the Golden Ring will catch up with Lieh, dealing damage and stunning enemies it passes through.
- - Yin pulls a designated enemy hero into his domain with him and turns into Lieh. When in the domain, the two cannot be affected by other heroes' skills. If Yin successfully kills the enemy, he'll leave the domain with the cooldowns of his non-ultimate skills reset and continue to fight as Lieh for a while.
, Cursed Needle
- - Melissa deals 150% damage to Summoned Units.
- Melissa dashes forward and gains extra Attck Speed for 4s.
- If Muddles is bound with an enemy hero, it'll drag the enemy along with it for all certain distance.
- If Cuddles has summoned forth its field, it can move the fiels to Melissa's destination.
- - Melissa throws out Muddies to damage enemies along the way and binds it with the first enemy hero hit for up to 6s. For the duration, Melissa's Basic Attack will also hit Muddles, dealing extra damage to the bound enemy. The bond will break early if the enemy moves out of the range.
- - Melissa orders Cuddles to release the Field of Protection, damaging and pushing away nearby enemies while blocking them from entering the field for 5s. The Field of Protection will disappear early if Melissa moves too far away.
- In the next few patches, we'll be rolling out more hero balance adjustments based on the performance data in the M3 World Championship and regular games and continue to optimize the less popular heroes. Since some of the adjustments are rather dramatic or difficult to implement, we plan to spend more time testing them internally before applying them to the Advanced Server. Stay tuned!
- Context
- We're optimizing Yin's in-match experience and slightly boosting his strength in the transformed state.
- NERF ↓ Extra Movement Speed: 40% for 2s >> 60% that decays over 2s
- NERF ↓ Cooldown Reduction On Hit: 50% >> 35%
- NERF ↓ Dash Damage: 150-300 + 70% Extra Physical Attack >> 75-150 + 35% Extra Physical Attack
- ADDED + New Effect: Hitting an enemy hero during the dash grants 30% extra Damage Reduction.
- NERF ↓ Cooldown: 14-10s >> 15-12s
- BUFF ↑ Stun Duration: 1s >> 1.5s
- Context
- Aulus' battleaxe still seemed blunt on the battlefield.
- BUFF ↑ Extra Damage: 130% >> 135%
- BUFF ↑ Physical Attack Growth: 9.75 >> 12.75
- Context
- We're restricting Natan’s access to his Uttimate.
- NERF ↓ Cooldown: 33-25s >> 48-36s
- Context
- We're adjusting Dyrroth's Skill 2 so he may have more access to the skill if he doesn't release the second cast. We expect this to improve his mobility in higher play.
- BUFF ↑ Cooldown: 12-8s >> 8-4s
- BUFF ↑/ADDED + New Effect: The skill goes into cookdown after the second cast hits (on the first cast if the second cast isn't released.
- Context
- We're iowering the downtime of Freya's Skill 1 to give her more mobility in higher play.
- BUFF ↑ Cooldown: 10-7.5s >> 8-6s
- NERF ↓ Cooldown: 46-40s >> 56-50s
- Context
- Terizia could use some help to catch up with his prey.
- BUFF ↑ Extra Movement Speed: 25%-40% >> 25%-50%
- BUFF ↑ Slow Effect: 15% >> 20%
- Context
- Fanny's now able to zoom around more freely.
- BUFF ↑ Energy Regen at the Fountain greatly increased.
- BUFF ↑ Energy Cost Reduced Per Successive Cast: 1 >> 2
- Context
- We're giving Claude a bump up in his laning performance, especially before he gets his hands on the core equipment.
- BUFF ↑ Dexter's Damage: 35% Physical Attack >> 60 + 35% Physical Attack
- BUFF ↑ Extra Movement Speed & Attack Speed Per Stack: 3%-7% >> 4%-7%
- BUFF ↑ Dexter's Damage: 35% Physical Attack >> 60 + 35% Physical Attack
- Context
- We're optimizing the casting experience of Chang'e's Skill 2 and adding more oomph to her Basic Attacks.
- BUFF ↑ Burst Movement Speed Boost: 30% >> 50%
- NERF ↓ Continuous Movement Speed Boost: 15% >> 10%
- ADJUST ~ Basic Attack's Total Extra Damage: 40 + 40% Physical Attack + 50% Magic Power >> 40 + 30% Physical Attack + 70% Magic Power
- Context
- We're giving Silvanna's opponents a fighting chance against her, but also improving her overall combat capitabilities as compensation.
- BUFF ↑ Basic Attack's Magic Bonus: 60% >> 75%
- BUFF ↑/ADDED + New Effect: Grants 75%-100% extra Magic Lifesteal.
- NERF ↓ Pulling force slightly reduced.
- NERF ↓ No longer grants extra Magic Lifesteal.
- Context
- We fixed a few issues and will continue to monitor the impact of the previous adjustments.
- NERF ↓ No longer grants Deadly Poison Stringers when no non-minion enemies are hit.
- BUFF ↑ This skill can now correctly benefit from Helcurt's Physical Lifesteal.
- Context
- We fixed a few issues and will continue to monitor the impact of the previous adjustments.
- BUFF ↑ Kupa can now correctly inherit 100% of Popol's Attack Speed.
- NERF ↓/FIX Fixed an issue when Kupa could bite 3 times even when not in Alpha Wolf Form.
- NERF ↓/FIX Fixed an issue where Kupa would launch extra Basic Attacks during the 3 rapid bites in Alpha Wolf Form.
OTHER
- Optimized the description of 's (added the damage limit against creeps).
- Optimized the timing of the on-hit effect so the attack process looks smoother.
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