Mobile Legends: Bang Bang Wiki
Register
Advertisement
Mobile Legends: Bang Bang Wiki

An update for Mobile Legends: Bang Bang has been released on the Advanced Server.

I. Revamped Hero[]

Faramis Faramis, The Alchemist[]

"We're making a few adjustments to Faramis' skill set."
Passive - Vicious Retrieval Vicious Retrieval
  • Now only skill hits on enemy heroes will produce soul fragments. Faramis now also has increased absorption range, HP regen, and shortened respawn time.
Skill 1 - Shadow Stampede Shadow Stampede
  • Faramis can now move through obstacles in the Shadow state. He may also choose to actively leave the state to pull marked enemies toward him early.
Ultimate - Cult Altar Cult Altar
  • Faramis enters the Specter state and turns his surroundings into the Nether Realm for a while. Allied heroes who enter the Realm will also enter the Specter state. Heroes in the Specter state will gain extra HP and a burst of extra Movement Speed.

II. Hero Adjustments[]

The following uses (↑) (↓) (~) to indicate BUFF ↑, NERF ↓, and ADJUST ~.

New/Revamp Heroes[]

No adjustments for new/revamp heroes in this patch

Other Heroes[]

Ling Ling BUFF ↑ We're shifting some of Ling's mobility power to damage to make him more viable in lower play.
Passive Passive ADJUST ~
  • NERF ↓ Ling no longer has 15% Crit Chance from the start of the game.
  • ADDED + Ling gains double Crit Chance from all sources.
Skill 1 Skill 1 ADJUST ~
  • NERF ↓ Cooldown: 10s >> 20s
  • BUFF ↑ Energy Cost: 35 >> 30
  • NERF ↓ Extra Crit Chance: 5%-17.5% >> 5%-15% (10%-30% considering the Passive)
Skill 2 Skill 2 BUFF ↑
  • BUFF ↑ Base Damage: 230-305 >> 300-400
Ultimate Ultimate BUFF ↑
  • ADDED + When Ling touches a Tempest of Blades, the cooldown of Finch Poise is reduced by 4s
Melissa Melissa BUFF ↑ We're optimizing the casting experience of Melissa's Ultimate while smoothing out her damage spikes against different types of enemies.
Passive Passive ADJUST ~
  • NERF ↓ Extra Damage: 150% >> 125%
  • ADDED + Melissa now also deals increased damage to creeps.
Skill 2 Skill 2 ADJUST ~
  • BUFF ↑ Damage Transfer: 65% >> 70%
  • NERF ↓ Mana Cost: 50-0 >> 75-0
  • ADDED + Muddles can now link summoned units.

(The above adjustments are summarized as follows:)

  • NERF ↓ Damage To Linked Heroes: 197.5% >> 187.5%
  • BUFF ↑ Damage To Linked Summoned Units: 150% >> 187.5%
  • BUFF ↑ Damage To Creeps: 100% >> 125%
  • NERF ↓ Damage To Minions & Unlinked Summoned Units: 150% >> 125%
Ultimate Ultimate BUFF ↑
  • ADDED + Melissa now gains higher Physical & Magic Defense for the duration.
  • ADDED + The field will now move with Melissa once, when she touches the boundary.
Guinevere Guinevere BUFF ↑ Experimental Adjustments: There's been quite some controversy over the previous adjustments to Guinevere, so we're rolling them back and making her less reliant on Spatial Migration instead.
Passive Passive ADJUST ~
  • ADDED + Guinevere's Energy Wave and enhanced basic attack inflict a mark for 4s on hit (up to 3 marks). Enemies with max marks will be knocked airborne when hit by Guinevere's Violet Requiem.
  • REMOVED - The enhanced basic attack no longer restores HP on hit.
  • REMOVED - The enhanced basic attack no longer reduces Energy Wave's cooldown on hit.
Skill 1 Skill 1 BUFF ↑
  • ADDED + Guinevere now recovers HP upon successful skill hits.
Wanwan Wanwan BUFF ↑ Experimental Adjustments: The previous adjustments to Wanwan have received a lot of positive feedback, so we're further lowering the difficulty for her to hit the enemy's weaknesses while trying to also maintain her skill characteristics.
Attribute BUFF ↑
  • BUFF ↑ Physical Attack Growth: 9.5 >> 12.5
Passive Passive NERF ↓
  • NERF ↓ Extra Damage Per Weakness Hit: 15% >> 12%
Ultimate Ultimate BUFF ↑
  • BUFF ↑ Duration: 2s >> 2.5s
Optimization BUFF ↑
  • Wanwan can now cast her Ultimate while jumping.
Valentina Valentina NERF ↓ We're hitting on Valentina's in-lane tradeoffs while slightly boosting her early game damage as compensation.
Passive Passive NERF ↓
  • NERF ↓ Extra EXP: 22-50 >> 15-50 (Scales with level)
  • NERF ↓ Lifesteal: 46-60% >> 32-60% (Scales with level)
Skill 1 Skill 1 BUFF ↑
  • BUFF ↑ Base Damage: 290-665 >> 340-665
Johnson Johnson BUFF ↑ We're making it easier for Johnson to stack damage on his Skill 2 and boosting his scaling from equipment.
Skill 1 Skill 1 ADJUST ~
  • ADJUST ~ Damage: 150-250 + 200% Physical Defense >> 120-220 + 250% Physical Defense
Skill 2 Skill 2 BUFF ↑
  • BUFF ↑ Damage: 80-180 + 40% Magic Power >> 80-180 + 60% Magic Power
  • NERF ↓ Max Stacks: 5 >> 3
  • BUFF ↑ Extra Damage Per Stack: 10% >> 15%

(The above adjustments have been applied in the previous version)

  • ADDED + Damage dealt to creeps is increased by 50%.
Aulus Aulus NERF ↓ We're pulling out some of Aulus's power early on to make him a "proper" late game hero.
Attribute NERF ↓
  • NERF ↓ Base Physical Attack: 99 >> 90
Floryn Floryn BUFF ↑ We're slightly boosting Floryn's healing power to make her shine a bit brighter among her healer fellows.
Skill 1 Skill 1 BUFF ↑
  • BUFF ↑ Base HP Regen: 150-250 >> 175-250
Ultimate Ultimate BUFF ↑
  • BUFF ↑ Base HP Regen: 400-600 >> 400-650
Miya Miya BUFF ↑ We're fixing an issue with Miya's Skill 1 while slightly reducing her damage scaling throughout the game. Overall, it still counts as a buff.
Skill 1 Skill 1 BUFF ↑
  • FIX Fixed an issue where the damage didn't scale with the skill level (the issue has been fixed on the Official Server in advance).
  • NERF ↓ Base Damage To Primary Target: 10-60 >> 10-35
Lancelot Lancelot NERF ↓ We're slightly reducing Lancelot's damage in the early to mid game.
Skill 2 Skill 2 NERF ↓
  • NERF ↓ Base Damage: 250-450 >> 225-400
Martis Martis BUFF ↑ We're slightly upping Martis' damage in the early game.
Skill 2 Skill 2 BUFF ↑
  • BUFF ↑ First Three Attacks' Damage: 100-150 + 70% Total Physical Attack >> 150-200 + 75% Extra Physical Attack
  • BUFF ↑ Fourth Attack's Damage: 200-300 + 100% Total Physical Attack >> 300-400 + 150% Extra Physical Attack
Zhask Zhask ADJUST ~ We're fixing a few issues with Nightmaric Spawn's targeting while making it easier for the opponents to deal with the frenzied Nightmaric Spawn Zhask summons upon death.
Passive Passive ADJUST ~
  • FIX Fixed an issue where Nightmaric Spawn wouldn't attack enemy heroes in certain cases.
  • FIX Optimized the targeting of Mind Eater cast by the Nightmaric Spawn.
  • ADDED + The frenzied Nightmaric Spawn summoned by Zhask upon death will lose part of its HP every 0.5s.
Belerick Belerick NERF ↓ Belerick's been overperforming after the previous adjustments, so we're reeling him back a bit.
Attribute ADJUST ~
  • NERF ↓ Base HP: 2769 >> 2569
  • BUFF ↑ HP Growth: 205 >> 225
Passive Passive NERF ↓
  • NERF ↓ Deadly Thorns' damage slightly reduced.
Ultimate Ultimate NERF ↓
  • NERF ↓ Immobilize Duration: 2s >> 1.5s
Gatotkaca Gatotkaca NERF ↓ We're partially reverting the adjustments from the previous patch.
Skill 1 Skill 1 NERF ↓
  • NERF ↓ The continuous damage is no longer doubled against minions.
Skill 2 Skill 2 NERF ↓
  • NERF ↓ Control Duration: 2s >> 1.5s
Ultimate Ultimate BUFF ↑
  • BUFF ↑ Cooldown: 60-50s >> 54-46s
Hilda Hilda BUFF ↑ Skill 2 Skill 2
  • BUFF ↑ Dash distance slightly increased; skill casting experience optimized.
Alpha Alpha BUFF ↑ We're upping the hit rate of Alpha's Ultimate.
Ultimate Ultimate BUFF ↑
  • BUFF ↑ Skill width increased; the landing point now better matches the skill indicator.
Minotaur Minotaur BUFF ↑ We're slightly boosting Minotaur's strength in the non-Enraged state.
Skill 1 Skill 1 BUFF ↑
  • BUFF ↑ Upon successful hits, Minotaur enhances his Basic Attacks for the next 3's, dealing extra damage.
Atlas Atlas BUFF ↑ We're slightly buffing Atlas's damage potential.
Ultimate Ultimate BUFF ↑
  • BUFF ↑ Second Attack's Damage: 360 + 120% Magic Power >> 360 + 180% Magic Power
Masha Masha BUFF ↑ We're continuing to test the adjustments to Masha.
Skill 1 Skill 1 BUFF ↑
  • FIX Fixed an issue where the skill couldn't critically strike.
Skill 2 Skill 2 BUFF ↑
  • BUFF ↑ This skill can now deal damage to minions.

II. Battlefield Adjustments[]

Equipment[]

  • Blade Armor Blade Armor NERF ↓
  • "We're adding the previous Twilight Armor's Crit Damage Reduction to Blade Armor to make it a valid option against critical strikes."
    • Attribute ADJUST ~
      • NERF ↓ Craft Cost: 1660 >> 2060
      • ADDED + 20% Crit Damage Reduction
    • Unique Passive - Bladed Armor NERF ↓
      • NERF ↓ Damage: 30% Physical Defense (already applied in the previous version) >> 25% Physical Defense
  • Cursed Helmet Cursed Helmet NERF ↓
  • "We're partially reverting the buffs from the previous patch."
    • Unique Passive - Burning Soul NERF ↓
      • NERF ↓ Damage: 2% Max HP >> 1.5% Max HP
  • Twilight Armor Twilight Armor NERF ↓
  • "Damage slightly reduced."
    • Unique Passive - Twilight NERF ↓
      • NERF ↓ Damage: 20 + 6% Extra HP >> 20 +5% Extra HP
  • Haas's Claws Haas's Claws BUFF ↑
  • "Lifesteal slightly increased."
    • Unique BUFF ↑
      • BUFF ↑ 20% Physical Lifesteal >> 25% Physical Lifesteal
  • Guardian Helmet Guardian Helmet NERF ↓
    • NERF ↓ HP Regen in battle slightly reduced.

III. New Event[]

515 Mega Draw[]

  1. A lucky number is granted each time you purchase an event bundle. The more lucky numbers you have, the higher the chance you'll hit the jackpot!
  2. All the lucky numbers will be placed in the lottery and the winners will be announced at 23:59 every day to receive tons of diamonds!
  3. Your lucky numbers will be entered into the lottery when you receive them and for each subsequent draw. The earlier you get your lucky numbers, the more participation chances you'll get so make sure to get them early!
  4. Even if you miss the jackpot, you'll receive a basic prize. All prizes can be claimed on the event page once the winners of the jackpot are announced.
  5. Unclaimed prizes will be issued via mail at the end of the event.

IV. System Adjustments[]

Function Optimization[]

  1. Added a function that allows you to edit the lobby name and password during lobby creation.
  2. Match history can now be viewed for completed matches.
  3. Detailed gameplay info is now displayed when you tap a lobby or are in a lobby.
  4. You can now chat with others and switch maps when in a lobby.

New Options[]

  1. Added the Overdrive option, which allows you to play some of the enhanced heroes in Overdrive.
  2. Added the Minoan Labyrinth map to gameplay configuration.

Bug Fixes[]

  1. Fixed an issue where players might receive the "unknown error" prompt during matches.
  2. Fixed an issue where some of the setting values in Scaling was different than the actual values.
―Mobile Legends: Bang Bang

Undocumented changes[]

Advertisement