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Mobile Legends: Bang Bang Wiki
Rapid Boots
Rapid Boots.png
Stats
Unique
+80 Movement Speed.png Movement SPD
Passive
Unique Passive
Side Effect: Dealing or taking damage slows hero's movement speed by 40 for 5s
Recipe
Boots.png Boots 600 Coin 600
Builds
Cost
850 Coin 850
Category
Movement
Tier
Tier II

Rapid Boots is an in-game Item which is purchasable in the shop.


Stories

The archaeologists in the Land of Dawn have not reached a clear conclusion about this piece of equipment.

Strategy

Rapid Boots gives you the most movement speed out of the whole shop. This item is great to include in your build to retreat easier if the enemy could be coming or if your hero is particularly slow in walking like Kagura Icon.png Kagura, Aurora Icon.png Aurora, Miya Icon.png Miya, or any hero.

New Feature of Patch 1.5.88

Jungle

  • When using Retribution.png Retribution, you can bless the item to make it have a buff when using Retribution.png Retribution on heroes and deal extra damage when it is used on creeps. The blessings are the following: Flame Retribution.png Flame, Ice Retribution.png Ice, or Bloody Retribution.png Bloody; when using any Equipment Blessings, damage dealt to creeps and minions is increased to 150% and Retribution.png Retribution can be used against heroes.
    • Flame Retribution.png Flame
      • Retribution damage dealt to creeps and minions is increased to 150%. Can be used against heroes, dealing 100 True Damage and absorbing 35-70 Physical Attack.png Physical Attack and Magic Power.png Magic Power from the target over 3s (scales with level).
    • Ice Retribution.png Ice
      • Retribution damage dealt to creeps and minions is increased to 150%. Can be used against heroes, dealing 100 True Damage and absorbing 41-90 Movement Speed.png Movement Speed from the target over 3s (scales with level).
    • Bloody Retribution.png Bloody
      • Retribution damage dealt to creeps and minions is increased to 150%. Can be used against heroes, dealing 100 True Damage and absorbing Health.png HP equal to 12% of the caster's Max HP from the target over 3s (scales with level).
    • Note:
      • Only when total creep kills, hero kills, or hero kill assists reach 5 can Retribution be upgraded.
      • Retribution.png Retribution is required for purchasing Jungle equipment items.
      • Jungle equipment items will be locked and cannot be purchased if you use spells other than Retribution.png Retribution such as Petrify.png Petrify, Aegis.png Aegis, Purify.png Purify, Flicker.png Flicker, etc.
      • When jungle equipment items are purchased, it Reduces the EXP & Gold gain from minions by 50% in the first 5 minutes of the match and adds 30 Gold gained from kills or assists.

Roaming

  • You can also bless the item to one of the roaming skills when roaming in the team: Active - Conceal.png Conceal, Passive - Encourage.png Encourage, Passive - Favor.png Favor, or Passive - Dire Hit.png Dire Hit.
  • It provides additional Gold and EXP to the player with the lowest Gold and EXP. It also grants extra Gold and EXP for assists. Recommended for Tanks and Supports since these heroes usually have the lowest Gold and EXP and a lot of assists.
    • Active - Conceal.png Conceal
      • Active: Nearby allied heroes enter Camouflage State and their Movement Speed increases by 30%-75% (scales with Gold from Thriving) for 5s. Dealing or taking damage ends this state.
    • Passive - Encourage.png Encourage
      • Passive: Nearby allied heroes' Physical Attack.png Physical Attack and Magic Power.png Magic Power increases by 13-33 (scales with Gold from Thriving), and their Attack Speed increases by 15%.
    • Passive - Favor.png Favor
      • Passive: Every 15s, the next time the hero casts a Healing.png healing or shield skill, it also restores 480-1200 HP (scales with Gold from Thriving) for an allied hero within the lowest Health.png HP within 5 yards. Healing.png Healing or shield skills that only affect you do not trigger this effect.
    • Passive - Dire Hit.png Dire Hit
      • Passive: Every 30s, the next time the hero damages an enemy hero to make them drop below 35% HP, it deals additional damage to that hero equal to 7%-18% of the target's Health.png Max HP (damage dealt is half Physical and half Magic, and scales with Gold from Thriving).
    • Note:
      • You will not gain Gold and EXP for the first 9 minutes of the match if there are allies nearby when Minion or Creep dies.
      • Only one roam gear may be purchased at any given time.
      • After purchase, you can no longer gain Gold and EXP from minions and creeps and must collect 600 Gold from Roaming Equipment to unlock this skill.

Countered By

History

Icons

Rapid Boots (Old).png

Trivia

  • Rapid Boots's Side Effect will immediately be removed upon casting Sprint.png Sprint.
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