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Spells are something that the player can use with their hero in-game. A player can select one battle spell while in the pre-game lobby. They can not be set or changed once the match has begun.

You can equip a Battle Spell in a match. Mastering Battle Spells makes you stronger.
— Description of Spells from the 'Preparation' in-game menu.

Available Battle Spells

A battle spell's availability is based on the player's level. As a player reaches new levels, they unlock new battle spells, up to level 23.

Battle spell Effect Cooldown Player level
Execute
Execute
Deals
220 − 500 (based on level)
Formula: 200 + 20 x Level
Level123456789101112131415
Value220240260280300320340360380400420440460480520
plus 10% of target missing HP True Damage to an enemy hero. This damage ignores shield. If Execute kills the target, its cooldown is reduced by 40%.
90 1
Retribution
Retribution
Deals
600 - 1440 (based on level)
Formula: 540 + 60 x Level
Level123456789101112131415
Value60066072078084090096010201080114012001260132013801440
True Damage to a nearby Jungle Monster or enemy minion.

Passive: carrying a Jungling Equipment grants 40% damage reduction from Jungle Monsters.

35 1
Inspire
Inspire
Enhances the Hero for 5 seconds. Next 8 basic attacks will
ignore 9-23 (based on level)
Formula: 8 + Level
Level123456789101112131415
Value91011121314151617181920212223
of target's Physical Defense. Also increases attack speed by 55% for the duration.
60 5
Sprint
Sprint
Increases Hero movement speed by 56% for 10 seconds. After 3 seconds, the movement speed speed will decay. Within the first 3 seconds, gains reduced time controlled and immunity to slow effects. 100 7
Healing Spell
Healing Spell
Restores 14% of Hero max HP and 10% of Hero max Mana, and surrounding allied heroes for up to 12% of their Max HP (depending on the number of nearby allied heroes) and 10% of their max Mana. Restores additional
165-375 (based on level)
Formula: 150 + 15 x Level
Level123456789101112131415
Value165180195210225240255270285300315330345360375
HP to most injured allied Heroes (including themselves).
110 9
Aegis
Aegis
Shields the Hero for
720 - 1420 (based on level)
Formula: 670 + 50 x Level
Level123456789101112131415
Value720770820870920970102010701120117012201270132013701420
for 3 seconds. Also shields a nearby allied Hero with lowest HP for 50% of the value.
90 11
Petrify
Petrify
Deals
115 - 325 (based on level)
Formula: 100 + 15 x Level
Level123456789101112131415
Value115130145160175190205220235250265280295310325
Magic Damage to surrounding enemies. Also petrifies them for 0.7 seconds.
90 13
Purify
Purify
Removes all negative effects from the Hero. For 1.2 seconds, grants immunity to controlling effect and 30% increased movement speed. 75 15
Scout
Track
Summons Harper to search for nearest enemy hero. Reduces revealed Hero movement speed by 70%, Physical and Magical Attack by 50% for 3 seconds. 100 17
Flicker
Flicker
Teleport the Hero for a certain distance to specified direction. After teleport, increases Physical and Magical Defense by
6 - 20 (based on level)
Formula: 5 + Level
Level123456789101112131415
Value67891011121314151617181920
for 1 second.
120 19
Arrival
Arrival
After channeling for 2.5 seconds, teleport the Hero to target allied turret or minion. Target turret or minion is invincible while channeling. After teleport, increases movement by 30% for 3 seconds. If Arrival is interrupted while being channeled, its cooldown is reduced by 50 seconds. 120 21
Vengeance
Vengeance
Retaliates against enemies basic attack, dealing
212 - 380 (based on level)
Formula: 200 + 12 x Level
Level123456789101112131415
Value212224236248260272284296308320332344356368380
Magic Damage each time they attacked for 4 seconds.
70 23

Old battle spells

List of Battle Spells that have been removed from the game.

Battle spell Effect Cooldown Player level
Weaken
Weaken
Reduces the target hero's movement speed by 70% and physical attack and magic power by 50% for 3 seconds. 60 17
Iron Wall
Iron Wall
In 3s, physical and magic damage taken is reduced by 40% 60 23

Trivia

  • The ability, Vengeance is based on recoil move in Pokemon anime and games.
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