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A gifted Kungfu boy possessed by an Evil God.
 
Mobile Legends: Bang Bang

Yin, the Martial Genius, is a hero in Mobile Legends: Bang Bang.

Having possessed by Evil God Lieh, he is the first hero be introduced as a member of Forsaken Light.

Hero stats [edit]
Attribute Base stats
Level 1 Level 15 Growth
HP 2578 5238 190
HP Regen 9.8 16.0 0.4429
Mana 0
Mana Regen 0
Physical Attack 109 210 7.21
Magic Power 0
Physical Defense
(Physical Damage Reduced)
21 (14.9%) 71 (37.2%) 3.5714
Magic Defense
(Magic Damage Reduced)
15 (11.1%) 38 (24.1%) 1.6429
Attack Speed 1.07 1.45 0.0271
Attack Speed Ratio 100%
Critical Damage 200%
Movement Speed 252
Basic Attack range

Story[]

A young martial artist on a journey to defeat the Evil God that dwells on him.

Among the four renowned members of Forsaken Light, one young man from the East stands out. Known as Yin, this simple and righteous martial artist sometimes exudes a sinister aura, creating a stark contrast that leaves many wary of him. Few know that his wild and violent behavior stems from the Evil God, Lieh, dwelling within him. He is the reason Yin left his home in the Cadia Riverlands—to hone himself in the Land of Dawn and find a way to defeat Lieh. But Yin's struggles in this foreign land have had the opposite effect; as a being that thrives on chaos, the more Yin fights, the faster Lieh can recover his power. Thus, Lieh began to impart his power to Yin, watching him sink deeper into madness with each act of righteousness and chivalry, and leading him toward the self-destruction Lieh desires. However, even knowing the risks, Yin continues to wield this power—because for him, abandoning his code and ignoring the suffering of others would make him no better than Lieh. Yin never backs down from a challenge, god or no god.

The Righteous Fist[]

For those who endured a lifetime of conflict and yearned for peace, the Floral Falls, hidden by mystical mechanisms, is a true utopia where the past is forgotten. But Yin's story is a little different—he arrived here before his life truly began. Many years ago, on a spring day, the hermits of the valley found a bamboo basket floating down the river. Had they not taken a closer look, they would have missed the baby inside who ever uttered a single sound. While the hermits felt sorry for the abandoned boy, he met the world's cruelty with cheerful laughter. Whoever sent him down the river left him with no name or identifiable keepsakes. Perhaps they knew the child would drift to this isolated sanctuary and purposely left no ties to the outside world? Either way, the boy's life started anew in the Floral Falls and he was given a name. In the spring breeze, the hermits named him Yin—to honor the start of the lunar year, when life begins anew. They also gave him a blessing—to always look forward, always look up, for each day is the start of something new.

Yin lived up to the expectations placed upon him. Although growing up in the Floral Falls was not easy, Yin was able to learn many valuable lessons. The reclusive hermits, weary of the world's affairs, imparted not only their martial arts but also their code of chivalry to him. Yin was a diligent student, but the more obedient he was, the more concerned the hermits who raised him became. Unlike the other residents of Floral Falls, who had lived their lives and grown weary of the world, a boy should not be afraid to make mistakes. What use is one's fist if one has nothing to fight for? Without stumbling, how could one learn to stand firm? If one never holds onto anything, how can one learn to let go? But it was during this time, while practicing martial arts, that Yin encountered Wanwan of the Tang clan, who had come to explore this strange abode. For the first time, Yin met someone his own age. The energetic and playful Wanwan gradually helped him to discover what being young and free is like. They were always playing together, and time passed quickly. Yin began to see the vast and complex world outside the valley in a different light. Perhaps going out and seeing the world wouldn't be a bad idea? As a sensible child, Yin never voiced his thoughts to the elders, so he never realized that they shared his sentiments.

Years later, when Wanwan departed to fulfill her duties as an Oriental Fighter, Yin's heart became restless. His yearning for the outside world clashed with the valley's traditions, leaving him torn between two worlds. He would isolate himself and practice alone, and his doubts gradually became a pool of negative energy. And this negative energy, in turn, would attract disaster. On a fated afternoon, a sinister aura flew in from beyond the valley and entered Yin's body before he could react. While Yin struggled to resist the invading consciousness, another figure suddenly appeared and sent Yin flying with a heavy blow. Seizing this chance, the evil consciousness took control of Yin's body and began to battle the stranger. Yin found himself in an unprecedented dilemma. He knew that if he couldn't break free from whatever was controlling him, he would not only harm the person before him but also bring calamity to Floral Falls. But the more he tried, the more he became a helpless spectator in his own body.

As Yin's spirit waned and the evil consciousness took more control, he began to consider a grim ultimatum. Perhaps making himself a tomb for this evil was the only way to save everyone... But just as Yin was about to accept this fate, a familiar voice rang across the valley. "Yin! Don't you dare give up!" A girl wielding a crossbow leaped into the battlefield and stood between Yin and his opponent—it was Wanwan, his first friend, who brought him joy and a new outlook on life. As the emotions poured in, an overwhelming surge of determination and courage allowed Yin to break free from the evil's control. Seeing this, his opponent, a man with the aura of a dragon, ceased his attack. "Wanwan, I must deal with the great evil hiding within him. This boy is no match for him and will be devoured. I must prevent this disaster from turning into a calamity." But Wanwan showed no signs of wavering. Yin had never seen this side of her, and he was deeply moved. "Baxia once said the same about you, Yu Zhong. I believe in Yin, just as I believed in you." But Yu Zhong remained unmoved. "I will not let anyone get in the way of my plans, not even you, and he—" Just then, Yin, barely managing to stand up, stopped Yu Zhong mid-sentence. "I will never... let my friends down!"

Yu Zhong explained everything to Yin, leaving Yin feeling shaken and lost for the first time in his life—as the vessel of the Evil God, he had unwittingly become the most dangerous threat to Floral Falls, and possibly all of the Cadia Riverlands. That night, Yin packed his belongings and quietly left under the moonlight. He did not tell anyone about the words Yu Zhong had said to him: "If you have the will to shoulder this responsibility, then travel to the Moniyan Empire. There, you may find a way to defeat the Evil God..." Behind him, his mentors debated endlessly: "Letting such an innocent child face the Evil God alone is too cruel." "The wise White Ape might know a method to exorcise the Evil God." "Did we raise this child all these years only to abandon him now?" After listening to these arguments, the White Ape proclaimed, "There are ways to deal with the Evil God, but the boy has already chosen his path. He has chosen to carry this burden. It is not our place to stop him."

The young man left Floral Falls, ready to cross the vast and tumultuous sea. Before him was a whole new world, full of excitement and challenges.

Notes[]

  1. Despite having a birthday according to Forsaken Light website, his story tells that he was presumably abandoned by his biological parents, and later adopted after drifted in a basket down the river to Floral Falls when he was an infant. Yin's birthday is maybe referring to the date that he was found.

The Host: In Hopes of Light[]

Main article: The Host: In Hopes of Light

Abilities[]

Passive[]

Leave It to Me
Buff

If there are no nearby allies within 4 units, Yin's damage is increased to 120% and gains 8% Spell Vamp.
Icon variants

Skill 1[]

Charged Punch
Burst Speed Up

Yin gains 60% extra Movement Speed (decays over 3 seconds).
Yin can launch an enhanced Basic Attack enhanced Basic Attack that deals 25–100 (+100% Total Physical Attack) Physical Damage within the duration. Upon hitting an enemy with the enhanced Basic Attack, Yin will throw another charged punch forward, dealing 360–560 (+200% Extra Physical Attack) Physical Damage to enemies in the path.
Successfully throwing a charged punch reduces the skill's cooldown by 35%.
Skill terms
Physical Skill
Deal Physical DMG to enemies. Triggers Spell Vamp.
Movement Speed
Movement Speed on the battlefield. Usually Calculated and Actual Movement Speed is equal. But when Movement Speed is below 230 or over 420 both Slowdown and Speedup Effect will decay. Calculated Movement Speed = Basic Movement Speed × (100% + All Speedup Effect% - All Slowdown Effect%).
Icon variants
Level scaling
Properties 1 2 3 4 5 6
Cooldown 10.0 9.4 8.8 8.2 7.6 7.0
Base Basic Attack Damage 25 40 55 70 85 100
Base Extra Damage 360 400 440 480 520 560

Notes

  • Attack Speed affects the dashing speed and casting speed of Charged Punch Charged Punch's initial Basic Attack Basic Attack but not the second one.
  • The initial attack is considered as Basic Attack Basic Attack, the succeeding attack is dealt as skill damage.

Frenzy Strike
Burst

Lieh smashes an area ahead up to 9 times, each smash dealing 130–180 (+110% Extra Physical Attack) Physical Damage to enemies hit and slowing them by 75% for 0.2 second.
Lieh is immune to control effects for the duration, while the smashing speed will gradually increase. The first half of the attacks will automatically lock onto nearby enemies, while the latter half cannot change directions.
Lieh can move or cast other skills during the latter half to cancel the skill early.
Skill terms
Physical Skill
Deal Physical DMG to enemies. Triggers Spell Vamp.
Movement Speed
Movement Speed on the battlefield. Usually Calculated and Actual Movement Speed is equal. But when Movement Speed is below 230 or over 420 both Slowdown and Speedup Effect will decay. Calculated Movement Speed = Basic Movement Speed × (100% + All Speedup Effect% - All Slowdown Effect%).
Icon variants
Level scaling
Properties 1 2 3 4 5 6
Cooldown 22.0 20.8 19.6 18.4 17.2 16.0
Base Damage 130 140 150 160 170 180

Skill 2[]

Instant Blast
Mobility CC

Yin dashes forward, leaving [Golden Rings] behind while dealing 75–150 (+35% Extra Physical Attack) Physical Damage to enemies along the way. He gains 30% extra Damage Reduction for 4 seconds if an enemy hero is hit.
After 1 second, [Golden Rings] will catch up with Yin, dealing 150–300 (+70% Extra Physical Attack) Physical Damage to enemies it passes through and stunning them for 1 second.
Skill terms
Blink
Movement ability that can pass through obstacles.
Stunned
A state that prevents a target from moving, attacking, or using skills.
Physical Skill
Deal Physical DMG to enemies. Triggers Spell Vamp.
Icon variants
Level scaling
Properties 1 2 3 4 5 6
Cooldown 14.0 13.2 12.4 11.6 10.8 10.0
Base Damage 75 90 105 120 135 150
Base Extra Damage 150 180 210 240 270 300

Notes

  • Rings left behind by Yin before entering Lieh's domain will be dragged inside at the same distance behind Yin and will try to catch up to Lieh.
  • Instant Blast Instant Blast's extra 30% Damage Reduction does not stack with Instant Blast (Lieh) Instant Blast (Lieh)'s damage reduction but its duration will be reset instead.

Instant Blast
Mobility CC

Lieh strikes a flying kick forward, leaving a [Golden Rings] behind while dealing 75–150 (+35% Extra Physical Attack) Physical Damage to enemies along the way. Enemies hit will also be knocked back slightly. He gains 30% extra Damage Reduction for 4 seconds if an enemy hero is hit.
After 1 second, Golden Rings will catch up with Lieh, dealing 150–300 (+70% Extra Physical Attack) Physical Damage to enemies it passes through and stunning them for 1.25 seconds.
Skill terms
Blink
Movement ability that can pass through obstacles.
Stunned
A state that prevents a target from moving, attacking, or using skills.
Physical Skill
Deal Physical DMG to enemies. Triggers Spell Vamp.
Icon variants
Level scaling
Properties 1 2 3 4 5 6
Cooldown 14.0 13.2 12.4 11.6 10.8 10.0
Base Damage 75 90 105 120 135 150
Base Extra Damage 150 180 210 240 270 300

Notes

  • Rings left behind by Lieh just before exiting his domain will be dragged outside at the same distance where in first dragged the target before catching up to Yin.
  • Instant Blast (Lieh) Instant Blast (Lieh)'s extra 30% Damage Reduction does not stack with Instant Blast Instant Blast's damage reduction but its duration will be reset instead.

Ultimate[]

My Turn
CC Buff

After a short delay Yin pulls an enemy (excluding pets and clones) into his domain for up to 8 seconds and turns into Lieh. When in the domain, the two cannot be affected by other heroes' skills.

Lieh has stronger skills and gains 50-80 Physical & Magic Defense that lasts for 8 seconds.

The domain will end early if any of the two hero is killed. If Lieh successfully kills the enemy, he'll restore 20% Max HP, leave the domain with the cooldowns of Frenzy Strike Frenzy Strike and Instant Blast Instant Blast reset, and continue to fight as Lieh for 8 seconds.
If Yin fails to pull his target into his domain, the skill will enter a 3 second cooldown.
Skill terms
Physical Skill
Deal Physical DMG to enemies. Triggers Spell Vamp.
Movement Speed
Movement Speed on the battlefield. Usually Calculated and Actual Movement Speed is equal. But when Movement Speed is below 230 or over 420 both Slowdown and Speedup Effect will decay. Calculated Movement Speed = Basic Movement Speed × (100% + All Speedup Effect% - All Slowdown Effect%).
Icon variants
Level scaling
Properties 1 2 3
Cooldown 60.0 55.0 50.0
Extra Defense 50 65 80

Notes

  • Pulling an enemy inside Lieh's domain has a slight casting delay.
  • For interaction detail, please refer to My Turn Interaction section below.

BUFF[]

Forsaken Light

Since there are other Forsaken Light members on [Yin's] team, [his] Max HP, Max Mana, Movement Speed and Critical Damage are increased [by 1/1/1%/1%, respectively].
(Original text: Forsaken Light: Since all the Forsaken Light members are present, your Max HP, Max Mana, Movement Speed, and Crit Damage are increased.)

My Turn Interaction[]

This section enlists special traits and interactions between Yin Yin's My Turn My Turn and other abilities.

General Interactions[]

The minimap information, such as health and location of units and respawn time pauses for Yin Yin and the target.

  • Killing notification is still announced.
  • However allies can see the remaining health of Yin Yin on minimap, and their ally's health on the top scoreboard.
    • Allies awaiting respawn of Yin and the target can view inside the domain.
  • Yin and the target enemy will leave the domain at their respective points upon entering.
    • Yin Yin and the target can use Flicker Flicker during the cast delay, which will also change the entrance points in the domain.
    • Purify Purify does not prevent the ability.
  • The penalty cooldown when the ultimate is cancelled is not affected by cooldown reduction.
  • The remaining duration is visible to everyone, both units inside and the units outside.
    • Yin and the target also receives a timed buff/debuff for more precise.
  • Camera for both players cannot be panned.
    • Likewise, holding Selena Selena's Abyssal Arrow Abyssal Arrow does not pan the camera.
  • The domain is a hexagon and has the approximate distance of 5 from the center to each corner.
  • Multiple casts neither stack bonus, nor update the duration.
  • Yin Yin's attack range increases from 1.8 to 1.9 as Lieh.

Untargetability[]

  • During the cast delay, if the target becomes untargetable, the ability is cancelled.
  • Untargetability on the target is not cancelled when the domain ends, even the animation shows otherwise.
    • When Ling Ling casts Tempest of Blades Tempest of Blades or Lunox Lunox casts Power of Order Brilliance Power of Order Brilliance when the domain ends, they will be briefly immobile during the domain's ending delay.
    • The waves from Kadita Kadita's Rough Waves Rough Waves will not return to her and deal damage, and her untargetable animation does not display, but the state remains.

CC Immune movement abilities[]

  • Abilities that make the caster CC Immune and dash towards the target area will continue its movement and effects inside the domain, while landing at the entering point when casting when the domain ends.
    • Silvanna Silvanna's Imperial Justice Imperial Justice will continue to leap inside the domain when being pulled in, but it will land at the position before Silvanna enters if cast when the domain ends, but it does not restraining anyone.
    • Lapu-Lapu Lapu-Lapu's Raging Slash Raging Slash is interrupted, while Bravest Fighter Bravest Fighter will land at the entrance point.
    • Terizla Terizla's Penalty Zone Penalty Zone or Khaleed Khaleed's Raging Sandstorm Raging Sandstorm is not interrupted and plays full effect, and land at the entrance point if cast when domain ends.
    • Esmeralda Esmeralda's Falling Starmoon Falling Starmoon's ongoing effect is not cancelled, but the holding action is.
    • No matter where he jumps, casting when the domain ends, Gatotkaca Gatotkaca's Avatar of the Guardian Avatar of the Guardian will land in his entrance point.

Severing connections[]

  • Only one enemy and their summons Yin will enter his domain. It is impossible to have someone else inside.
  • An enemy under Angela Angela's Heartguard Heartguard will force Angela to pop out.
    • Heartguard Heartguard's options include the ally in the domain, however it is unselectable, and their current health is also not updated.
    • Likewise, Heartguard Heartguard cannot be cast on anyone when Angela Angela is inside the domain. All allies' health also updates only after she leaves the domain.
  • When pulling a Johnson Johnson and his ally under Full Throttle Full Throttle, only Johnson is pulled and his ally is out.
  • When an enemy is affected by an ally Gloo Gloo's Grab, Grab Grab, Grab, Gloo Gloo leaves his host prematurely.
  • Lylia Lylia's Black Shoes Black Shoes will be set to the moment Lylia enters the domain.
    • When Lylia Lylia left the domain, the shoes are also set to the position at the moment she left.

Global Ultimates[]

  • Floryn Floryn's Bloom Bloom cannot affect the ally inside.
    • Similarly, if she is inside the domain, her ultimate cannot affect her allies outside.
  • Floryn Floryn's  Lantern of Hope can be used if she is not attacked, however no allies are available to be selected until she leaves.
  • Yi Sun-shin Yi Sun-shin's old Mountain Shocker Mountain Shocker fully plays sound, but will not damage Yin nor the target if he casts it outside of the domain until any of them leaves the domain.
    • Similarly, if Yi Sun-shin Yi Sun-shin is trapped inside with Yin Yin, old Mountain Shocker Mountain Shocker will only hit and damage Yin Yin, but not other enemy heroes.
  • Yi Sun-shin Yi Sun-shin's current Mountain Shocker Mountain Shocker fully affects units inside and outside.
  • Aldous Aldous's Contract Chase Fate Contract Chase Fate cannot reveal enemy inside the domain, nor allow targeting and information regarding their health and cancel the current movement.
    • Similarly, Aldous Aldous's Contract Chase Fate Contract Chase Fate cannot affect enemy outside the domain, nor allow targeting them or gains information regarding their health.
  • Chip Chip's Shortcut Shortcut still place the Main Portal inside the domain, but allies cannot access to it as there are no Connecting Portals.
    • Chip Chip's Why Walk? Why Walk? ability shows option of possible Beacons to teleport into, and the minimap updates accordingly. However the ability cannot be used. The order will be executed right after leaving the domain alive.

Domain Boundary[]

  • Luo Yi Luo Yi's Diversion Diversion is limited to within the domain. The minimap however stills show the range indicator incorrectly.
  • Battle spell like Arrival Arrival can be used, but since the camera cannot be panned, it cannot be cast. Recall Recall can be used but will teleport to the center of the domain instead.
  • Heroes with abilities to fly beyond the boundary of the map, such as Ling Ling, Yu Zhong Yu Zhong, Novaria Novaria, Hanzo Hanzo are restricted at the boundary.
    • The camera raise is unaffected.
    • Battlefield effects of abilities that go beyond the boundary is unaffected.
  • Abilities that moves the caster beyond the boundary will have their center relocated to the nearest valid point in his domain. Which means Silvanna Silvanna's Imperial Justice Imperial Justice can bind Yin Yin or Gatotkaca Gatotkaca's Avatar of the Guardian Avatar of the Guardian can hit him even if the casting area of effect shows otherwise.

Returning skills[]

  • Abilities that consist of two phases, with the second phase is teleporting will be canceled and go on cooldown immediately.
    • Moskov Moskov's Spear of Destruction Spear of Destruction will go on cooldown immediately after Moskov successfully hits an enemy and is pulled into the domain right afterwards.
      • Inside the domain, if Spear of Destruction Spear of Destruction hits Yin Yin and the domain ends, it begins cooldown right afterwards.
    • Chou Chou's The Way of Dragon The Way of Dragon's second phase cannot be cast, if the target is inside the domain, or Yin Yin is kicked when the domain ends.
    • Hayabusa Hayabusa cannot return to his Quad Shadow Quad Shadow, but the ability remains avaiable with remaining shadows.
    • Karina Karina can neither return to her Shadow Assault Shadow Assault's Shadowform inside or outside the domain.
    • X.Borg X.Borg's Fire Stake Fire Stake and Fire Missiles Fire Missiles are canceled.
    • Gusion Gusion cannot return to the target with Sword Spike Sword Spike.
    • Yve Yve cannot set direction to the Void Crystal Void Crystal she placed.
  • Certain mobility abilities will set the returning location at the entrance point or exitting point.

eg. Harley Harley's Space Escape Space Escape, Claude Claude's Battle Mirror Image Battle Mirror Image.

Canceling Abilities[]

Despite unstated in the description, only after an enemy is successfully pulled into and after leaving the domain, My Turn My Turn performs a very brief Suppression-level disable on the enemy.

  • Holding certain abilities are interrupted.
    • eg. Traction Pulse Traction Pulse, Lantern Flare Lantern Flare
  • All dashes and charges are halted.
  • Cancel most channeling abilities, such as abilities that are only cancelled by high level crowd control effects: Odette Odette's Swan Song Swan Song, Claude Claude's Blazing Duet Blazing Duet, Ixia Ixia's Full Barrage Full Barrage.
    • abilities that grant CC immune: Guinevere Guinevere's Violet Requiem Violet Requiem, Jawhead Jawhead's Unstoppable Force Unstoppable Force, Kalea Kalea's Tsunami Slam Tsunami Slam, ... on both entering and exitting phase.
    • abilities that normally remains with strong crowd controls: Yve Yve's Real World Manipulation Real World Manipulation, Akai Akai's Heavy Spin Heavy Spin.
  • For Lolita Lolita, a channeling Noumenon Blast Noumenon Blast will be interrupted and cast instantly outside of the domain upon exiting or inside upon entering.
  • certain abilities whose description contains 'cannot be interrupted' eg. Gusion Gusion's Sword Spike Sword Spike.
  • Saber Saber's Triple Sweep Triple Sweep no longer deals damage to enemy.
  • Faramis Faramis's Shadow Stampede Shadow Stampede is cancelled.
  • Baxia Baxia's Baxia-Shield Unity Baxia-Shield Unity is cancelled.
  • Melissa Melissa's Go Away! Go Away! is removed.
  • Benedetta Benedetta's An Eye for An Eye An Eye for An Eye and Elapsed Daytime Elapsed Daytime is cancelled, she neither gains Sword Intent nor dashes.
  • An ability with an extensive cast delay time will neither be cast nor go on cooldown when cast while being pulled into the domain or when the domain expires.
  • However, certain abilities are not cancelled:
    • Lieh Lieh's ongoing skills maintain.
    • Johnson Johnson retains his Full Throttle Full Throttle.
    • X.Borg X.Borg maintain his ultimate Last Insanity Last Insanity.
    • Suyou Suyou maintains the holding of Blade Surge Blade Surge, Evil Queller Evil Queller and travelling with Blade Surge Blade Surge.
    • Dyrroth Dyrroth maintains his Abysm Strike Abysm Strike though the animation plays differently.
    • If Yin Yin kills Rafaela Rafaela in the domain, both will be teleported outside, before Deity Penalization Deity Penalization is locked onto Yin Yin.
    • Carmilla Carmilla maintains her Crimson Flower Crimson Flower and Bloodbath Bloodbath.
  • Zhuxin Zhuxin, Alice Alice, Faramis Faramis maintain their ultimate.
  • Aamon Aamon's Endless Shards Endless Shards still does damage, though the convergence might be away from Yin Yin or the target.

Traps[]

Traps (such as Selena Selena's Abyssal Trap Abyssal Trap or Popol and Kupa Popol and Kupa's Popol's Surprise Popol's Surprise) which is left behind in Yin's domain will not disappear, and does not destroy the oldest trap if the max amount is reached.

  • Those traps are also inaccessible by Arrival Arrival.

Walls[]

  • The walls inside the domain fully interact with heroes like Badang Badang, Kalea Kalea and Khufra Khufra, Fanny Fanny, Grock Grock, Moskov Moskov.
  • However, Ling Ling cannot use Finch Poise Finch Poise inside.
    • If Ling Ling is on a wall, he is unperched immediately when being pulled.
  • If Kalea Kalea is on a wall inside the domain when the domain ends, she is not unperched.

On-death effects[]

  • Nana Nana with passive Molina's Gift Molina's Gift and Aurora Aurora with passive Pride of Ice Pride of Ice available does not end the domain prematurely and triggers the passive inside the domain.

Summoned Units[]

Summoned units will be pulled into the domain with the enemy.

  • Pull Hanzo Hanzo's soul during Kinjutsu Pinnacle Ninja Kinjutsu Pinnacle Ninja will pull the real version as well.
  • Kagura Kagura will maintain her distance with her umbrella.
  • Natan Natan's Entropy? Entropy? maintain the distance with his Reverse-Clone.
  • The flying projectile of Alice Alice's Flowing Blood Flowing Blood will follow her in and out of the domain with the distance maintained.
  • Sun Sun will also enter the domain with all the clones.
  • Zhask Zhask's Nightmaric Spawn Nightmaric Spawn will join and leave with him.
  • The Eternal Guard Eternal Guard will teleported to the edge with the same angle towards Vexana Vexana if it is too far away at the time of pulling. Otherwise, it will maintain the distance before Vexana Vexana enters, and leaves with the entering distance remains.

Exclusive Interaction[]

  • Mathilda Mathilda's Circling Eagle Circling Eagle will spin around the center of the domain, but the damage is still dealt to Yin Yin.
  • When Valentina Valentina casts this ability, she brings Yin Yin into her domain, this domain does not benefit Yin Yin, and all other ultimate notes apply to Valentina Valentina.
  • Baxia Baxia's Shield of Spirit Shield of Spirit is disabled inside the domain.

Battlefield effects[]

Abilities that left a lasting area effect that is independent from the caster, such as Benedetta Benedetta's Alecto Final Blow Alecto Final Blow, or Hylos Hylos's Glorious Pathway Glorious Pathway will be left behind when the caster leaves the domain.

  • Bane Bane's Deadly Catch Deadly Catch is not restricted by the domain boundary.


Gallery[]

Splash art[]

Painted skins

Avatar icons[]

Painted skins

Battle emotes[]

Videos[]

Appereance[]

Trivia[]

  • Yin's previous title was Kungfu Genius. This was probably made to disambiguate him and Chou Chou, Kungfu Boy.
  • He is the first hero that have an official birthday date.
  • Some fans are jokingly that Yin is based on Yuji Itadori (虎杖悠仁) and Lieh as Ryomen Sukuna (両面宿儺) of the Japanese manga series Jujutsu Kaisen (呪術廻戦). The comparison was made because like Yin, Yuji was possessed by Cursed Spirit Sukuna, of whom he becomes the host.
  • Yin’s design is heavily influenced by traditional martial arts, particularly kung fu and Tai Chi. His robe and stance emphasize his discipline and calmness, reflecting his training and mastery over the Yin-Yang energy.

References[]

List of heroes

Tank
Akai AkaiAlice AliceAtlas AtlasBarats BaratsBaxia BaxiaBelerick BelerickCarmilla CarmillaChip ChipEdith EdithEsmeralda EsmeraldaFranco FrancoFredrinn FredrinnGatotkaca GatotkacaGloo GlooGrock GrockHilda HildaHylos HylosJohnson JohnsonKhufra KhufraLolita LolitaMasha MashaMinotaur MinotaurTerizla TerizlaTigreal TigrealUranus Uranus

Fighter
Aldous AldousAlpha AlphaAlucard AlucardArgus ArgusArlott ArlottAulus AulusBadang BadangBalmond BalmondBane BaneBarats BaratsBenedetta BenedettaChou ChouCici CiciDyrroth DyrrothFredrinn FredrinnFreya FreyaGatotkaca GatotkacaGrock GrockGuinevere GuinevereHilda HildaJawhead JawheadJulian JulianKaja KajaKalea KaleaKhaleed KhaleedLapu-Lapu Lapu-LapuLeomord LeomordLukas LukasMartis MartisMasha MashaMinsitthar MinsittharPaquito PaquitoPhoveus PhoveusRoger RogerRuby RubySilvanna SilvannaSora SoraSun SunSuyou SuyouTerizla TerizlaThamuz ThamuzX.Borg X.BorgYin YinYu Zhong Yu ZhongZilong Zilong

Assassin
Aamon AamonAlucard AlucardArlott ArlottBenedetta BenedettaFanny FannyGusion GusionHanzo HanzoHarley HarleyHayabusa HayabusaHelcurt HelcurtJoy JoyJulian JulianKadita KaditaKarina KarinaLancelot LancelotLesley LesleyLing LingMathilda MathildaNatalia NataliaNolan NolanPaquito PaquitoSaber SaberSelena SelenaSora SoraSuyou SuyouYi Sun-shin Yi Sun-shinYin YinZilong Zilong

Mage
Alice AliceAurora AuroraBane BaneCecilion CecilionChang'e Chang'eCyclops CyclopsEsmeralda EsmeraldaEudora EudoraFaramis FaramisGord GordHarith HarithHarley HarleyKadita KaditaKagura KaguraKimmy KimmyLunox LunoxLuo Yi Luo YiLylia LyliaNana NanaNovaria NovariaOdette OdettePharsa PharsaSelena SelenaVale ValeValentina ValentinaValir ValirVexana VexanaXavier XavierYve YveZetian ZetianZhask ZhaskZhuxin Zhuxin

Marksman
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