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Dominate, Kill, and Reap.
 
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Zhask, the King of Swarms is a hero in Mobile Legends: Bang Bang.

Stats

Base statistics [edit]
Attribute Base Growth
Level 1 Level 15
HP 2401 4256 132.5
Mana 490 2170 120
HP Regen 6.8 11.0 0.3
Mana Regen 4.0 7.0 0.21429
Physical Attack 107 208 7.2143
Magic Power 0 0 0
Physical Defense 15 51 2.5714
Magic Defense 15 38 1.6429
Physical Penetration 0 -
Magic Penetration 0 -
Damage Reduction 0 -
Attack Speed 1.00 1.14 0.01
Attack Speed Ratio 100% -
Movement Speed 240 -
Percentage statistics
Attribute Percentage
Physical Penetration 0%
Magic Penetration 0%
Damage Reduction 0%
Physical Lifesteal 0%
Magic Lifesteal 0%
Spell Vamp 0%
Cooldown Reduction 0%
Resilience 0%
Critical Chance 0%
Critical Damage 200%
Critical Damage Reduction 0%
Healing Effect 0%
Healing Received 100%

Story

King of the Swarm who distrupts the balance of the universe

Zhask expanded his swarm as he pleased in the universe, disrupting its balance in the process. Yve pursued him, but Zhask was able to escape every time. When he shuffled to the Land of Dawn and attempted to destroy it, he was hit hard by the resistance of Aurora Aurora and Tobias, so he hibernated in Kastiya to recuperate. But at this time, Yve also arrived, so a dual was imminent.

Lore

In the vast universe, there are countless unknown planets and mysterious regions.

Some planets have been annihilated and forgotten, but some endure – like the planet of Kastiya.

Many great civilizations were built over a long history of discovery and enlightenment. This was however, not the case for the Kastiyans – whose bloody history was etched in struggles and brutality. For countless eons, the Swarm of Kastiya plundered and devoured to maintain the prosperity of their own race. The vicious nature of the Swarm made them keen on endless encroachment and reproduction.

As the king of Kastiya, Zhask knew exactly what he and his race needed. The terrifying Swarm was able to follow Zhask's lead, appearing anywhere in the universe, and then devouring all in its path. The scourge of the Swarm was more prolific than any other race. No planet in known history has ever been completely safe from the Swarm – and the most terrifying thing was that the Swarm could never be completely wiped out.

Of course, the Swarm of Kastiya also had their arch-enemy – Mithlora.

Mithlora was a mysterious region among the stars. The race living there was few in number, but naturally powerful. As one of the most advanced hunters in the universe imbued with tremendous power, Mithlora was burdened with the purpose to maintain the balance of the universe. Therefore, the ever-present Swarm had the ever-watchful Mithlora to deal with.

A veteran hunter from Mithlora had once destroyed Zhask's home Kastiya, but the Swarm could not be completely wiped out. In fact, the destruction of their hometown sparked a raging crusade to expand wildly and ravage other planets. Led by King Zhask, they took absolute pleasure in plundering and replicating their own species. In the midst of their savagery, Mithlora had dispatched a formidable new hunter – Yve.

Zhask was not afraid of this new threat. On the contrary, he enjoyed the thrill of the chase. Even though Kastiya had already been reduced to dust, Zhask and his Swarm believed that any area in the starry sky may become the the new Kastiya II – so long as they never stop breeding.

With great strength and cunning, Zhask caused Yve’s efforts to hunt down the scourge to fail countless times. Because of the Swarm’s potency to reproduce, the planets that had been invaded had almost no power to fight back. The creatures on those planets were quickly rendered extinct from Zhask's desolation.

Although those from Mithlora never needed help from others, the weakness of those planets isolated Yve to a certain extent. Zhask was always 2 steps ahead of his Mithloran pursuer.

Yve would always find herself a completely plundered and ruined planet with Zhask already absconded towards his next foray into the known universe.

Zhask was immersed in the pleasure of plundering. He enjoyed the thrill of the hunt and the endless slaughter. Even with the best of Yve’s attempt to stop him, Zhask would always manage to escape under the cover of his swarm.

The scars on his body did not deter Zhask from his plundering journey. Without pause, Zhask once again passed through the spacetime continuum and came to a new area.

This time, he came to the Land of Dawn.

The arrival of Zhask and the Swarm brought serious disaster to The Northern Vale in the Land of Dawn. Numerous villages and tribes were destroyed by the Swarm and the people were displaced. But in a place where heroes gathered, and unlike his previous encounters, Zhask found unprecedented resistance in the Land of Dawn.

The young knight Tobias led his knights to fight Zhask and sacrificed his life for his land. It was in this battle that Tobias’ lover Aurora, dealt Zhask a devastating blow.

This was the first time that Zhask had been badly hurt by anyone other than Yve. Injured, he could not escape from the Land of Dawn through the Chrono Rift, so he could only find a piece of land on this continent as a temporary stronghold to give him and his Swarm some respite. He never imagined that these seemingly fragile creatures would be so powerful.

Zhask went to ground, waiting for the right opportunity. But the situation was a bit tricky: Aurora, who in order to avenge her lover, guarded the Frozen Ocean and never left sight. Meanwhile, the unusual yet familiar time and space fluctuations in the universe only meant to Zhask of Yve’s imminent arrival. A battle of astronomic proportions was soon to happen in the Land of Dawn that could decide the fates of countless many in the universe…

Abilities

Passive

Decimation (Zhask).png
Decimation
AoE

Upon death, Zhask summons a frenzied Nightmaric Spawn.png Nightmaric Spawn on the spot.
Skill terms
True DMG SkillDeal True DMG to enemies. Triggers the higher one between Physical/Magic Lifesteal, combined with Spell Vamp.
Magic PowerCurrent total Magic ATK, the default is 0.

Notes

  • Frenzied Nightmaric Spawn depletes its HP at an unknown rate in a unknown duration.
  • Unlike the normal one, frenzied Nightmaric Spawn will enjoy 100% of Zhask's attributes and its attack speed is greatly increased to its maximum (3.00).

Skill 1

Nightmaric Spawn.png
Nightmaric Spawn 2.png
Nightmaric Spawn
Summon | Magic Skill

Zhask summons Nightmaric Spawn.png Nightmaric Spawn in the designated location. Nightmaric Spawn cannot move but will automatically attack nearby enemies. Every 2 Basic Attack.png Basic Attacks launch Death Ray at a target, slowing those who are hit continuously for [2 seconds].
Nightmaric Spawn will enjoy 70%–100% of Zhask's Attributes (20–50 (+50%–80% Total Magic Power) for Magic Power).[1] If Zhask is too far away from Nightmaric Spawn, it will disappear.
(Basic Attack.png Basic Attack damage: 120 (+120% Total Magic Power) Magic Damage; Death Ray damage: 90 (+20% Total Magic Power) Magic Damage)[1]
Skill terms
Magic SkillDeal Magic DMG to enemies. Doesn't trigger Physical Lifesteal, but triggers Magic Lifesteal and Spell Vamp (combined).
Movement SpeedMovement Speed on the battlefield. Usually Calculated and Actual Movement Speed is equal. But when Movement Speed is below 230 or over 420 both Slowdown and Speedup Effect will decay.
Calculated Movement Speed = Basic Movement Speed × (100% + All Speedup Effect% - All Slowdown Effect%).
Level Scaling
Cooldown16.0 / 15.0 / 14.0 / 13.0 second(s)
Mana Cost100 / 140 / 180 / 220
Doppelganger Attributes 70% / 80% / 90% / 100%
Doppelganger's Magic Power 20 / 30 / 40 / 50
Doppelganger's Magic Bonus 50% / 60% / 70% / 80%
Calculation

Notes

  • Basic Attack.png Basic Attacks does not benefit from Magic Lifesteal.
  • Death Ray is considered as a magic skill, but it only benefits from Spell Vamp.[2]
  • Death Ray deals 1 more time for each 0.15385 total attack speed, approximately.
  • The spawn will give reduced EXP and gold[how much?] when slain.
  • If the Nightmaric Spawn has been slain, the cooldown of this skill is reduced by 50%.
  • Casting Dominator's Descent.png Dominator's Descent resets the cooldown of Nightmaric Spawn.png Nightmaric Spawn.
    • Nightmaric Spawn will enter a 2 second cooldown at the end of Dominator's Descent.png Dominator's Descent.

Known bugs

  • Nightmaric Spawn.png Nightmaric Spawn will benefit twice from Holy Crystal.png Holy Crystal Unique Passive-Mystery's magic power bonus (Total Magic Power = (Initial Magic Power + 35%) + 35%).[3]
  • Nightmaric Spawn doesn't always inherit Zhask's HP and attack speed stats. At times, it will also inherit those stats inaccurately.
  • The Nightmaric Spawn's Basic Attack.png Basic Attack can critically strike under certain circumstances. Otherwise, it cannot critically strike even if Zhask has high critical chance.
  • Similarly, the Nightmaric Spawn's basic attack doesn't always trigger attack effects from items.
  • When taunted, Nightmaric Spawn will move towards the taunter.

Skill 2

Mind Eater.png
Mind Eater
CC AoE | Magic Skill

Zhask fires penetrating mental missile in the designated direction, dealing 300–540 (+100% Total Magic Power) Magic Damage to enemies along the way, after which Nightmaric Spawn.png Nightmaric Spawn will cast Mind Eater.png Mind Eater once. If an enemy is hit by both, it will be stunned for 0.5 seconds.
Fusion Enhanced: The damage of Zhask and Nightmaric Spawn is fused together, dealing 540–975 (+180% Total Magic Power) Magic Damage.
Skill terms
StunnedA state that prevents a target from moving, attacking, or using skills.
Magic SkillDeal Magic DMG to enemies. Doesn't trigger Physical Lifesteal, but triggers Magic Lifesteal and Spell Vamp (combined).
Level Scaling
Cooldown8.0 second(s)
Mana Cost50 / 75 / 100 / 125
Base Damage 300 / 380 / 460 / 540
Complete Damage 540 / 685 / 830 / 975

Notes

  • Mind Eater.png Mind Eater only benefits 50% of Zhask's Magic Lifesteal; it only benefits from Spell Vamp if used by Nightmaric Spawn.png Nightmaric Spawn.
  • The enhanced skill damage is considered as Zhask's. If Zhask gets off Nightmaric Spawn, the Spawn's skill will turn into a regular one.[1]

Skill 3

Hive Clones.png
Hive Clones
Slowed Damage | Magic Skill

Zhask releases a swarm (5) of Nightmeric [sic] Clones in the targeted direction. The clones will explode and deal 110–200 (+50% Total Magic Power) Magic Damage to enemies on contact, reducing their Movement Speed by 80% for 1 second.
If Nightmaric Clones find no target, they will burrow into the ground and ambush enemies passing by.
Fusion Enhanced: Zhask releases several swarms (15) of Nightmeric Clones.
Skill terms
Magic SkillDeal Magic DMG to enemies. Doesn't trigger Physical Lifesteal, but triggers Magic Lifesteal and Spell Vamp (combined).
Movement SpeedMovement Speed on the battlefield. Usually Calculated and Actual Movement Speed is equal. But when Movement Speed is below 230 or over 420 both Slowdown and Speedup Effect will decay.
Calculated Movement Speed = Basic Movement Speed × (100% + All Speedup Effect% - All Slowdown Effect%).
Level Scaling
Cooldown10.0 second(s)
Mana Cost60 / 80 / 100 / 120
Base Damage 110 / 140 / 170 / 200
Stack Scaling
Decay Ratio (100%, 85%, 70%, 55%, 20%}

Notes

  • Hive Clones.png Hive Clones only benefits 50% of Zhask's Magic Lifesteal.
  • Hitting the same target will decay the damage by 15%; damage after the fifth swarm of Nightmaric Clone decays to 20%.
  • The enhanced skill damage is considered as Zhask's. If Zhask gets off Nightmaric Spawn, the Spawn's skill will turn into a regular one.[1]

Known bugs

  • "Nightmaric" is misspelled as "Nightmeric".

Ultimate

Dominator's Descent.png
Dominator's Descent 2.png
Dominator's Descent
Morph BUFF

Zhask substantially enhances the power of Nightmaric Spawn 2.png Nightmaric Spawn. and fuses with it, increasing all its attributes. His skills are enhanced during the fusion period.
Use Again: Zhask immediately gets off Nightmaric Spawn and loses enhancement.
(Basic Attack.png Basic Attack damage: 240 (+200% Total Magic Power) Magic Damage; Death Ray damage: 180 (+50% Total Magic Power) Magic Damage.[1] Enhanced Nightmaric Spawn grants (+1000–3000% Extra HP) during the duration and inherits 50–100 (+90% Total Magic Power) of Zhask's Magic Power.[1])
Level Scaling
Cooldown60.0 / 55.0 / 50.0 second(s)
Mana Cost200 / 300 / 400
Doppelganger's Extra HP 1000 / 2000 / 3000
Doppelganger's Magic Power 50 / 75 / 100

Notes

  • Dominator's Descent.png Dominator's Descent lasts for 10 seconds.
  • Cooldown starts after the skill ends.
  • Zhask is untargetable during the fusion period.
  • The enhanced Nightmaric Spawn 2.png Nightmaric Spawn recovers HP based on the damage dealt by its Basic Attack.png Basic Attacks for the skill duration. (See Patch Notes 1.6.66)
  • The camera height will be raised when the skill is performed. This will take effect until the skill's duration ends even if Zhask gets off Nightmaric Spawn.

Gallery

Artwork

Trivia

  • Zhask's name may be derived from Russian name Жаск, meaning Jack or Jask.
  • He is the first hero to have more than 3 abilities in a singular form, with 4 abilities.
  • Zhask is the first hero in the game to be extraterrestrial and the first not originated from the Land of Dawn, hailing from a planet called Kastiya.
  • He's also one of the heroes that can summon a unit called the "Nightmaric Spawn".
    • His summoning skill is not counted as the correct answer in MLBB Quiz, which the question says: "Which of the following heroes can summon allies to fight with them?".
  • Like other heroes' spawns that have their own name, Zhask's nightmaric spawn is named "Domorey", the insect spirit; which is named by the Kastiyan language.
    • Due to Domorey's power which can be said to be equivalent to the power of a hero, Zhask is known as "the hero with the power of two heroes".
  • Two of Zhask's old quotes: "Arkarmasan... Burrsossii!..." and "Ssh...shalosha....arraghh..." are spoken on Kastiyan. This is the first language to be originally created by the game.
  • According to his old background story, Zhask has an association with Argus Argus, the infamous fallen angel in Land of Dawn
  • His Epic Skin Tag.png Epic skin (Bone Flamen) is named after ancient Roman religion, where a flamen was a priest assigned to one of fifteen deities with official cults during the Roman Republic; the meaning of the skin's name then is "Priest of the Bone".

References

  1. 1.0 1.1 1.2 1.3 1.4 1.5 am_n00ne (2022-02-19). "Did you know this about Zhask?". Retrieved 2022-03-14 – via www.reddit.com.
  2. Busy-Mammoth4610 (2022-02-25). "Spell Vamp works for Zhask spawn but Magic Lifesteal don't. Weird?". Retrieved 2022-02-25 – via www.reddit.com.
  3. am_n00ne (2022-02-19). "Did you know this about Zhask?". Retrieved 2022-03-14 – via www.reddit.com. "Well I do have more, Spawn benefit from Holy Crystal's passive twice. … "

See also

All heroes
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Tank
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Fighter
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Assassin
Aamon AamonAlucard AlucardBenedetta BenedettaFanny FannyGusion GusionHanzo HanzoHarley HarleyHayabusa HayabusaHelcurt HelcurtKadita KaditaKarina KarinaLancelot LancelotLesley LesleyLing LingMathilda MathildaNatalia NataliaSaber SaberSelena SelenaYi Sun-shin Yi Sun-shinZilong Zilong
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Mage
Alice AliceAurora AuroraBane BaneCecilion CecilionChang'e Chang'eCyclops CyclopsEsmeralda EsmeraldaEudora EudoraFaramis FaramisGord GordHarith HarithHarley HarleyJulian JulianKadita KaditaKagura KaguraKimmy KimmyLunox LunoxLuo Yi Luo YiLylia LyliaNana NanaOdette OdettePharsa PharsaSelena SelenaVale ValeValentina ValentinaValir ValirVexana VexanaXavier XavierYve YveZhask Zhask
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Marksman
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Support
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